Skyrim

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Re: Skyrim

Post by  ҉  » Tue Apr 29, 2014 9:36 am

With Enchanting at 100, a full set of Fortify Alchemy armor will give you a 100% bonus. The highest you can get Fortify Enchanting potions is 57%, so using those to make your Fortify Enchanting gear will give you a 157% bonus. Add to that the 125% you get from perks and you have a 282% bonus on your alchemy, which is a lot but vastly less than the 1100% that you would need to OHK even something as weak as a Restless Draugr. Again, I'm gonna need a citation for your claims.
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Re: Skyrim

Post by Iv121 » Tue Apr 29, 2014 9:44 am

Use potions as I said, you can in theory raise your enchanting to an unlimited amount and consequently your alchemy by as much, the Q is ofc if you wasn't to do it or not and how many you consider fair. Its not exactly a bug but more or a failure on the devs' side as you really cant decide that taking 5 potions is a "crime", they could all be expansive fire resistance to give you temporary invincibility against fire, or it could be a cocktail of god knows how many chemicals that will make you an invincible monster for a time, it is part of gameplay but its poorly balanced..

Actually why do we even argue about that ? I think we just got here from the talk about legendary being just painful grind ... If you want challenge download mods such as that one that adds hunger to the game as well as tiredness, cold and wet effects and so on for example, there are probably going to be new mods that change combat mechanics entirely soon, there are already unique dungeons with custom monsters with custom AIs or traps and much more, those make the game exciting and harder and in my opinion are vastly better than a mere stat increase
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Re: Skyrim

Post by Pat22 » Tue Apr 29, 2014 9:46 am

I'm pretty sure potions effects don't stack on each other like that...
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Re: Skyrim

Post by  ҉  » Tue Apr 29, 2014 9:48 am

Yeah, drinking five potions of 20% resistance to fire does not make you 100% resistant to fire.
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Re: Skyrim

Post by Iv121 » Tue Apr 29, 2014 9:54 am

Image

Illustrates it quite well, you can also increase armorer:

Image

Those prove it exists, its true I vaguely know how exactly it works cosue I never used it but I believe Ill figure out, another way is enchant under potion, brew under enchant, enchant under potion, brew under enchant, this one BTW will always work no matter what so it is possible ..
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Re: Skyrim

Post by  ҉  » Tue Apr 29, 2014 10:01 am

Those are made with the Restoration loop, or at least the potion is. I don't know about the bow; it might well be possible to Smith a bow that good legitimately. 500 damage per shot is a @#$% ton but not, you will note, enough to OHK a Restless Draugr on Legendary. You can do whatever you want by exploiting the Restoration loop, in the same way that you can do whatever you want by downloading a mod that makes all weapons do a trillion damage per hit; that isn't relevant to this discussion. Potions like that cannot be made without exploiting obvious bugs.
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Re: Skyrim

Post by Iv121 » Tue Apr 29, 2014 10:17 am

Its not a bug, especially not my scheme, perfectly legit one I might add, either way that is a fact that such potion is possible, plus why do you even memorize those useless numbers LJS ? Why don't you read instead more interesting stuff ? Here:



Basic TES lore for anyone who ever wanted to know some.

I think they actually did a better job with their Fallout lore though, the later is a must watch for all those FO fans:

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Re: Skyrim

Post by  ҉  » Tue Apr 29, 2014 10:25 am

Iv121 wrote:Its not a bug, especially not my scheme, perfectly legit one I might add, either way that is a fact that such potion is possible, plus why do you even memorize those useless numbers LJS ? Why don't you read instead more interesting stuff ? Here:
No, you misunderstand. Your method, as I understand it, is 'Enchanted armor for better potions --> better potions for better enchanted armor --> better enchanted armor for better better potions --> ...' onwards to infinity. That's completely legitimate. It will not, however, give you infinitely powerful potions. That method gives diminishing returns; 57% is the best you can get using that, no matter how many times you chain it. And I did not memorize those numbers. That would be a ridiculous waste of mental space that could be better spent on Star Wars. I looked them up just for this discussion. The Restoration loop involves a bug in which drinking potions of Restoration increases all your skills until you close the crafting window or something ridiculous like that—there's really no way it could be confused with legitimate gameplay. Without that, there is no way to make potions that do the things you claim to be able to do. So I ask, again, for any kind of numbers or verification or evidence to suggest that you're not just talking out of your ass.
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Re: Skyrim

Post by Iv121 » Tue Apr 29, 2014 10:30 am

Know what ? My ass is talking to you ok ? You currently have an argument with it.

If you really want to go toe to toe with me in TES fine, Im not the best library on that stuff but if you really want to do it at least make it on something better like lore, Im tired of you ppl recently, you really only try to catch me on my word.
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Re: Skyrim

Post by  ҉  » Tue Apr 29, 2014 10:33 am

Iv, I don't know how it works in Israel, but here when people say things we expect them to be true things. If they don't sound like true things, we call that person out on it and give them a chance to show that they're true after all. When they miserably fail at that and try to change the subject, we assume that person is an idiot and ignore what they say in the future. I'm using small words here so it will be easy for you to understand. It is not at all unreasonable for us to expect you to be able to prove what you say, or at least offer evidence of it.
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Re: Skyrim

Post by Iv121 » Tue Apr 29, 2014 10:43 am

I admit I was wrong, im sorry, that is what we do in Israel if we accidently say something wrong (even though it is a fact you can get such poison), I actually believe Im the only person that actually does it when hes wrong. I can prove you 100 times over you are wrong and you will never do it, the most recent obvious example I remember when you decided to argue with me about efficiency of vacuum calculating algorithms for the mod in the ideas forum, I pretty much gave you a mathematical proof that what you say is wrong there, nothing to dispute, and yet still no one admitted nothing as always. Perhaps that is why I argue that hard with anyone on anything, trying to beat it with quantity, but if the person in front of you won't admit it guess its all futile.

Either way enough about that arse talk and * measuring, go watch the vids I posted, they are good. Say thanks when you are finished, it will make me feel good that my advice was at least followed once today, you refuse them out of the principle as I see, perhaps because you consider me an idiot. LJS do you consider me an idiot as you wrote there ? And give me a fking honest answer.
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Re: Skyrim

Post by  ҉  » Tue Apr 29, 2014 10:46 am

Iv121 wrote:LJS do you consider me an idiot as you wrote there ? And give me a fking honest answer.
I don't think you're stupid, no. Just socially retarded to a much greater extent than most denizens of the Internet.
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Re: Skyrim

Post by Iv121 » Tue Apr 29, 2014 10:52 am

Alright thanks for your input, oh well at least its somewhat better than idiot, though you are not better at all in that regard, you are just bad people in general , you enojy yourself right now don't you LJS ? It gives out satisfcation, I claimed I know something about TES games, you caught me on an instance of the opposite and now Im a total idiot.
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Re: Skyrim

Post by Error » Tue Apr 29, 2014 10:59 am

Can we keep this civil, please?

There is really no need for arguments, here.
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Re: Skyrim

Post by Saravanth » Tue Apr 29, 2014 11:00 am

Yeah... Here's how I do things:

>Grind smithing and enchanting through diverse rings, small soul gems and sneak enchantment
>Acquire/smith legendary deadric or ebony sword
>Enchant it with filled black soul gem, one second paralysis on hit
>Go and troll trolls and draugr with it
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