THE FutureCraft Creative Server

Anything about the game. Maps, mods, servers, etc.
Prototype
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Re: THE FutureCraft Creative Server

Post by Prototype » Fri Jan 11, 2013 10:40 am

How about use WE to make a copy of old FV, and fight over that instead? That way someone ends up with an awesome derelict city base, and History isn't desecrated (more than it already is)
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Dux_Tell31
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Re: THE FutureCraft Creative Server

Post by Dux_Tell31 » Fri Jan 11, 2013 2:56 pm

Prototype wrote:How about use WE to make a copy of old FV, and fight over that instead? That way someone ends up with an awesome derelict city base, and History isn't desecrated (more than it already is)
What he said...
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Post by Vinyl » Fri Jan 11, 2013 4:47 pm

>:|
cats wrote:I literally cannot be wrong about this fictional universe

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Re: THE FutureCraft Creative Server

Post by Prototype » Fri Jan 11, 2013 5:06 pm

It's slightly blown up, but the rest of it is relatively ok.

Also after momentarily crashing the server pasting a fairly large ship, I can say that we probably cannot make a copy of old FV.

But I don't mind if it gets a little blown up, it's already knackered, but we should keep some of it, or make it even more derelict to the point where it looks more like an abandoned city.
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Vinyl
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Post by Vinyl » Fri Jan 11, 2013 5:20 pm

All shall succumb to the sands
cats wrote:I literally cannot be wrong about this fictional universe

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Re: THE FutureCraft Creative Server

Post by Avenger_7 » Fri Jan 11, 2013 9:35 pm

No, we'll take a schematic of it.

Vinyl, I already said no, and that's final.
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Re: THE FutureCraft Creative Server

Post by Prototype » Sat Jan 12, 2013 4:29 am

In that case I'll withdraw my stuff from old FV.
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Post by Vinyl » Sat Jan 12, 2013 1:02 pm

In that case I guess I'll stop.
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Re: THE FutureCraft Creative Server

Post by Dux_Tell31 » Mon Jan 14, 2013 3:50 pm

Avenger, when do you plan on updating the server to 1.4.7?
"This is Minecraft, sir. We don't make physics, we ruin them." -Fr0stbyte124
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Re: THE FutureCraft Creative Server

Post by Avenger_7 » Mon Jan 14, 2013 4:12 pm

Maybe never.

It isn't really an important update, and 1.4.7 works on the server as it is now. I might if/when a full recommended build is released.
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Re: THE FutureCraft Creative Server

Post by Chairman_Tiel » Mon Jan 14, 2013 4:41 pm

There's nothing special about 1.4.7

It consisted of three bugfixes that were actually fixed by bukkit weeks prior in craftbukkit build 1.4.6 r0.3
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Re: THE FutureCraft Creative Server

Post by joykler » Sat Jan 19, 2013 4:17 pm

hello im joykler or joy and im new
i have posted a simulair message on a wrong topic sorry
for that

so im a good redstoner a okey builder
and im fine with taking orders
so if anyone needs a trooper im here
im okey with the waiting but i want to help building as soon as possible

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Re: THE FutureCraft Creative Server

Post by cats » Sat Jan 19, 2013 8:22 pm

There are never any ops on, so you might have to wait a little while.
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Re: THE FutureCraft Creative Server

Post by Avenger_7 » Sat Jan 19, 2013 8:47 pm

Of course he has to wait a while. I'm not just giving perms to every random who posts in my thread.
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Re: THE FutureCraft Creative Server

Post by joykler » Sat Jan 19, 2013 9:11 pm

i have been on your server and i couldnt even open a door or worse i couldnt punch a cow
sorry but i wanted to help someone with his ship and i have posted a lot and subscribed and read almost all of the three fora of future craft
i mean get that i have to wait as anybody else but im not someone who posts a random message

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