Futurecraft community gaming.
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Professor Fenway - Texture Artist

- Posts:1506
- Joined:Wed Dec 05, 2012 10:47 pm
- Affiliation:Novus Roma
- Location:Neither Here nor There
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Iv121
- Vice Admiral

- Posts:2414
- Joined:Fri Dec 07, 2012 3:40 pm
- Affiliation:UTN
- Location:-> HERE <-
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by Iv121 » Sat Jul 27, 2013 2:45 am
That's just how you test things up these days - try to land it on the roof of the assembly building or dat control tower

They're watching ...
"I am forbidden tag" -CvN
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Pat22 - Lieutenant

- Posts:383
- Joined:Wed Jan 30, 2013 3:39 pm
- Affiliation:Unity
- IGN:Pat22 or something
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by Pat22 » Sat Jul 27, 2013 2:35 pm
Your tests are boring. I just launch the thing and see how far it goes. If it makes it to another planet before failing horribly and exploding, so be it.
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Avenger_7 - Ensign

- Posts:262
- Joined:Sun Dec 09, 2012 11:39 pm
- IGN:Avenger_7
- Location:Canada
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by Avenger_7 » Sat Jul 27, 2013 4:55 pm
I picked this game up from the Steam Summer Sale, and started playing it today...it took me 3 hours to get a capsule into solar orbit with 3 Ion engines. They take so bloody long to do anything...
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Iv121
- Vice Admiral

- Posts:2414
- Joined:Fri Dec 07, 2012 3:40 pm
- Affiliation:UTN
- Location:-> HERE <-
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by Iv121 » Sat Jul 27, 2013 5:04 pm
Well I just don't see a point in vanilla ion engines ...
They're watching ...
"I am forbidden tag" -CvN
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hyperlite
- Lieutenant

- Posts:360
- Joined:Thu Dec 06, 2012 3:46 pm
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by hyperlite » Sat Jul 27, 2013 5:25 pm
Ion engines? YOU NEED MORE MAINSAILS!!
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Pat22 - Lieutenant

- Posts:383
- Joined:Wed Jan 30, 2013 3:39 pm
- Affiliation:Unity
- IGN:Pat22 or something
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by Pat22 » Sun Jul 28, 2013 7:41 am
The fact you got anything into a solar orbit on purpose on your first day playing is quite impressive.
I did too, but it wasn't really intentional. I just built a barely functional shuttle ( I had no idea what anything was for or how it worked ) and strapped as many rockets and stages as I could onto it.
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hyperlite
- Lieutenant

- Posts:360
- Joined:Thu Dec 06, 2012 3:46 pm
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by hyperlite » Sun Jul 28, 2013 8:40 am
If you had no experience with any kind of rockets and you knew to do a G turn on the first try, that is pretty good. I bet if you made anyone play this game who didn't know about that, they would definitely not get into orbit.
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CommanderKobialka - Lt. Commander

- Posts:728
- Joined:Sun Dec 23, 2012 5:31 pm
- Affiliation:White
- IGN:Nevank
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by CommanderKobialka » Sun Jul 28, 2013 9:57 am
lol i didnt get into orbit for 3 weeks after i bought the game. every orbit after myfirst on for about 3 months was an inefficient one. i would burn upward, float into space to my apoapsis then burn sideways without a slow steady gravity turn. it took me another week or so to get to the moon, and my first three moon missions landed too fast and lost everything but the comman pod. i sill havent returned anything from the moon. (havent seen any reason to) i have succesfully docked to another spacecraft only once... last month.
Throw the commies in the drink so my country can be free!
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Tau
- Admin
- Posts:750
- Joined:Mon Dec 10, 2012 9:58 am
- Affiliation:Futureville Mafia
- IGN:TehPwnzor7306
- Location:Ancapistan
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by Tau » Sun Jul 28, 2013 10:52 am
I recently built a circumnavigation-capable air-breathing aircraft, I may post a .craft file and some pics later. It's all stock except for ProceduralWings, and I strongly recommend using MechJeb with it because of its auto-feathering function.
It's designed to skip through the high atmosphere between 20 and 60 kilometers, and it carries enough fuel to circumnavigate Kerbin twice and land safely. It's fairly efficient, but making sure the fuel drains in a way that keeps the CoG from shifting too far back requires quite a bit of manual fuel transferring.
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
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ACH0225 - Vice Admiral

- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
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by ACH0225 » Sun Jul 28, 2013 11:00 am
Now build it a carrier rocket and get it to Laythe, and as it falls through the atmosphere, disconnect and fly it.
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
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Tau
- Admin
- Posts:750
- Joined:Mon Dec 10, 2012 9:58 am
- Affiliation:Futureville Mafia
- IGN:TehPwnzor7306
- Location:Ancapistan
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by Tau » Sun Jul 28, 2013 11:38 am
It's just light enough to fly on Kerbin as it is, if I landed it on Laythe it'd never take off again.
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
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ACH0225 - Vice Admiral

- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
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by ACH0225 » Sun Jul 28, 2013 11:41 am
Then don't land it. Detach it in low orbit, let it drop, then fire up the engines. See how many times you can get it around Laythe.
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
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CommanderKobialka - Lt. Commander

- Posts:728
- Joined:Sun Dec 23, 2012 5:31 pm
- Affiliation:White
- IGN:Nevank
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by CommanderKobialka » Sun Jul 28, 2013 12:07 pm
Tau wrote:It's just light enough to fly on Kerbin as it is, if I landed it on Laythe it'd never take off again.
laythe has the same gravity if not less than kerbins. the only planet with more gravity than kerbin that you can land on is eve.
Throw the commies in the drink so my country can be free!