Star Citizen

Futurecraft community gaming.
Tell
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Re: Star Citizen

Post by Tell » Sun Oct 19, 2014 11:52 am

T.O. Bright wrote:Specific specs are absent, but it's Class 2, gets partial shield piercing, and has a low energy consumption. Uses ammo, though - duh? - so firing forever is out. Only comes default on the 325a.

Voyager Direct just has some useless information on the makers and fluff text, so that's the best I could do.
I meant the computer your building. /:|
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Error
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Re: Star Citizen

Post by Error » Sun Oct 19, 2014 11:59 am

:/ you could have said m8

So far, I've got nothing nailed down on that front; there's a few different builds I'm considering. I shall post specs when they are decided upon.
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Re: Star Citizen

Post by Shadowcatbot » Sun Oct 19, 2014 12:22 pm

>builds computer
>doesn't know what he's building yet
>orders parts
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Re: Star Citizen

Post by Error » Sun Oct 19, 2014 12:44 pm

"ordering parts mid-November"

It's not mid-November yet

That's almost a month away

Look at your calendar
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Re: Star Citizen

Post by Shadowcatbot » Sun Oct 19, 2014 2:11 pm

T.O. Bright wrote:"ordering parts mid-November"

It's not mid-November yet

That's almost a month away

Look at your calendar
I burned my calendar because it spouted heresy.
In yo ceiling, stealin yo wires



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Tell
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Re: Star Citizen

Post by Tell » Sun Oct 19, 2014 3:44 pm

T.O. Bright wrote:"ordering parts mid-November"

It's not mid-November yet

That's almost a month away

Look at your calendar
Well tell me the parts before you order it because I want to make sure you can play this.
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Tell
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Re: Star Citizen

Post by Tell » Thu Oct 23, 2014 7:57 am

Check out this bullshit
Well then, for those of you who want to deny them more traffic, I'm posting the whole thing here for your amusement (the slides are just random SC images, you're missing nothing):

Cloud Imperium Games’ founder, Christopher Roberts has repeatedly made it clear that Star Citizen would hold on to no compromises when it comes to the game’s experience. But considering the ambitious scale of the game and what the creators mean to deliver, the game’s requirements are may be beyond the realm of even mid-range PC games.

In the scenario where Star Citizen manages to relent and actually mean to accommodate the not so hard-core gamers and above average PC users, here are a few reasons as to why Star Citizen should be on the new gen consoles.

15. Console market is huge - The new gen consoles have a huge fan base as of now and that has to work in favour of a game that is on to tackle such an immense audience.

14. Cross platforming - While Chris voices his fears over having to make separate communities if there’s a console launch, it need not be that way. Star Citizen won’t be like other shooters out in the market where having a keyboard and mouse gives you an automatic advantage over other means of input.

Cross platforming is very much possible and it would not affect the game’s experience across different platforms.

13. Supportive Console Devs - Apparently Sony has taken the first step forward by giving Chris’ team a PS4 dev kit to fiddle with. This shows an obvious interest of the company in the game.

Although MS hasn’t followed suit, there’s still time enough for them to work up some strategy to try and have the game on their console too.

12. Skittish Console Fans - The sheer scale of Chris’ project has been snowballing followers from all across the world and many of them are console users.

The way the game’s concept and progress has been shown has made the best of console fans wish fervently that the game come on the new gen consoles if not anything. What Star Citizen will get if it happens is a solid and faithful fanbase.

11. Largest Crowdfunding - Star Citizen is easily the largest ever crowd funded project and the amount of money that the project has accumulated has not only enabled them to make it to their stretch goals, but go way beyond that, so much so that the developers were not sure what they would do with all that money.

With that much money at their disposal, Star Citizen is perfectly able to be on the new gen consoles without even bottlenecking the PC version of the game, if it ever would be the case.

10. Consoles Have Better Spec-to-Performance Factor - Star Citizen is essentially a PC game. That would obviously include even the relatively average PCs that fall in the mid-range category and the current-gen consoles offer better performance over a PC of the same configuration.

9. Many Star Citizen Investors Are Console Users - A lot of people, who, through Kickstarter had made Star Citizen the largest crowd-funded project, were actually console users.

With such overwhelming support, it would not be very fair to let out the console users on the game.

8. Testing The Potential - If anything, Star Citizen on the new gen consoles can be very well way of testing what the consoles are actually capable of handling.

This may even prompt the console developers to make their consoles not so static as they are today for consistently long periods of time.

7. Utilizing Kinect - Some may argue that the key bindings for Star Citizen may not be provided for by the console gamepads, but then again, we have the Kinect on the Xbox One that is more than capable of making a game like Star Citizen all the more immersive.

6. Utilizing the PS4 Camera - The PS4’s camera hasn’t been as extensively used as has been the case with Xbox’s Kinect. That is not to say that the PS4 camera is any less capable.

Star Citizen’s console launch may very well provide the platform for Sony to take PS4 camera’s games involvement more seriously.

5. Consoles Need A Space Exploration Game Too - There haven’t been many space exploration games in quite a while. While we were widening our eyes over what a nice presentation Mass Effect offered of our galaxy, it comes nowhere near what Star Citizen presents to us.

It would be a particularly sour lemon to bite into for console users if they don’t get Star Citizen on the consoles.

4. Project Morpheus - Star Citizen would be incorporating virtual reality compatibility. That means Oculus Rift is gonna steal the show.

But bear in mind that Sony’s Project Morpheus is no less a contender for the same and presents an almost equally brilliant opportunity for Star Citizen to let the players experience the best of the game in a VR setup.

3. More People, More Fun - Since Star Citizen will feature a persistent universe, having players in such a huge world could be a problem. Having the game on the consoles would mean that a much larger number of players would be in any particular area than otherwise, hence bolstering interactions and the game’s community and experience overall.

2. The DualShock 4 - The PS4 controller has a motion sensor that can substitute for a lot of key mashing in a game like Star Citizen, especially being helpful in vehicular navigation.

1. The Consoles Are Capable - The new gen consoles have tremendous capability as of now. But with the trending technology becoming obsolete in as much time as it takes you to take a leak trip to the bathroom, it is hard to say if the game would indeed make it to the platforms. If the game were to be released within a few months from now, the chances of the consoles handling the game would have been much better, as would have been of most above average PC owners. The fact that the game is to be released not until at least a year makes the prospects of a console launch bleak, if not entirely extinguished.

There are a lot of hiccups in the way of the game going to any other platform than the PC, and that’s justified in the fact that Roberts is trying to build a game that will set a new touchstone in many ways for the games of the generation and many people are mad about it. But when you’re building something as top notch as what Roberts has had us believe, being unapologetic for some things doesn’t qualify you to deserve any flak, but reverence if anything.
My favorite:
9. Many Star Citizen Investors Are Console Users - A lot of people, who, through Kickstarter had made Star Citizen the largest crowd-funded project, were actually console users.
Link: http://www.reddit.com/r/starcitizen/com ... desperate/
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Error
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Re: Star Citizen

Post by Error » Thu Oct 23, 2014 8:32 am

Gr8 b8 m8 i r8 8/8

But in all seriousness, console butthurt and a shitload of derp.

Also:
Chris Roberts wrote: This is bullshit
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Re: Star Citizen

Post by Archduke Daynel, PhD » Thu Oct 23, 2014 9:02 am

No, let the "next gen" consoles try to run Star Citizen, on "mid-range PC" settings, heck why not just the lowest PC graphics settings.
Will be fun to read the news stories about PotatoStations and PeasantBoxes catching fire "For no reason at all"
BASH THE FASH CLASS WAR NOW

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Re: Star Citizen

Post by Error » Thu Oct 23, 2014 9:07 am

Your console melted, huh? Yeah, there is a reason CR didn't port Star Citizen with full graphics. And it melted anyway. Yes, your peasantry is strong.
-Some guy, 2017
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Re: Star Citizen

Post by Archduke Daynel, PhD » Thu Oct 23, 2014 9:11 am

Betcha 200 k'lii they'll still be saying "Next-Gen Consoles" in 2017.
BASH THE FASH CLASS WAR NOW

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Re: Star Citizen

Post by Ivan2006 » Thu Oct 23, 2014 10:17 am

I did some research.
The Playstation 4 could propably run SC on even medium settings. The problem is that it propably would be a fuckmassive task to port it over.
Not to mention SC has said it would be a PC exclusive from the first day, tipping over more than half their points.
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Re: Star Citizen

Post by Shadowcatbot » Thu Oct 23, 2014 3:56 pm

15: The PC market is bigger, Consoles are but tiny plebians compared to the PC masterrace market.
14: Lol no, Keyboard + Mouse will still provide massive advantages, I don't see 207 basic hotkey possibilities on a console controller.
13: So what? The hand Dev kits out like popcorn, Thats how they make money!
12: No, Im pretty certain most of those "console users" are also PC users who actually want to play the game in semi-realistic graphics.
11: Yeah or they could use that money to make a really awesome PC game or, better yet, Keep it for all their hard work to either have fun or maybe make some other games.
10: HAHAHAHAHAHA HAHAHAHAHA HAHAHAHAHA HAHAHA yeah, No, Fuck off console peasent with your filthy heresy lies about specs.
9: Yeah no, Im pretty certain everyone who funded SC had a PC to play it on since thats really the only easy method of accessing Kickstarter first off and second of, Why the fuck would you support a game you couldn't play anyway?
8: Right, Well, When they all catch fire or slideshow I'll be giggling while sitting in front of my high power computer with real specs.
7: How the fuck does a movement cam assist a PC game?
6: Boo Hoo I hope PS4 dies in a hole and you do to.
5: Wah wah wah, Buy a fucking PC if you want spacegame then!
4: OR you could buy a PC AND an Oculus Rift and actually play the game instead of funding your playstation fanboy *.
3: Really? Last I checked PC will provide way more players then consoles, Sure we could put all the console players in one place, But thanks to hitler concentration camps for extermination are frowned upon nowadays.
2: Or you could buy a PC and then plug that controller into the PC and then have a PC with this o'so wonderful sounding controller.
1: Yeah, No, A Playshit or Crapbox now, will still be the same Playshit or Crapbox in 1 year. Obviously you've never looked at the fact that these are 4th generation consoles, as in, In the entire existance of their lines, these are the fourth consoles designed. PC's are probably somewhere around generation one million by this point and growing rapidly.
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Re: Star Citizen

Post by Error » Thu Oct 23, 2014 4:43 pm

I think Shadow may have just nailed it. That was beautiful.

Peasants can go rot in their filthy holes while the glorious PC master race stands tall in our castles and manors.
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Re: Star Citizen

Post by Shadowcatbot » Thu Oct 23, 2014 7:45 pm

T.O. Bright wrote:I think Shadow may have just nailed it. That was beautiful.

Peasants can go rot in their filthy holes while the glorious PC master race stands tall in our castles and manors.
Most indeed Duke Error of Tycho

Masterrace propaganda:
Spoiler:
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In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
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