Realism was optional when being a magical quadruped was optional. I'm not creating a level playing field by any means, I don't know how anyone would reach that conclusion, and the only constrictions I'm placing on technology is that it has to have the ability to be explained. If I recall correctly, a few other people have been concerned about balance that weren't me. The issues and solutions I brought up effect the different levels of RP in different ways. A full-scale Empire RP might not be affected, but individual RPs or anything in between would be heavily affected. The overall lore requires these things to be settled. As for the Strigiforme, you aren't talking about a span of a few years, this is a hundred thousand years. Tenfold the amount of time it took humans to advance from pre-agrarian hunter-gatherers to what we are today.ACH0225 wrote:This is literally an RP on a sci-fi forum. Realism is optional.
Cats, despite what you probably intend to do, from my standpoint (and other people's as well, I think), it seems you are trying to constrict all tech to a single monotonous set of options for every faction in an effort to make it a 100% level playing field, where tactics would show through. While having the same tech would force people to think differently, the problem is that there are no real tactics. This is because this is all time-lapse spoken word, which means that while I can come up with a great plan in response to an enemy ship's movement, he can countermand that by saying that he did something between his post and mine.
Additionally, ships shouldn't really be an issue; they could be kept the same as before with little trouble, simply because nobody really does ship battles. It's more a political gambit, as exemplified by the "Empire" title, rather than a "shipbattle" title. Were a ship battle to occur, GMs could handle it case by case, running off a loosely established set of limitations on each faction's shield and weapons systems and the overall rules.
As for if the Strigiforme government fell, you seem to underestimate the level of nationalization of industries in the Strigiforme. Not surprising, but still. When a government falls, you see, most people don't research new FTL. They either hide from the newest secret police, are looting, or are the ones in the revolution. As for why the new governments didn't make stuff, it's because new government or no, all the Strigiforme were still technophobic Luddites.
Standard Faction/Race Information Sheet Format
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: Standard Faction/Race Information Sheet Format
Tactics doesn't win everything.catsonmeth wrote:Tactics, use of new technology, new use of old technology, other stuff. Seldom do you find a gun larger than a good tactic.
I'm fairly sure you were warned about this sort of thing in an earlier thread, with the whole no one's going to say anything in the beginning, then complain later.catsonmeth wrote:Effective effort means more than a title in this case, in my opinion. Then again, that benefits me. If I have "Sole authority" it's because I've been trying to do pretty much everything solo with minimal help from the other GMs. A few non-GMs have contributed more than those on the tribunal.
Okay but to have elaborations to stay within the realm of physical feasibility, we need to explain a few constants first. Shields, FTL, sublight engines, weapons, etc.catsonmeth wrote:I don't want to get rid of special tech, that's the opposite of what I want to do. I would like people to expound on it and elaborate to a point where it can have its own page on the wiki, but those elaborations need to stay on the rails of physical feasibility.
Re: Standard Faction/Race Information Sheet Format
Good.catsonmeth wrote:Realism was optional when being a magical quadruped was optional.
As I said before, then we need to explain the basic constants first.catsonmeth wrote: I'm not creating a level playing field by any means, I don't know how anyone would reach that conclusion, and the only constrictions I'm placing on technology is that it has to have the ability to be explained.
I'm concerned about balance. but I think balancing needs to be handled properly.catsonmeth wrote:If I recall correctly, a few other people have been concerned about balance that weren't me.
Yes.catsonmeth wrote:The issues and solutions I brought up effect the different levels of RP in different ways. A full-scale Empire RP might not be affected, but individual RPs or anything in between would be heavily affected. The overall lore requires these things to be settled.
IIRC less time, I believe we started out around 100,000-400,000 years ago.catsonmeth wrote: As for the Strigiforme, you aren't talking about a span of a few years, this is a hundred thousand years. Tenfold the amount of time it took humans to advance from pre-agrarian hunter-gatherers to what we are today.
Re: Standard Faction/Race Information Sheet Format
I know, there are a lot of constants that need to be sorted out. We can't really do much with weapons and sublight, they mostly sort themselves out. I think shield is a topic best saved for another day. There's also the issue of corporations and humanity.Solar112 wrote:Tactics doesn't win everything.catsonmeth wrote:Tactics, use of new technology, new use of old technology, other stuff. Seldom do you find a gun larger than a good tactic.I'm fairly sure you were warned about this sort of thing in an earlier thread, with the whole no one's going to say anything in the beginning, then complain later.catsonmeth wrote:Effective effort means more than a title in this case, in my opinion. Then again, that benefits me. If I have "Sole authority" it's because I've been trying to do pretty much everything solo with minimal help from the other GMs. A few non-GMs have contributed more than those on the tribunal.
Okay but to have elaborations to stay within the realm of physical feasibility, we need to explain a few constants first. Shields, FTL, sublight engines, weapons, etc.catsonmeth wrote:I don't want to get rid of special tech, that's the opposite of what I want to do. I would like people to expound on it and elaborate to a point where it can have its own page on the wiki, but those elaborations need to stay on the rails of physical feasibility.
The Neolithic Revolution was around 10,000 BCE, about the end of the last ice age, I believe.
This is what I have on FTL. (copypasta)
Spoiler:
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: Standard Faction/Race Information Sheet Format
Yes, but how? how do each of these work? is your warp drive an Alcubierre Drive, or something else?
E: How do jump drives work?
and Jump gates?
And subspace drives?
E: How do jump drives work?
and Jump gates?
And subspace drives?
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Re: Standard Faction/Race Information Sheet Format
Funny how all of those things are explained therein.
I think you're being contrary solely for the sake of it at this point, in all honesty.
I think you're being contrary solely for the sake of it at this point, in all honesty.

