Kerbal Space Program Megathread V1
-
- Fleet Admiral
- Posts:3217
- Joined:Wed Dec 05, 2012 9:54 pm
- Affiliation:Hexalan
- IGN:PCaptainRexK
- Location:Hexalan
Established Hexalani base at Area 110011.
http://www.mediafire.com/download/xb7d5 ... e+Save.zip
http://www.mediafire.com/download/xb7d5 ... e+Save.zip
cats wrote:I literally cannot be wrong about this fictional universe
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: Kerbal Space Program Megathread V1
I have the save, will edit once base is set up.
EDIT: Disregard. Next person can take the save from Vin, I'll have to play tomorrow.
EDIT: Disregard. Next person can take the save from Vin, I'll have to play tomorrow.

-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: Kerbal Space Program Megathread V1
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: Kerbal Space Program Megathread V1
So are we still doing this or what?
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Fleet Admiral
- Posts:3021
- Joined:Fri Dec 07, 2012 12:10 pm
- Affiliation:[redacted]
- IGN:Ivan2006
- Location:In a universe.
- Contact:
Re: Kerbal Space Program Megathread V1
Oh holy shit I missed the part where it started.
Gonna take the save next.
Gonna take the save next.
Quotes:
Spoiler:
-
- Fleet Admiral
- Posts:3021
- Joined:Fri Dec 07, 2012 12:10 pm
- Affiliation:[redacted]
- IGN:Ivan2006
- Location:In a universe.
- Contact:
Re: Kerbal Space Program Megathread V1
https://www.dropbox.com/s/sf9wxciibdbww ... e.zip?dl=0
Macaian Base established at KSC2.
Macaian Base established at KSC2.
Quotes:
Spoiler:
Re: Kerbal Space Program Megathread V1
Someone else can take it. By the time I got KSP working it was late at night and I didn't want to build vehicles till the next day.
-
- Fleet Admiral
- Posts:3021
- Joined:Fri Dec 07, 2012 12:10 pm
- Affiliation:[redacted]
- IGN:Ivan2006
- Location:In a universe.
- Contact:
Re: Kerbal Space Program Megathread V1
Protip: make a seperate save for designing and testing your vehicles. Then copy the .craft files over to the Pass-The-Save file when it is your turn.
Quotes:
Spoiler:
-
- Fleet Admiral
- Posts:3021
- Joined:Fri Dec 07, 2012 12:10 pm
- Affiliation:[redacted]
- IGN:Ivan2006
- Location:In a universe.
- Contact:
Re: Kerbal Space Program Megathread V1
Is someone gonna pick up the save? I can't take turns twice in a row!
Quotes:
Spoiler:
Re: Kerbal Space Program Megathread V1
I've been trying to install on my desktop but it keeps crashing.
Re: Kerbal Space Program Megathread V1
Tellrim Base established at South Poll
https://www.mediafire.com/folder/undefined/
EDIT: DO NOT USE THIS! For some reason the link is broken
https://www.mediafire.com/folder/undefined/
EDIT: DO NOT USE THIS! For some reason the link is broken
Last edited by Tell on Thu Dec 04, 2014 3:48 pm, edited 1 time in total.
-
- Fleet Admiral
- Posts:3021
- Joined:Fri Dec 07, 2012 12:10 pm
- Affiliation:[redacted]
- IGN:Ivan2006
- Location:In a universe.
- Contact:
Re: Kerbal Space Program Megathread V1
I don't have much time atm, maybe tomorrow I could be able to pick up the save and do something meaningful.
It would be appreciated if Proto, Vinyl or Error were to play first tho.
It would be appreciated if Proto, Vinyl or Error were to play first tho.
Quotes:
Spoiler: