A futurecraft NegativeAlpha mod
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
I saw this came up a few times on the old forum, With a few mods and such by the Devs with some basic things. So anyway why not try and make a Pre-Alpha (NegativeAlpha) futurecraft mod with just some basic things in it, Steel, Paints, Etc?
It wouldn't require the Devs help since we would only really be copying the majority of the code form other mods then mixing them together in a smoother format.
Would anyone be willing to help with this?
It wouldn't require the Devs help since we would only really be copying the majority of the code form other mods then mixing them together in a smoother format.
Would anyone be willing to help with this?
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
Re: A futurecraft NegativeAlpha mod
What you are suggesting is at the very least unethical and at worst illegal. We should never copy code from anyone. What I think you meant to say was that we would be making only simple blocks, which are fairly easy to do and do not require Copernicus.Shadowcat wrote:since we would only really be copying the majority of the code form other mods
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: A futurecraft NegativeAlpha mod
Credit would be given where needed to prevent, Issues. Also it would probably be best to keep it in the forum so only people here will have it.
And yes to your last sentence.
The whole idea is just to make a shipbuilding mod and to lay some sort of basics down.
And yes to your last sentence.
The whole idea is just to make a shipbuilding mod and to lay some sort of basics down.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
-
- Cadet
- Posts:5
- Joined:Sat Dec 08, 2012 8:25 pm
- Affiliation:The Viscan Empire
- Location:Abord the Imperial Hand plotting my next invasion.
Re: A futurecraft NegativeAlpha mod
Just, no. if this is going to be the great and famous mod I think it will be, it cant start off by stealing crappy code from other mods.
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: A futurecraft NegativeAlpha mod
Your calling unamed mods crappy? Then lets see your work Mr.Neo.
Stealing code would be if we claimed it as are own 100% original creation and publicized it.
Stealing code would be if we claimed it as are own 100% original creation and publicized it.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
-
- Designer
- Posts:397
- Joined:Fri Dec 07, 2012 11:59 pm
- Affiliation:Alteran
- Location:In the Holy Citadel of Altera
Re: A futurecraft NegativeAlpha mod
No. It's a good idea if we do the code ourselves. However, using other people's code, whether with permission or not, is unethical.
This is a signature.
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: A futurecraft NegativeAlpha mod
Well one way or another you are still using code developed by somebody else, be it Mojang, sun or whatever.
What I think shadow meant is using code already made which does something similar to what we want to do, then use that as a template or something, or look at how that code accomplishes it's effect, and make your own version from scratch.
What I think shadow meant is using code already made which does something similar to what we want to do, then use that as a template or something, or look at how that code accomplishes it's effect, and make your own version from scratch.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
Re: A futurecraft NegativeAlpha mod
Okay, back on topic: What would we make?
Cause right now I'm working on a seeecret project...
Cause right now I'm working on a seeecret project...
- I can be reached as ducky215 on minecraft forums -
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: A futurecraft NegativeAlpha mod
You mean for an alpha? Probably just the engine that makes ships fly, a lot of people want a mod like that, in the absence of the zeppelin mod.Keon wrote:Okay, back on topic: What would we make?
Cause right now I'm working on a seeecret project...
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
-
- Recruit
- Posts:2
- Joined:Thu Dec 06, 2012 4:01 pm
- Location:Virginia, USA
Re: A futurecraft NegativeAlpha mod
Flying should be saved for a later pre-alpha. for now simple(that's how we view it more than likely not you guys.) things like entity turrets, new blocks and items etc.
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: A futurecraft NegativeAlpha mod
Well flying would be the bit we want to get most, also it is the bit that will be most essential to the entire mod. That and it would also boost the profile of the mod seeing as there is a lack of something that can make large entities such as our ships move, without creating massive lag like zeppelin.1hAdgYotZ9 wrote:Flying should be saved for a later pre-alpha. for now simple(that's how we view it more than likely not you guys.) things like entity turrets, new blocks and items etc.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: A futurecraft NegativeAlpha mod
This. (I would've put it more as copy the code then modify it all with some winging it here and there to all match up and look at-least semi original)Prototype wrote:Well one way or another you are still using code developed by somebody else, be it Mojang, sun or whatever.
What I think shadow meant is using code already made which does something similar to what we want to do, then use that as a template or something, or look at how that code accomplishes it's effect, and make your own version from scratch.
And I say Flying is more important right now, No one wants just turrets and various things, We can do that, The main Dev place should be getting Flying down, Then working out the details.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
- Dux_Tell31
- Midshipman
- Posts:100
- Joined:Thu Dec 06, 2012 12:22 pm
- Affiliation:Tellrim
- IGN:tell31
Re: A futurecraft NegativeAlpha mod
Truth be told, we already have an alpha build.
"This is Minecraft, sir. We don't make physics, we ruin them." -Fr0stbyte124
"We are made of the elements out in space, in essense we are the universe discovering itself" -Neil Degrasse Tyson
"We are made of the elements out in space, in essense we are the universe discovering itself" -Neil Degrasse Tyson
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: A futurecraft NegativeAlpha mod
Is there a download link anywhere? Or is it just a screenshot of some renamed class filesDux_Tell31 wrote:Truth be told, we already have an alpha build.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: A futurecraft NegativeAlpha mod
*cough*Erm, Bullshit*cough*
Provide more details or stop BS'n us.
Provide more details or stop BS'n us.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler: