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Prototype - Developer
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Re: FC content pack flan's [UBERTHREADNAUGHT]
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by Prototype » Thu Sep 11, 2014 4:57 am
This is starting to turn out really well
I've had a few issues regarding rotation on the arms, but they don't seem to be that much of a problem.
EDIT:
Flan just posted this:
EDIT2:
This happened:

Mistake Not... wrote: This isn't rocket science, *!
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҉ - Commodore

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by ҉ » Thu Sep 11, 2014 9:24 am
Is his breastplate a trashcan lid?
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
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Error - Moderator
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by Error » Thu Sep 11, 2014 9:27 am
Last_Jedi_Standing wrote:Is his breastplate a trashcan lid?
And his helmet a pot.
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Prototype - Developer
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by Prototype » Thu Sep 11, 2014 9:31 am
Last_Jedi_Standing wrote:Is his breastplate a trashcan lid?
Yes actually, this is for the zombie survival mode, and yes that is a pot on his head.
Judging by what I've seen on the planning doc, this is the "nerd" class, who will be getting a M41A replica gun for his main weapon, which I need to do at some point.... whups.
Mistake Not... wrote: This isn't rocket science, *!
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Prototype - Developer
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by Prototype » Thu Sep 11, 2014 2:20 pm
One crude, unprocessed leg done. No feet yet, but this means I haven't fallen for my usual trope of cocking the scale up
But my god, catsonmeth, if you're still lurking, this design is absolutely badass in practice.
EDIT: Two unrefined legs now

Mistake Not... wrote: This isn't rocket science, *!
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Error - Moderator
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by Error » Thu Sep 11, 2014 2:41 pm
Hoo boy, is it ever.
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Prototype - Developer
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by Prototype » Fri Sep 12, 2014 10:56 am
Legs nearly shaped;

Mistake Not... wrote: This isn't rocket science, *!
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Prototype - Developer
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by Prototype » Mon Sep 15, 2014 1:57 pm
And the model is nearly done, all that's left is the hardpoints.
Also has anyone heard from cats recently? I'd like to give this thing a Batiss paintjob as well as the Strigiforme one.
Has the side effect of making Rex look adorable

Mistake Not... wrote: This isn't rocket science, *!
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Error - Moderator
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by Error » Mon Sep 15, 2014 2:25 pm
Nicely done.
Also, maybe give it a gray/blue/black paintjob? IDK Batiss and Strigi is gray-red. Just tossing ideas around.
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Saravanth - Captain

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by Saravanth » Mon Sep 15, 2014 2:47 pm
Dat detail tho
5241
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
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cats - Rear Admiral

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by cats » Mon Sep 15, 2014 7:50 pm
I had a few ideas for coloration. Unfortunately, I can't color worth two shits. The two on the right turned out pretty well, I think, and the various parade versions can be jumbled together somehow if you want it a little prettier.
E: While reviewing the pics, I noticed that the torso was a little far back from the feet. No biggie, just something to consider tweaking if that can be done easily.
EE: It might just be the angle.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
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Prototype - Developer
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by Prototype » Tue Sep 16, 2014 7:53 am
Arms made and Strigi texture underway:
Mistake Not... wrote: This isn't rocket science, *!
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Prototype - Developer
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by Prototype » Tue Sep 16, 2014 8:55 am
Strigimech is of remove pone
I'll probably make a "clean" version, like this but without the red markings.
Mistake Not... wrote: This isn't rocket science, *!
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Prototype - Developer
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by Prototype » Tue Sep 16, 2014 1:22 pm
Clean skin is made, just the Strigi skin without the red. Just figured people would want an unmarked version.

Mistake Not... wrote: This isn't rocket science, *!