Futureville City Defences

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Re: Futureville City Defences

Post by  ҉  » Thu Dec 13, 2012 11:41 am

I request a download link for the ground equipment, por favor. :D
;.'.;'::.;:".":;",,;':",;

(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")

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Tunnelthunder
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Re: Futureville City Defences

Post by Tunnelthunder » Thu Dec 13, 2012 3:32 pm

Last_Jedi_Standing wrote:I request a download link for the ground equipment, por favor. :D
Its on the server.

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Re: Futureville City Defences

Post by  ҉  » Thu Dec 13, 2012 5:27 pm

Tunnelthunder wrote:
Last_Jedi_Standing wrote:I request a download link for the ground equipment, por favor. :D
Its on the server.
That doesn't really help. :(
;.'.;'::.;:".":;",,;':",;

(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")

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Re: Futureville City Defences

Post by Avenger_7 » Thu Dec 13, 2012 6:00 pm

blockman42 wrote:
Commander Error wrote:
blockman42 wrote:Even if all of the defenses were taken down, I would have the whole Voxel Co. fleet and all of my allies rally to the city and destroy the invaders. This is the capital of Futurecraft, so don't think it'll be an easy job.
13 seperate fleets (one for each faction) orbit the planet, so getting the EMP bomb down there in the first place is, ahem, within a half-inch of "impossible".
besides, who would want to attack FV practically everyone has made something in the city
Trolls and griefers. All those who are jealous of our private server :P
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Laserbilly
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Re: Futureville City Defences

Post by Laserbilly » Thu Dec 13, 2012 6:13 pm

blockman42 wrote:All new Hyperheavy Tank
Spoiler:
Image
Great, now I have to make a heavy mech to counter this. Thanks a lot! /:|

It looks good.

blockman42
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Re: Futureville City Defences

Post by blockman42 » Thu Dec 13, 2012 6:34 pm

Laserbilly wrote:
blockman42 wrote:All new Hyperheavy Tank
Spoiler:
Image
Great, now I have to make a heavy mech to counter this. Thanks a lot! /:|

It looks good.
I hope I don't have an arms race with you....

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Re: Futureville City Defences

Post by cats » Thu Dec 13, 2012 8:51 pm

Laserbilly wrote:
blockman42 wrote:All new Hyperheavy Tank
Spoiler:
Image
Great, now I have to make a heavy mech to counter this. Thanks a lot! /:|

It looks good.
I made a superheavy mech. I guess I'll have to make a hyperheavy?
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
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cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

blockman42
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Re: Futureville City Defences

Post by blockman42 » Thu Dec 13, 2012 8:53 pm

catsonmeth wrote:
Laserbilly wrote:
blockman42 wrote:All new Hyperheavy Tank
Spoiler:
Image
Great, now I have to make a heavy mech to counter this. Thanks a lot! /:|

It looks good.
I made a superheavy mech. I guess I'll have to make a hyperheavy?
If you want

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Tunnelthunder
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Re: Futureville City Defences

Post by Tunnelthunder » Thu Dec 13, 2012 8:53 pm

If there be a war going down I want to join in.

blockman42
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Re: Futureville City Defences

Post by blockman42 » Thu Dec 13, 2012 8:56 pm

Tunnelthunder wrote:If there be a war going down I want to join in.
There is no war

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Tunnelthunder
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Re: Futureville City Defences

Post by Tunnelthunder » Thu Dec 13, 2012 8:58 pm

Arms race?

blockman42
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Re: Futureville City Defences

Post by blockman42 » Thu Dec 13, 2012 8:59 pm

Tunnelthunder wrote:Arms race?
sure?

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Re: Futureville City Defences

Post by Tunnelthunder » Thu Dec 13, 2012 9:01 pm

I was asking if it was like an arms race... I need to make some stuff so weeeee!

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Re: Futureville City Defences

Post by Avenger_7 » Fri Dec 14, 2012 12:21 am

...and FC has entered the realm of 40k scaling...
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blockman42
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Re: Futureville City Defences

Post by blockman42 » Fri Dec 14, 2012 9:07 am

Avenger_7 wrote:...and FC has entered the realm of 40k scaling...
Well its about time we did!

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