Sins of a Solar Empire
Whatever you do, don't do like hyperlite:
DON'T FEED THE ERADICA.
After it wiped him out, I had the pleasure of having to take a higher level Eradica as well as the other AI and his Coronata all by myself. It did not go well.
DON'T FEED THE ERADICA.
After it wiped him out, I had the pleasure of having to take a higher level Eradica as well as the other AI and his Coronata all by myself. It did not go well.
Re: Sins of a Solar Empire
Oh yeah blame it on me, I wasn't feeding the Eradica, it was kicking my ass, I didn't really have a choice there.
Spoiler:
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- Lieutenant
- Posts:478
- Joined:Thu Dec 06, 2012 8:04 pm
- Affiliation:Voxel Co.
- IGN:Blockman42
- Location:Holocene
Re: Sins of a Solar Empire
I just got sins on the steam sale, lets just say I have no idea what I'm doing.
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- Vice Admiral
- Posts:2312
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- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: Sins of a Solar Empire
Trinity or rebellion? Because if rebellion, we need to find a date we can all agree on and have a massive game.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Sins of a Solar Empire
Right damn now.ACH0225 wrote:Trinity or rebellion? Because if rebellion, we need to find a date we can all agree on and have a massive game.
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- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: Sins of a Solar Empire
Ok
Who has time today? Name the time and timezone.
Who has time today? Name the time and timezone.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Sins of a Solar Empire
I'm available all day, so really the time would be decided by someone else who wants to play but actually has limitations.
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- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: Sins of a Solar Empire
I can play about all day as well.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Sins of a Solar Empire
Get in here everyone else. We require moar ships.
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- Lieutenant
- Posts:478
- Joined:Thu Dec 06, 2012 8:04 pm
- Affiliation:Voxel Co.
- IGN:Blockman42
- Location:Holocene
Re: Sins of a Solar Empire
I need more skillz to be good at this game!
Re: Sins of a Solar Empire
Wanna play a game?
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- Lt. Commander
- Posts:728
- Joined:Sun Dec 23, 2012 5:31 pm
- Affiliation:White
- IGN:Nevank
Re: Sins of a Solar Empire
anyone think the vasari rebels are overpowered? their titan is indestructable when being opposed by a fleet of frigates, and their starbases can jump! thats like giving them two titans, and one with the ability to destroy your entire fleet without scratching it's paint!
Throw the commies in the drink so my country can be free!
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- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: Sins of a Solar Empire
STARBASE FLOOD!!! W00T!!!
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Sins of a Solar Empire
Both Vasari factions are overpowered, though they are slowly being brought to balance at every patch.
Jumping starbases, for example, can now only be achieved if you have a phase node active at the planet you're trying to jump to, preventing early game starbase rush.
Jumping starbases, for example, can now only be achieved if you have a phase node active at the planet you're trying to jump to, preventing early game starbase rush.