Dead Space logic!Pat22 wrote:I just had one of those moments where I'm stuck in a small room with three invincible hunters and other not-so-invincible things while waiting for a tram.
Dead space 3
-
- Lieutenant
- Posts:478
- Joined:Thu Dec 06, 2012 8:04 pm
- Affiliation:Voxel Co.
- IGN:Blockman42
- Location:Holocene
Re: Dead space 3
Shotgun came in mighty handy. Blowing a necromorph clean off his own two legs never gets old.blockman42 wrote:Dead Space logic!Pat22 wrote:I just had one of those moments where I'm stuck in a small room with three invincible hunters and other not-so-invincible things while waiting for a tram.

-
- Lt. Commander
- Posts:728
- Joined:Sun Dec 23, 2012 5:31 pm
- Affiliation:White
- IGN:Nevank
Re: Dead space 3
Okay that didnt make sense but I hope it didnt spoil the ending for me. sounded suspicious.Pat22 wrote:Nothing is tougher than Isaac Clarke. The guy's not only invincible but he's also got a habit of dropping entire continents from orbit onto whatever tick him off.Iv121 wrote:BTW just having a monster chasing you is not enough. You need to balance it so it doesn't feel too strong and unreal (they create some sort of disconnect from players) even though monsters ARE unreal. Somewhat I find a human sizes monster stalking you from the shadows is more threatening, you know he can jump you at any moment and worse you can't kill it and you still have to run away from it because that thing is much tougher than you ...
Throw the commies in the drink so my country can be free!