Wings of The Schmetterling

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Ivan2006
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Re: Wings of The Schmetterling

Post by Ivan2006 » Sun Jan 27, 2013 8:57 am

Considering you refuse to use mods, it looks amazing.
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Re: Wings of The Schmetterling

Post by Dr. Mackeroth » Sun Jan 27, 2013 3:59 pm

Ivan2006 wrote:Considering you refuse to use mods, it looks amazing.
I don't refuse. I just haven't found any that are particularly useful (although I am using the fighter in the Flan's Content Pack), could you recommend any?
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Re: Wings of The Schmetterling

Post by  ҉  » Sun Jan 27, 2013 8:01 pm

For the triangle section, I would recommend a large turret that's connected to both the floor and the ceiling by a vertical shaft thing. Not sure how to say that.
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Re: Wings of The Schmetterling

Post by Dr. Mackeroth » Mon Jan 28, 2013 12:17 am

Like this?
Spoiler:
Image
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Re: Wings of The Schmetterling

Post by Dr. Mackeroth » Mon Jan 28, 2013 6:42 am

Alright! It took about 7 hours, but I completed the interior for the fighter launch-area. Each fighter-arm has 20 launch tubes, and so the carrier can launch 40 fighters at once (although it can store more). There are still a few things that I need to patch up (like the blank red walls in the launch tubes, or the missing railway), but overall, I'm happy with how the build is going. However, I have no idea what to do with the extensive outside, and was hoping someone would provide a few ideas...?


First, a picture of the fighter arm (you can see why the exterior needs more detail):
Spoiler:
Image
Now, here's the exciting stuff:
Spoiler:
Big, evil looking gun:
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The fighter runway:
Image

A launch tube:
Image

Fighter repair bay:

Image

More of the fighter repair bay:
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Behind the scenes with two smaller cannons:
Image

Lower part of the repair bay, with the ventilation system and storage area.
Image

Top room of the repair bay, where the rail and walkway connect to:
Image

The walkway:
Image

The railway:
Image

Lower fighter runway and ventilation system:
Image

The fighter I'm using:
Image
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Re: Wings of The Schmetterling

Post by Error » Mon Jan 28, 2013 9:44 am

Add semi-random lines and bumps. Call it life support, shielding, armor plates, whatever. Just add...texture, for lack of a better word, and It'll improve.
(Said the guy with a 20-meter cruiser)
Image

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Iv121
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Re: Wings of The Schmetterling

Post by Iv121 » Mon Jan 28, 2013 10:52 am

You're also building interior ? This is insane O.o
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Re: Wings of The Schmetterling

Post by Laserbilly » Mon Jan 28, 2013 10:53 am

Nice details! It looks like it's starting to come together!

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Re: Wings of The Schmetterling

Post by Dr. Mackeroth » Mon Jan 28, 2013 3:14 pm

Iv121 wrote:You're also building interior ? This is insane O.o
Yep: I'm building the interior. Does that make me insane? Probably. But, it gives me a chance to add depth not usually found in our ships. I think the engines and generator are going to be the most fun (then again, if it's powered by a ZPM, I can hold the power for the entire ship in one hand).
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Re: Wings of The Schmetterling

Post by Dr. Mackeroth » Mon Jan 28, 2013 10:47 pm

Okay, today I built the turrets along the front of the main section. However, I'd just like to share a quite view of how the ship is looking:

Image
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Re: Wings of The Schmetterling

Post by Keon » Mon Jan 28, 2013 10:51 pm

Needs a really big center railgun.
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Re: Wings of The Schmetterling

Post by blockman42 » Mon Jan 28, 2013 11:02 pm

Keon wrote:Needs a really big center railgun.
why not two, one on each arm?

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Re: Wings of The Schmetterling

Post by Dr. Mackeroth » Tue Jan 29, 2013 4:23 am

blockman42 wrote:
Keon wrote:Needs a really big center railgun.
why not two, one on each arm?
I couldn't install large rail guns in the arms, there's not enough room to put an ammo rail, as the arms and part of the body are designed to separate from the rest of the ship for landing (the full explanation would take too long). That is why the main rail-guns are mounted on the wings, plenty of space for an ammo rack, and space to aim.

Here's a few pictures of one of the quad-batteries and another, smaller, turret:
Spoiler:
Image
Image
Image
Image
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Re: Wings of The Schmetterling

Post by Error » Tue Jan 29, 2013 12:20 pm

I love how he calls these small(er).
Image

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Re: Wings of The Schmetterling

Post by Ivan2006 » Tue Jan 29, 2013 2:41 pm

Dr. Mackeroth wrote:
Ivan2006 wrote:Considering you refuse to use mods, it looks amazing.
I don't refuse. I just haven't found any that are particularly useful (although I am using the fighter in the Flan's Content Pack), could you recommend any?
Well, if you want to make interiors, the Universal Electricity-mods are good, because they usually have some pretty well-looking machines. Also has pretty realistic nuclear reactor.
For light turrets I recommend cables from IC² connected to an unsuspecting MFE.
For realistic liquid storage: Railcraft Iron Tanks. Don´t forget to also have a mod (Forestry) that gives you additional liquids and cans to put them into or you will spend days just filling your tanks.
As you already do, Flan´s mod for fighters, but not for guns, as Flan´s guns can´t be placed on the bottom of a block, making it impossible to have it look more effective than the Space Battleship Yamato.
Also for interiors, Computercraft gives you nice, big screens.
Also, looked it up especially for you: The Stargate Mod! for Naquadah. forget the Stargates themselves, they look crap.

Edit: totally forgot RP2 for detailing.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

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