FC content pack flan's [UBERTHREADNAUGHT]
Forum rules
- All off-topic posts will be removed without notice.
- Poorly written topics/posts will be edited without warning
- Unnecessary topics will be deleted or locked without warning.
- Posts may be moved without warning.
- All off-topic posts will be removed without notice.
- Poorly written topics/posts will be edited without warning
- Unnecessary topics will be deleted or locked without warning.
- Posts may be moved without warning.
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Possibly move the rotors/thrusters forward a bit?
And moat recent Flans.
And moat recent Flans.

-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
Try it with version 4.1, see if that gets you anywhere. Failing that total reinstall.Icelandic Perehelion wrote:Possibly move the rotors/thrusters forward a bit?
And moat recent Flans.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
Re: FC content pack flan's [THREADNAUGHT]
Elongate the aft vertical stabilizer.
Also widen the fuselage to shift the apparent center of mass toward the midsection or move the secondary rotors frontward.
Also widen the fuselage to shift the apparent center of mass toward the midsection or move the secondary rotors frontward.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
Said server is apparently live.
Mod pack can be found here:
http://www.youtube.com/watch?v=OuCV0MowX8c
IP is: 72.51.7.164
Unfortunately it's flans mod 4.1.1 so mechs are totally useless...
But the Dolphin is in there, and it's reasonably powerful.
Mod pack can be found here:
http://www.youtube.com/watch?v=OuCV0MowX8c
IP is: 72.51.7.164
Unfortunately it's flans mod 4.1.1 so mechs are totally useless...
But the Dolphin is in there, and it's reasonably powerful.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
Server has issues, IDK when it will be working properly.
However did I mention it has ICBM as well?
We can do some serious damage with that.
However did I mention it has ICBM as well?
We can do some serious damage with that.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: FC content pack flan's [THREADNAUGHT]
ICBM is fantastic.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
I know, watching the antimatter and red matter explosives makes me wish I'd made Fafnir bigger.ACH0225 wrote:ICBM is fantastic.
EDIT. done something better, Nuclear bomb + red matter explosive = black hole cannon.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
Oh yes and it has MCheli too, this means we have big ass guns.
I vote we build a carrier somewhere (might be able to scab creative mode) and arm it to the teeth.
I'll make a seperate thread when the server is fixed.
I vote we build a carrier somewhere (might be able to scab creative mode) and arm it to the teeth.
I'll make a seperate thread when the server is fixed.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: FC content pack flan's [THREADNAUGHT]
I second that motion; we could make a sky-base and have launch tubes for aircraft and dramatic long falls for mechs.
What's next on the agenda for Flan FC? New guns? New planes? Devoted mass-fire missile arty?
What's next on the agenda for Flan FC? New guns? New planes? Devoted mass-fire missile arty?

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
Make a more "future" version of the Harpy/Dolphin, then the heavy bomber. Not sure which order.ACH0225 wrote:I second that motion; we could make a sky-base and have launch tubes for aircraft and dramatic long falls for mechs.
What's next on the agenda for Flan FC? New guns? New planes? Devoted mass-fire missile arty?
Mechs will be broken on the server because 4.1.1.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: FC content pack flan's [THREADNAUGHT]
So launch tubes so we can launch in a suitably dramatic fashion?

-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
We can launch nukes like that yes.Icelandic Perehelion wrote:So launch tubes so we can launch in a suitably dramatic fashion?
I'm currently designing a ship, we'll need a core room for the power source, cabling throughout the ship to power nukes, radar, anti missile systems, sentry turrets, chargers and the likes. Plus a small runway for vehicles. I've designed the launch room and runway, and I've got a anti missile system worked out.
Oh and whooshy spaceship doors.
And Mcheili adds firkin battleship guns, with infinite ammo.
IDK if we'll do all this, it relies on me getting creative (I did give them some exclusive content), and what I gather about the server that shouldn't be much of a problem, they'd likely use it for filming as well.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: FC content pack flan's [THREADNAUGHT]
Coolios. Also, why nuke when you can drop chemical or contagious missiles? More loot survives for the glory of the FutureCraft Empire or whatever.

-
- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: FC content pack flan's [THREADNAUGHT]
Why do that when you can set up a black hole cannon (nuke, lever, red matter) and fuck everything up forever?Icelandic Perehelion wrote:Coolios. Also, why nuke when you can drop chemical or contagious missiles? More loot survives for the glory of the FutureCraft Empire or whatever.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler: