
FC content pack flan's [UBERTHREADNAUGHT]
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Valkyrie finished with Dakka, and I've gone and made another variant of the Leviathan, this one featuring an anti-tank railgun with an extra MG for defensive purposes, while the original Leviathan is more suited to an artillery role, this can go out and shrek enemy tanks without much fear.


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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [UBERTHREADNAUGHT]
Turret looked too phallic. Made it slightly less Phallic.


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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [UBERTHREADNAUGHT]
But if your dakka doesn't look like a coque, what's the point even? Like, every vein you model increases its shooting power by 20000%!
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Re: FC content pack flan's [UBERTHREADNAUGHT]
Tank boners FTWVinyl wrote:But if your dakka doesn't look like a coque, what's the point even? Like, every vein you model increases its shooting power by 20000%!

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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [UBERTHREADNAUGHT]
Texture finished:


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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [UBERTHREADNAUGHT]
is that a machine grenade launcher I see there?
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Re: FC content pack flan's [UBERTHREADNAUGHT]
No that is a laser pod.Ivan2006 wrote:is that a machine grenade launcher I see there?
I'm setting it up as a high tier tank/mech destroyer.
Primary weapon is an anti-armour railgun, bullets do 400 damage (not final) and fly absolutely straight, but with little splash damage. Making it unsuitable for non line-of-sight engagements (i.e. this will not work as artillery).
Due to it being more of a battle tank than the original Leviathan it's armour is upgraded (reflected in the cost along with the new gun) making it more suitable for direct engagements (added gun depression to, Lev I was a shit for this), but speed is shite and it's still fuckmassive, not reccomended for urban combat.
Secondary weapon is a laser MG to provide some anti infantry coverage and limited anti-air capabilities (limited as in you might land a shot if you are lucky)
If Flan restores the feature where bullet speeds can be modified I'll make it almost instant hit (as per a railgun).
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [UBERTHREADNAUGHT]
Reminds me of a Paladin tank.


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Re: FC content pack flan's [UBERTHREADNAUGHT]
Was about to be like "why is the anti tank tank bigger then the artillery gun tank?"
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Re: FC content pack flan's [UBERTHREADNAUGHT]
I'm fairly certain that's 80% perspective and 20% more Dakka.Shadowcat wrote:Was about to be like "why is the anti tank tank bigger then the artillery gun tank?"
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Re: FC content pack flan's [UBERTHREADNAUGHT]
Now all we need is a way to drop all this stuff from orbit, a few hundred minions, and we can go take over some poor sod's server.

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Re: FC content pack flan's [UBERTHREADNAUGHT]
You just explained the entire idea behind Futurecraft in one sentence.
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Re: FC content pack flan's [UBERTHREADNAUGHT]
Because one is a railgun meant for instantly fucking up whatever it's pointing at. Due to not using explosive rounds and relying one kinetic impact the actual gun is bigger, the other fires conventional shells like a howitzer, whereas the railgun rounds fly straight. The railgun also fires slower.Shadowcat wrote:Was about to be like "why is the anti tank tank bigger then the artillery gun tank?"
@Error what the fuck do you think I've been doing on Monorisu all this time?
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Mistake Not... wrote: This isn't rocket science, *!

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