FC content pack flan's [THREADNAUGHT]

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Prototype
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Re: FC content pack flan's

Post by Prototype » Thu May 16, 2013 2:02 pm

Tiel wrote:If UGF is NeoRome and UTF, where does everyone else go?
UGF

SR is only there because owls are a must, and the NSCD is there because I am making this.
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Chairman_Tiel
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Re: FC content pack flan's

Post by Chairman_Tiel » Thu May 16, 2013 2:04 pm

Isn't SDI owls?
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Prototype
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Re: FC content pack flan's

Post by Prototype » Thu May 16, 2013 2:05 pm

IDK
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Mistake Not... wrote: This isn't rocket science, *!
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Re: FC content pack flan's

Post by Professor Fenway » Thu May 16, 2013 7:43 pm

NeoRome must be a new team.

Thou must!

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Iv121
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Re: FC content pack flan's

Post by Iv121 » Thu May 16, 2013 11:49 pm

Alright you are now in IDK ! Which stands for ? lol I Don't Know but I'm sure prototype does :tongue:
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri May 17, 2013 4:07 am

IDK means I don't know, and UGF stuff used NeoRoman guns, and UTN fighters, and I've renamed it UGF to say it is an amalgamation of all human factions in order to prevent the issue of people whining about how their faction isn't added.

And UGF was originally just NeoRome, but too many people complained, so I changed it to UGF, and the SR is only there because we can't have FutureCraft without owls.

Plus I am making this, so I get to put my own faction in.
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri May 17, 2013 5:00 am

ok, the speeder is working in MCP, but I'm not too sure, it looks too short, but then again it is supposed to hover, and I can't decide if its ok or not, bear in mind it will float a little higher in game:
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also the nose is buggered, but I can just remove that, it doesn't really need to be there.

if its too small, I'll probably just re-do the whole thing, because it'll be easier than re-scaling everything.

Also, grenade launchers now shoot grenade models.
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Re: FC content pack flan's

Post by Iv121 » Fri May 17, 2013 5:52 am

IDK you took the IDK joke too seriously O.o
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri May 17, 2013 5:53 am

Making an fourth god faction, the IDK, which stands for IDK what a fitting name is.

The IDKs main weapon will be a prune juice launcher, which will be completely modelled ad deployable, and when fired, will make this sound effect:

[note, skip to 0:06]
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri May 17, 2013 12:21 pm

Speeder added, with one minor problem, turns out guns on vehicles shoot backwards, but you can still shoot whatever gun you are holding.

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and I've added all the necessary parts and recipies, so even if I do change the model, all the stats and stuff work.
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri May 17, 2013 12:37 pm

and again in team colours:
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Mistake Not... wrote: This isn't rocket science, *!
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Prototype
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Re: FC content pack flan's

Post by Prototype » Tue May 21, 2013 2:18 pm

ok, sorted out the part on the Scythe that was being annoying, the wing connections now look like this:
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I wanted to do them slightly fancier, but the rotations just made it look bad, so I've gone for a rather simple connection.

also, for the wings, I was originally going to have them anhedral (at an angle), but due to the fact that I can't make them very detailed if I do this, they are just going to be flat.
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Mistake Not... wrote: This isn't rocket science, *!
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Prototype
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Re: FC content pack flan's

Post by Prototype » Wed May 22, 2013 2:45 am

another quick little update:

turns out the wings look better flat than they did anhedral:
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Re: FC content pack flan's

Post by Chairman_Tiel » Wed May 22, 2013 3:59 am

Oh HELL naw.

That is NCSD specific dropship, right? Right?
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Re: FC content pack flan's

Post by Prototype » Wed May 22, 2013 4:01 am

Tiel wrote:Oh HELL naw.

That is NCSD specific dropship, right? Right?
Nah, it's Iv's design, which makes it UTN, but I might make variants of it for each team, if I don't do it for this one, I'll do it for the AF-15.

And it's not a dropship, it's a good old dog fighter/attack fighter


also, a word of advice to everyone, never get your dimensions confused, otherwise you end up with stuff like this:
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Mistake Not... wrote: This isn't rocket science, *!
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