FC content pack flan's [UBERTHREADNAUGHT]
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Make a deployable gun you can actually see well enough with to shoot.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: FC content pack flan's [THREADNAUGHT]
Or why not just make one as well?catsonmeth wrote:Replace the rail MG with a plasmathrower.
E: I had a design for it but photoshop crashed
EE: Wow our emoti things are stupid. That is way more sad than I meant for it to be.
Seriously, the Rail MG would be a more base friendly defence weapon (never, never NEVER, fire the Laser MG indoors)
The plasma thrower would be more expensive, the rail MG would be a cheaper but less powerful weapon. I see no reason to throw it away.
Also it would go well on tanks, the laser MG isn't overly useful when it sets your own shit on fire. That's kind of why I didn't put any on the Leviathan.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [THREADNAUGHT]
As I said prior, deployable guns are impossible to use because they render you blind, making aiming difficult.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: FC content pack flan's [THREADNAUGHT]
Make the ROF 3 ps or less.Prototype wrote:Or why not just make one as well?catsonmeth wrote:Replace the rail MG with a plasmathrower.
E: I had a design for it but photoshop crashed
EE: Wow our emoti things are stupid. That is way more sad than I meant for it to be.
Seriously, the Rail MG would be a more base friendly defence weapon (never, never NEVER, fire the Laser MG indoors)
The plasma thrower would be more expensive, the rail MG would be a cheaper but less powerful weapon. I see no reason to throw it away.
Also it would go well on tanks, the laser MG isn't overly useful when it sets your own shit on fire. That's kind of why I didn't put any on the Leviathan.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
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Re: FC content pack flan's [THREADNAUGHT]
I just realized no one has shotguns. This is problem.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: FC content pack flan's [THREADNAUGHT]
It needs to be big and bulky for the capacitor banks, maybe multiple barrels.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
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— David Langford
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Re: FC content pack flan's [THREADNAUGHT]
Finished the model:


Also I made the iron sights a darker shade of grey after I took these screenshots, looks better than this.


Also I made the iron sights a darker shade of grey after I took these screenshots, looks better than this.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [THREADNAUGHT]
As I'm going to be nerfing these guns through the basement, I think I can make a barrel attachment, difficult to craft, but restores it to it's more powerful status.
Plus a fancy scope, stock and grip, making those now.
And perhaps generic upgrades, that you can bung on any gun like:
Overdrive: Gun fires faster (not sure if I can do this)
Overcharge: Gun does more damage
Speedy: Gun reloads faster
Steady: Gun is more accurate and recoil is reduced
Bullettime: Slows bullets down, this is more for model testing.
Pawnch: Gun does increased melee damage
Each crafted using a standard upgrade chip and a special item you find in vanilla
Plus a fancy scope, stock and grip, making those now.
And perhaps generic upgrades, that you can bung on any gun like:
Overdrive: Gun fires faster (not sure if I can do this)
Overcharge: Gun does more damage
Speedy: Gun reloads faster
Steady: Gun is more accurate and recoil is reduced
Bullettime: Slows bullets down, this is more for model testing.
Pawnch: Gun does increased melee damage
Each crafted using a standard upgrade chip and a special item you find in vanilla
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [THREADNAUGHT]
Or a series of upgrades for each kind so we don't have to use CoD names.Prototype wrote:As I'm going to be nerfing these guns through the basement, I think I can make a barrel attachment, difficult to craft, but restores it to it's more powerful status.
Plus a fancy scope, stock and grip, making those now.
And perhaps generic upgrades, that you can bung on any gun like:
Overdrive: Gun fires faster (not sure if I can do this)
Overcharge: Gun does more damage
Speedy: Gun reloads faster
Steady: Gun is more accurate and recoil is reduced
Bullettime: Slows bullets down, this is more for model testing.
Pawnch: Gun does increased melee damage
Each crafted using a standard upgrade chip and a special item you find in vanilla
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: FC content pack flan's [THREADNAUGHT]
Redrew an idea I had for a bomber.
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"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
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Re: FC content pack flan's [THREADNAUGHT]
Looks more like a gunship, but moar dakka never goes amiss.
Also, why not have weapons with specializations? Bayonetted guns get melee bonuses, rail weapons and longbarrel rifles get accuracy increases, MGs and high caliber guns get WTFLOLPWN damage on a hit, and such.
So you don't just slap a bunch of upgrades on a pistol and have a sniper machinegun sword lolpwn gun.
Also, why not have weapons with specializations? Bayonetted guns get melee bonuses, rail weapons and longbarrel rifles get accuracy increases, MGs and high caliber guns get WTFLOLPWN damage on a hit, and such.
So you don't just slap a bunch of upgrades on a pistol and have a sniper machinegun sword lolpwn gun.

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Re: FC content pack flan's [THREADNAUGHT]
Lasers already have the accuracy thing, however they won't do as much damage (unless you use the super expensive barrel)
Rail weapons are pretty much the only other kind of gun we have so far as the conventionals are rather shit and only in there because Taco wouldn't fucking stop bugging me.
Rail weapons are pretty much the only other kind of gun we have so far as the conventionals are rather shit and only in there because Taco wouldn't fucking stop bugging me.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's [THREADNAUGHT]
Is it possible to have the projectiles for lasers be as long as the range and move at high enough speed so that we can have a beam instead of bolts?
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
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Re: FC content pack flan's [THREADNAUGHT]
I tried increasing bullet speed with barrel attachments, weird shit happens.catsonmeth wrote:Is it possible to have the projectiles for lasers be as long as the range and move at high enough speed so that we can have a beam instead of bolts?
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Mistake Not... wrote: This isn't rocket science, *!

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