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Shadowcatbot Vice Admiral Posts: 2623 Joined: Thu Dec 06, 2012 9:46 pm Affiliation: Nivanshae IGN: _Shadowcat_ Location: Munching on important looking wires.
Re: FC content pack flan's [SUPERTHREADNAUGHT]
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by Shadowcatbot » Tue Jun 03, 2014 2:27 pm
Tau wrote: *clow slap*
Wat.
prototype wrote: Holy shit it actually worked:
Texture is going to be painful.
Looks awesome.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
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҉ Commodore Posts: 1574 Joined: Thu Dec 06, 2012 6:50 am Affiliation: Kzinti Empire Location: Kzinhome
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by ҉ » Tue Jun 03, 2014 3:11 pm
Sure doesn't look Minecraft, though.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
Saravanth Captain Posts: 1189 Joined: Wed Dec 19, 2012 11:08 am IGN: Saravanth
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by Saravanth » Wed Jun 04, 2014 4:46 am
#uncanny valley
5241
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
Don't tell anybody, but to this day I have a faint hope for Futurecraft, or something similar to it, to happen. Within my lifetime.
Ivan2006 Fleet Admiral Posts: 3021 Joined: Fri Dec 07, 2012 12:10 pm Affiliation: [redacted] IGN: Ivan2006 Location: In a universe.
Contact:
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by Ivan2006 » Wed Jun 04, 2014 6:44 am
Adrien Victus wrote: Sure doesn't look Minecraft, though.
^this sadly
Quotes:
Spoiler:
CMA wrote: IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote: hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote: And I can't fuck myself, my ass is currently occupied
Prototype Developer Posts: 2968 Joined: Fri Dec 07, 2012 1:25 am Affiliation: NSCD IGN: Currently:Small_Bear Location: Yes
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by Prototype » Wed Jun 04, 2014 8:37 am
Ivan2006 wrote: Adrien Victus wrote: Sure doesn't look Minecraft, though.
^this sadly
Yeah that is an issue. I don't think I'll be doing too much with MCheli. The .obj models are the only advantage it has, but IMO they don't fit well in minecraft.
And the MCheli flying isn't that good. Helicopters are fine, but dogfights are really bad.
Mistake Not... wrote: This isn't rocket science, * !
Prototype Developer Posts: 2968 Joined: Fri Dec 07, 2012 1:25 am Affiliation: NSCD IGN: Currently:Small_Bear Location: Yes
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by Prototype » Thu Jun 05, 2014 3:27 am
This looks really weird to me. Can't say exactly why though.
Mistake Not... wrote: This isn't rocket science, * !
Ivan2006 Fleet Admiral Posts: 3021 Joined: Fri Dec 07, 2012 12:10 pm Affiliation: [redacted] IGN: Ivan2006 Location: In a universe.
Contact:
Post
by Ivan2006 » Thu Jun 05, 2014 4:07 am
This looks like it belongs into a ~2005 video game.
Quotes:
Spoiler:
CMA wrote: IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote: hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote: And I can't fuck myself, my ass is currently occupied
Prototype Developer Posts: 2968 Joined: Fri Dec 07, 2012 1:25 am Affiliation: NSCD IGN: Currently:Small_Bear Location: Yes
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by Prototype » Thu Jun 05, 2014 4:37 am
Something just feels off about the texture.
I think MCheli applies it's own shaders to models, which could be why but I don't see this effect with any others.
But I take back any comments about .obj being cheating.
Mistake Not... wrote: This isn't rocket science, * !
ACH0225 Vice Admiral Posts: 2312 Joined: Sun Dec 09, 2012 10:21 pm Affiliation: Strigiforme IGN: ACH0225 Location: Cuuyth
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by ACH0225 » Thu Jun 05, 2014 6:12 am
Texture looks lik plain white sheet in middle. Pls add pointless art.
fr0stbyte124 wrote: 5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Prototype Developer Posts: 2968 Joined: Fri Dec 07, 2012 1:25 am Affiliation: NSCD IGN: Currently:Small_Bear Location: Yes
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by Prototype » Thu Jun 05, 2014 6:16 am
I would if I actually knew how to texture properly. There has got to be a better way than what I'm doing.
Mistake Not... wrote: This isn't rocket science, * !
Iv121 Vice Admiral Posts: 2414 Joined: Fri Dec 07, 2012 3:40 pm Affiliation: UTN Location: -> HERE <-
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by Iv121 » Thu Jun 05, 2014 7:36 am
Well don't worry about the textures the color palette for that one wasn't too good anyway
, the main prob is the bright green which is the negative off red and in all that scheme feels out of place.
They're watching ...
"I am forbidden tag " -CvN
Prototype Developer Posts: 2968 Joined: Fri Dec 07, 2012 1:25 am Affiliation: NSCD IGN: Currently:Small_Bear Location: Yes
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by Prototype » Sat Jun 07, 2014 5:19 pm
Mostly done the radome:
Mistake Not... wrote: This isn't rocket science, * !
Shadowcatbot Vice Admiral Posts: 2623 Joined: Thu Dec 06, 2012 9:46 pm Affiliation: Nivanshae IGN: _Shadowcat_ Location: Munching on important looking wires.
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by Shadowcatbot » Sat Jun 07, 2014 6:09 pm
The grey tide cometh.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
cats Rear Admiral Posts: 1853 Joined: Wed Dec 05, 2012 10:03 pm
Post
by cats » Sat Jun 07, 2014 6:26 pm
I had an SAT today so I drew this with all my pent-up anxiety. It'd probably be pretty difficult to model, even if someone blockified it.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Iv121 Vice Admiral Posts: 2414 Joined: Fri Dec 07, 2012 3:40 pm Affiliation: UTN Location: -> HERE <-
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by Iv121 » Sat Jun 07, 2014 10:14 pm
May I ask what's up with the oversized head ?
They're watching ...
"I am forbidden tag " -CvN