FC content pack flan's [UBERTHREADNAUGHT]
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Believe me, it's not that simple, I'd be rolling in adf.ly money if it was.
I still retain a fair amount control over how it plays, and I can also use things like the variable weapons system to give it a quality not possessed by other vehicles, I mean I would say Fafnir is memorable, but because of the weapon system I put of it rather than the design. But that might not be obvious or even understandable to anyone whose never used it.
Good shape is definitely a starting point, but can anyone here tell me what makes a shape "good"?
I still retain a fair amount control over how it plays, and I can also use things like the variable weapons system to give it a quality not possessed by other vehicles, I mean I would say Fafnir is memorable, but because of the weapon system I put of it rather than the design. But that might not be obvious or even understandable to anyone whose never used it.
Good shape is definitely a starting point, but can anyone here tell me what makes a shape "good"?
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Looked more like a dolphin fin to me.
What is memorable? What makes something memorable? I think the peregrine is pretty memorable and I don't think its just because I designed it myself.
What is memorable? What makes something memorable? I think the peregrine is pretty memorable and I don't think its just because I designed it myself.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
catsonmeth wrote:Looked more like a dolphin fin to me.
What is dolphin? What makes dolphin memorable? I think the dolphin is pretty dolphin and I don't think its just because dolphin dolphined it mydolphin.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [SUPERTHREADNAUGHT]
You cannot define what a "good" shape is, either you have it or you don't, it more depends on how far your imagination will allow you to go designing it, if you are capable of seeing the final product.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
That's why it's a pain in the ass to do, you don't usually know if it's good until someone else tell you it is or isn't, and I personally suck at seeing the final product, that's why I get people like you or cats to draw a plan up that I can follow, if I know exactly what it is supposed to look like I can replicate it almost perfectly.Iv121 wrote:You cannot define what a "good" shape is, either you have it or you don't, it more depends on how far your imagination will allow you to go designing it, if you are capable of seeing the final product.
I think you can define what makes a shape good, and if you could, you'd be rolling around in money. But that's a bit far from what we are on about here.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Good, memorable, and distinct are three very different concepts.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Oh, and about a wiki, FC has a section in the SMP.de wiki, but I haven't maintained it too well.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [SUPERTHREADNAUGHT]
I think we should just clean out the old one.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Well I'll have to update the SMP.de one anyway, so I can just copy stuff across.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Honestly, when you're finished with the Peregrine, can you maybe make turrets?
Just for the main point of them kinda being important to have and that so far we had to use other pack's turrets?
Just for the main point of them kinda being important to have and that so far we had to use other pack's turrets?
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Already made a turret, just need to skin it.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Could you make a turret with interchangeable weapons?
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
Not with basic flans code. You could have it so you can craft it with different weapons though.catsonmeth wrote:Could you make a turret with interchangeable weapons?
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Re: FC content pack flan's [SUPERTHREADNAUGHT]
I can only have interchangeable weapons on mechs.catsonmeth wrote:Could you make a turret with interchangeable weapons?
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Mistake Not... wrote: This isn't rocket science, *!

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