Tiel's WIP Airships Server

Anything about the game. Maps, mods, servers, etc.
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Avenger_7
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Re: Tiel's WIP Skylands Server

Post by Avenger_7 » Thu Jan 17, 2013 9:05 pm

...it's not done yet...
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Re: Tiel's WIP Skylands Server

Post by Chairman_Tiel » Thu Jan 17, 2013 9:08 pm

You're the one that wanted a 5k block radius.
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Re: Tiel's WIP Skylands Server

Post by Avenger_7 » Thu Jan 17, 2013 9:11 pm

Yep, but even with a 3k radius there's still polishing to be done.

If you want, you could launch it with a 3k radius and raise it to 5k after we've built the other cities (that we would then just have to import), say, on my server.
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Re: Tiel's WIP Skylands Server

Post by Dux_Tell31 » Thu Jan 17, 2013 9:15 pm

Tiel wrote:You're the one that wanted a 5k block radius.
(5000^2) x 255 = 6,375,000,000
___Area__Hight__Total Blocks to Render,
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Re: Tiel's WIP Skylands Server

Post by Chairman_Tiel » Thu Jan 17, 2013 9:17 pm

78% done. Takes 12 minutes for each %
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Re: Tiel's WIP Skylands Server

Post by Dux_Tell31 » Thu Jan 17, 2013 9:22 pm

Tiel wrote:78% done. Takes 12 minutes for each %
Thats 63,750,000 blocks per 1%.
Thats 5,312,250 blocks per minute.
Thats 88,533.3333 blocks per second.
Thats a LOT.
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Re: Tiel's WIP Skylands Server

Post by Chairman_Tiel » Thu Jan 17, 2013 9:27 pm

Bear in mind most of it is air.
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Re: Tiel's WIP Skylands Server

Post by Avenger_7 » Thu Jan 17, 2013 11:39 pm

Yep. Most of the work is lighting, though. I hope you cleaned up the ships around lancaster a bit first.
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Re: Tiel's WIP Skylands Server

Post by Prototype » Fri Jan 18, 2013 2:01 am

To the person who left their ship laden with iron just outside Lancaster, when I was playing in survival mode, I could very easily reach your ship, it has been assimilated and is a permanent guest in one of my seven koopa hotels in my survival chest (don't worry, this only contains stuff I gathered legit in survival)

Also whoever left a block of orange wool floating above the first island, that has been removed.
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Re: Tiel's WIP Skylands Server

Post by Avenger_7 » Fri Jan 18, 2013 12:46 pm

That was methcat's attempt to make a superdreadnought. I don't think it serves a purpose anymore.
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Re: Tiel's WIP Skylands Server

Post by cats » Fri Jan 18, 2013 12:55 pm

I only had the black cruiser and a sailboat... I think. Oh, and a balloon. The sailboat might have been outside Lancaster. Also a ship that was too large to work, but it looked nice so I figured someone might want to use it as decoration. It was within Lancaster, though.
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Re: Tiel's WIP Skylands Server

Post by Tunnelthunder » Fri Jan 18, 2013 12:57 pm

Hey what is going on? The world is all normals and I can't find spawn...

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Re: Tiel's WIP Skylands Server

Post by Chairman_Tiel » Fri Jan 18, 2013 1:04 pm

....

The generator must have used f**king normal terrain.

Damn it all. No backups, no nothing, last save from a week ago. Before everything. Macross didn't even exist yet, the tutorial wasn't finished...Screw it, I'm calling it quits if no one wants to go back to that. You'd have every right.
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Re: Tiel's WIP Skylands Server

Post by Tell » Fri Jan 18, 2013 1:19 pm

You should not give up tiel, just delete the world and start the sky world genorator. We'll help you rebuild it all.
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Re: Tiel's WIP Skylands Server

Post by Avenger_7 » Fri Jan 18, 2013 1:31 pm

erm, you mean the server world save that happens every 5 minutes didn't make a backup?

Also, if I recall, you imported most of Macross and the tutorial took us all of 20 minutes to finish.

The only major change that was made was the build dock/warehouse area in Lancaster.

I honestly think we could rebuild it in a couple of days if we wanted to.

SO:

If you can, restart the skyworld generator and import Lancaster and Macross, I'll help take it from there.
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