Kerbal Space Program Megathread V1
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Mass-deploy probes from a mothership.
Or, y'know, download the Orion NPP mod and throw them to Jool in an hour flat.
Or, y'know, download the Orion NPP mod and throw them to Jool in an hour flat.

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Re: Kerbal Space Program Megathread V1
Image Dump
(Now Abandoned) Mothership Project
Some Vehicles I Maked (And Then Shot Some Missiles At)
(Now Abandoned) Mothership Project
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Spoiler:
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Kerbal Space Program Megathread V1
We need an FC KSP dreadnought, something so lagtastically tacular that trying to turn it on would be a crime against humanity.Admiral Vinyl+ wrote:Image Dump
(Now Abandoned) Mothership ProjectSome Vehicles I Maked (And Then Shot Some Missiles At)Spoiler:Spoiler:
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
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Re: Kerbal Space Program Megathread V1
Hrm.
Downloading LLL, Orion, B9, welding mod, and kethane. See what I can do.
Downloading LLL, Orion, B9, welding mod, and kethane. See what I can do.

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Re: Kerbal Space Program Megathread V1
it also needs to be staffed by like 1000 Kerbals that may or may not make Soylant Grey.(ಠ_ృ) wrote:Hrm.
Downloading LLL, Orion, B9, welding mod, and kethane. See what I can do.
Soylant Grey IS Kerbins!
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
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Re: Kerbal Space Program Megathread V1
Just build it all in the VAB and hyperedit it into space.(ಠ_ರೃ) wrote:Image Dump
(Now Abandoned) Mothership ProjectSome Vehicles I Maked (And Then Shot Some Missiles At)Spoiler:Spoiler:

Throw the commies in the drink so my country can be free!
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Re: Kerbal Space Program Megathread V1
L2KCommanderShane wrote:hyperedit
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Kerbal Space Program Megathread V1
I use hyperedit to ensure my new sooper-dooper drednot actually shoots things and can, you know, even turn. Then I strap a giant frakking launcher on and go to SPAAAAAAAACE.
Also, Shadlw, should this sooperdooperdrednot carry stock weapons, or a bunch of tank turrets that can each oneshot battleships?
It's also getting a giant spinal-mount (insert weapon here). And if I can wrangle it, fusion engines.
Also, Shadlw, should this sooperdooperdrednot carry stock weapons, or a bunch of tank turrets that can each oneshot battleships?
It's also getting a giant spinal-mount (insert weapon here). And if I can wrangle it, fusion engines.

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Re: Kerbal Space Program Megathread V1
It's a dreadnought m8, it's main tactic could be ramming and it would still work.(ಠ_ృ) wrote:I use hyperedit to ensure my new sooper-dooper drednot actually shoots things and can, you know, even turn. Then I strap a giant frakking launcher on and go to SPAAAAAAAACE.
Also, Shadlw, should this sooperdooperdrednot carry stock weapons, or a bunch of tank turrets that can each oneshot battleships?
It's also getting a giant spinal-mount (insert weapon here). And if I can wrangle it, fusion engines.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
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Re: Kerbal Space Program Megathread V1
Who need's a dread when you have a battlecruiser? Introducing, the Diomedes-Class Battlecrusier, brought to you by the Hexalani Coalition!
Other images
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cats wrote:I literally cannot be wrong about this fictional universe
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Re: Kerbal Space Program Megathread V1
Protect your Diomedes and bulk up your fleets with the brand new Telayu-Class Frigate!
The Telayu boasts 2 anti-capital missiles, a formidable sight for any lineship.
Also, to keep costs down and expendability up, it does not host docking ports and has a maximum crew of 2.
The Telayu boasts 2 anti-capital missiles, a formidable sight for any lineship.
Also, to keep costs down and expendability up, it does not host docking ports and has a maximum crew of 2.
Spoiler:
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Kerbal Space Program Megathread V1
In a show of generosity, I make available to you all my vehicles and ships, here.
You'll need the following mods: SXT, RPM, MechJeb, Burn Together, BD Armory, Habitat Pack, and unless you want to make a launcher HyperEdit is a bit of a requirement.
You'll need the following mods: SXT, RPM, MechJeb, Burn Together, BD Armory, Habitat Pack, and unless you want to make a launcher HyperEdit is a bit of a requirement.
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Kerbal Space Program Megathread V1
Tank turrets, miniguns, .50 cals the whole shabang!(ಠ_ృ) wrote:I use hyperedit to ensure my new sooper-dooper drednot actually shoots things and can, you know, even turn. Then I strap a giant frakking launcher on and go to SPAAAAAAAACE.
Also, Shadlw, should this sooperdooperdrednot carry stock weapons, or a bunch of tank turrets that can each oneshot battleships?
It's also getting a giant spinal-mount (insert weapon here). And if I can wrangle it, fusion engines.
Throw the commies in the drink so my country can be free!
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Re: Kerbal Space Program Megathread V1
Unarmed, civilian exploration warp-capable craft.
Spoiler:
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Kerbal Space Program Megathread V1
What mods dost though use?
Throw the commies in the drink so my country can be free!