Skyrim
Well exactly as I said, which makes me think how the completeQuest is gonna handle it because code-wise it only sets the quest stage to the one marked as quest end, there is no other way to complete a quest without bringing it to that state, there is only a way to drop it by making it as if you never accepted it, setStage can help you handle it if compelteQuest doesn’t drop it by default
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"I am forbidden tag" -CvN
Re: Skyrim
I don't think you have any idea what you're saying but I'm not sure why we're arguing about it, so I'm just gonna drop this and let the thread return to whatever it was before. I didn't have a problem that needed your advice; I know how to do what I want to do; this is an epic waste of both our times.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
Re: Skyrim
Well just to let you know LJS I spent a good portion of my time playing around with TES CS and CK and I know how quests are made and handled. Here's an interesting example:
Did you know that all the topics you ever read or hear from greetings to pain shouts and rumors are quests ? For some reason ever since the older TES games (I can assure you from at least Morrowind and onwards) all dialogue in the game was bunched into quests, both dialogue that has something to do with specific quests and dialogue that has nothing to do with any quests and so it is placed in "fake" or invisible quests. That means that when new topics open up for you a new secret quest you can’t see has opened or the conditions in previous quest were met to progress their stage and thus the dialogue too (even though different dialogues are handled differently so sometimes there is no use of stage progression to symbolize dialogue progress).
Hope this shows you that I do know what Im talking about, really if I know one game series well that would be the TES series.
Did you know that all the topics you ever read or hear from greetings to pain shouts and rumors are quests ? For some reason ever since the older TES games (I can assure you from at least Morrowind and onwards) all dialogue in the game was bunched into quests, both dialogue that has something to do with specific quests and dialogue that has nothing to do with any quests and so it is placed in "fake" or invisible quests. That means that when new topics open up for you a new secret quest you can’t see has opened or the conditions in previous quest were met to progress their stage and thus the dialogue too (even though different dialogues are handled differently so sometimes there is no use of stage progression to symbolize dialogue progress).
Hope this shows you that I do know what Im talking about, really if I know one game series well that would be the TES series.
They're watching ... 
"I am forbidden tag" -CvN

"I am forbidden tag" -CvN
Re: Skyrim
I think I've finished Skyrim. There are a few quests left to complete, but I have every achievement and I've finished the main questline, the civil war questline, and all four faction questlines. I feel like I've experienced what the game has to offer. Assassin's Creed is downloading as I type this.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
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Re: Skyrim
He had it on an easy difficulty running no mods. I wouldn't say speedrun so much as a leisurely stroll to the fridge.

Re: Skyrim
I was on Adept, the default. I think the easiest one is Apprentice. And I've put more than a hundred forty hours into it, so I don't think that's a speedrun. :P
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
Re: Skyrim
Well as I always say there’s vanilla Skyrim and then there’s modded Skyrim, they are different games (OFC depends how much time you are willing to put into your mod collection though in my opinion that mod hunting has it's own thrill to it
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Re: Skyrim
said easy, not easiest :PMistake Not... wrote:I was on Adept, the default. I think the easiest one is Apprentice. And I've put more than a hundred forty hours into it, so I don't think that's a speedrun. :P
tbh I really don't think you've gotten all that you could have out of the game, but that's just me. There are tons of interesting builds you can go for (on higher difficulties, no less), and as Iv mentioned, thousands of mods when that gets old. Though going for 100% completion on one char without upping hardness rather negates that, I guess.
If you're looking for a new sandbox, Far Cry is a really good one once you're done with Ass Creed.

Re: Skyrim
One of my goals for a long time has been to work my way through the list of the couple of really games released in the last 15 years or so. Halo was on that list, as was Portal, and Skyrim, and Mass Effect, and Assassin's Creed, and Dead Space. I want to (at least mostly) finish off the list before doing things like going back and juicing every possible iota of content out of all of those games. I'm playing them all until I feel I've experienced them and am qualified to talk about them on the Internet and then moving on. I don't have every achievement in all the Halo games, for example, although I'd like to do that at some point. In the meantime, while there are clearly a shit ton of different things to do in Skyrim (After all, there are ten character races; I've only tried one of them), I've played the game more completely than the vast majority of its owners: According to Steam, only 2.2% of all players have every achievement, and while that's obviously not a perfect measure of how much of the game people have played it's about as good as I think we're going to do. Only 22.7% of people reach level 50, 28.0% finish the Dark Brotherhood quests, 27.9% finish the Thieves Guild quests, 30.1% finish the Civil War quests, 32.6% finish the main quest, 34.1% finish the Companions quests, and 36.0% finish the College quests. I've done all of those.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
Re: Skyrim
Wait, what? How old are you? I could have sword you were a couple of years younger than I was.Mistake Not... wrote:One of my goals for a long time has been to work my way through the list of the couple of really games released in the last 15 years
"Being a christian democrat is like being a christian satanist" - Adam Berces
Re: Skyrim
I can't see how that's relevant. Also, that was supposed to say 'really good games'.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
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Re: Skyrim
What does age have to do with looking at games released in the past decade or so?

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Re: Skyrim
Why not Oblivion?

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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Re: Skyrim
If you've played Skyrim, you've pretty much experienced everything vanilla Oblivion can offer in a more refined format.
