FC content pack flan's [UBERTHREADNAUGHT]

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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Shadowcatbot » Sun Sep 21, 2014 12:30 pm

prototype wrote: It was broken, and now I've fixed it, and can't break again. Would any of you mind testing this version of the pack? And tell me if you see the same thing,
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Sun Sep 21, 2014 12:45 pm

Weird, really weird. Two people have had this problem... but nobody else has.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Saravanth » Sun Sep 21, 2014 12:59 pm

Maybe it was just one shizophrenic person...
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by cats » Sun Sep 21, 2014 1:54 pm

That's an interesting design for that NSCD mech, but it looks like it has too much torso, too vertical. The cockpit (and some other stuff) is kind of generic.proto; it could use a little spicing up. I can draw some suggestions once my compy is done doing a thing.

I have this that I drew a few months ago. It's a small mech that I've named "Imp." It'd be pretty hard to model, I think, but take a look and see if you like.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Sun Sep 21, 2014 2:05 pm

Imp isn't even remotely possible. The other two definately need a redrawn, there's quite a big quality gap between those and your recent stuff.

I'm going to * about with Blender for designs as I really can't draw for shit.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Ivan2006 » Sun Sep 21, 2014 2:08 pm

the second old one looks like a super-heavy SWATbot pr something...
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Sun Sep 21, 2014 2:10 pm

Second one is also way too short, I've tried making mechs that small, it doesn't work. You'd need to scale it up a bit if you revisit it.

And I retract my statement about the imp being impossible, it's possible, but not even remotely practical (Peregrine mkI all over again).

EDIT: but for now I'd love some suggestions for the NSCD mech, I'd like to have a mech of that class for each faction so we can do MechWarrior style TDM.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by cats » Sun Sep 21, 2014 2:51 pm

I didn't really intend for the Imp to be a working design when I drew it, just a sketch for sketching's sake. I could simplify it if you'd like. Methinks it'd add some variation to the current line of mechs with its unique design and size.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Sun Sep 21, 2014 3:00 pm

It could make a nice alternative for the Proto titan if done right.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Thu Sep 25, 2014 9:05 am

Big news, Flan is adding boat code.

Unfortunately I'm getting sidetracked with the Modern Warfare pack again, as I'm building a Daring class missile destroyer.

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It's being built 4 times to small so nowhere near as much detail (toolbox 2 physcally cannot handle this at full IRL size)
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Tell » Thu Sep 25, 2014 10:28 am

Awesome.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Thu Sep 25, 2014 3:36 pm

Progress on HMS Daring.

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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Error » Thu Sep 25, 2014 3:40 pm

I approve of this progress.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Prototype » Thu Sep 25, 2014 3:49 pm

And I've just stuck it in game to see just how big it would be...


Fuck.


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Size is accurate, but seems so fuckmassive.
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Re: FC content pack flan's [UBERTHREADNAUGHT]

Post by Error » Thu Sep 25, 2014 3:57 pm

It's a warship. They're generally pretty fuckmassive.

More so in MC, given how there are not large mobs in vanilla and even the mechs are fairly small.
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