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Re: Standard Faction/Race Information Sheet Format
That would vary from faction to faction.Solar112 wrote:Yes, but how? how do each of these work? is your warp drive an Alcubierre Drive, or something else?
E: How do jump drives work?
and Jump gates?
And subspace drives?
cats wrote:I literally cannot be wrong about this fictional universe
Re: Standard Faction/Race Information Sheet Format
Nothing is explained, only described briefly.Chairman_Tiel wrote:Funny how all of those things are explained therein.
I think you're being contrary solely for the sake of it at this point, in all honesty.
Re: Standard Faction/Race Information Sheet Format
not really, no. it may vary slightly, yes, but the core function, and how it achieves this function would not.Admiral Vinyl wrote:That would vary from faction to faction.Solar112 wrote:Yes, but how? how do each of these work? is your warp drive an Alcubierre Drive, or something else?
E: How do jump drives work?
and Jump gates?
And subspace drives?
Re: Standard Faction/Race Information Sheet Format
Also the generators. how do they work?
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Re: Standard Faction/Race Information Sheet Format
catsonmeth wrote:Tenfold the amount of time it took humans to advance from pre-agrarian hunter-gatherers to what we are today.
catsonmeth wrote: amount of time it took humans to advance from pre-agrarian hunter-gatherers
catsonmeth wrote:time it took humans to advance
Apples to oranges. It's like saying that the dinosaurs should have shot down the asteroid because they had ages to develop shit. Not all species grow at the same rate, or have the same desires.catsonmeth wrote:humans

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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Re: Standard Faction/Race Information Sheet Format
Yet they're our only reference point here.
You really need to stop using "well it's a different species!" as some sort of umbrella excuse for anything you get called out on.
You really need to stop using "well it's a different species!" as some sort of umbrella excuse for anything you get called out on.

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Re: Standard Faction/Race Information Sheet Format
For sociological stuff it's pretty valid; you can't expect an owl and an ape to do the same thing when you poke them with a stick, can you? For other stuff, it is pretty patchy.Chairman_Tiel wrote:Yet they're our only reference point here.
You really need to stop using "well it's a different species!" as some sort of umbrella excuse for anything you get called out on.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Standard Faction/Race Information Sheet Format
I expect an owl to do basically the same thing as another sentient creature. If owls are smart enough to socialize with other sentient species, they should have basically the same intelligence.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
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- Contact:
Re: Standard Faction/Race Information Sheet Format
I am litterally just waiting for Fenway to go online for once, step in and fix stuff.
Until, I don't think there's a point in any non-GM arguing.
Until, I don't think there's a point in any non-GM arguing.
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