Story Arc 2- The Conspiracy

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Professor Fenway
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Re: Story Arc 2- The Conspiracy

Post by Professor Fenway » Thu May 30, 2013 9:54 pm

::ARK-3:::

::PRIME-3 Online::
>_Organic Presence Detected
>_Orders Received
>_Activating Signal Array
::TRANSMITTING ORDERS TO: ARK'S 4-42::
>_Signal Relay Complete
::ACTIVATING INTERNAL SYSTEMS::
--SHIPYARD OPERATIONAL--
>_Resuming Operations
:::END:::

Crash Override
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Re: Story Arc 2- The Conspiracy

Post by Crash Override » Thu May 30, 2013 9:57 pm

ACH0225 wrote:Zeta was just a giant cloak, as I recall. Not a new one, just a big one. I think.
It advance with the alphabet

ALPHA
BETA
SIGMA
OMEGA
ZETA-singularity.

The zeta was better because it can englobe a entire planet,still being more advanced than before.
Where the Alpha is only a heat-cloak,like the Normandy from Mass Effect 2
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."

EMPRAH * BRUVA

Ivan2006
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Re: Story Arc 2- The Conspiracy

Post by Ivan2006 » Fri May 31, 2013 1:43 am

---message to SDI---
As you have refused to answer our previous requests to repay the demage done to our patrols attacked by you, we are now declaring war on you.
---message end---
The 1st, 2nd, Babylon and Uniteed Equestria Fleet are invading Strigiforme space while a large portion of their forces are attacking Darkstar.
Total ships:
1 Fortress-class Suzperdreadnaught
1 Babylon-class City Ship
8 Egg Carrier Mk. I-class Attack Carriers [OOC: An Attack Carrier is a hybrid between a dreadnaught and a Carrier, think of Star Wars ISDs]
3 Egg Carrier Mk. II-class Assault Ships
12 Halberd-class Dreadnaughts
5 Wonderbolt-class Stealth Carriers
6 Manta-class Battlecruisers
25 Typhoon-class Escort Carriers
3 Diamond Dog-class Light Stealth Carriers
3 Central-class Heavy Cruisers
16 Sawfish-class Battleships
30 Equestria-class Stealth Cruisers
14 Major-class Cruisers
3 Egg Fort Mk. II-class Heavy Escorts
20 Glaze-class Heavy Stealth Frigates
9 Crimson-class Missile Frigates
20 Spear-class Stealth Frigates
18 Minor-class Frigates
80 Mako-class Corvettes
100 Nightmare-class Stealth Strike Corvettes
115 Freedom-class Pinnaces
40 Lyra-class Stealth Pinnaces

+long range (interstellar) fire support from the EBS ARK and its Eclipse Cannon (capable of destroying moons when fully charged)

OOC: That is about half of all my fleet, so not really OP. I would also appreciate if Fenway decided the outcome of those battles, as he knows a little bit more about the Equestria-class and similar ships than ACH.
I am also throwing all my trump cards into the battle at once, so don´t expect it to be easy.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

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Re: Story Arc 2- The Conspiracy

Post by Prototype » Fri May 31, 2013 2:14 am

OOC: and I was told my fleet was OP
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Ivan2006
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Re: Story Arc 2- The Conspiracy

Post by Ivan2006 » Fri May 31, 2013 2:16 am

Sorry, but don´t forget it´s actually 4 fleets combined.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

ACH0225
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Re: Story Arc 2- The Conspiracy

Post by ACH0225 » Fri May 31, 2013 5:44 am

Hold on hold on, I don't remember any messages, nor any patrol fleets.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

Chairman_Tiel
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Re: Story Arc 2- The Conspiracy

Post by Chairman_Tiel » Fri May 31, 2013 6:48 am

OOC: Next RP, can we have a rule that states you can't field a ship unless you actually build it? Would help a lot as far as impeding accidental OPing yourself.
[spoiler]Image[/spoiler]

Prototype
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Re: Story Arc 2- The Conspiracy

Post by Prototype » Fri May 31, 2013 7:40 am

Tiel wrote:OOC: Next RP, can we have a rule that states you can't field a ship unless you actually build it? Would help a lot as far as impeding accidental OPing yourself.
Problem with that is not everyone can build ships, and even so, this would make my tormentor class really OP compare to other ship, and if I finish the Archetype that's even more OP. and if we do this, god help us if Mack or laserbilly joins.
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Chairman_Tiel
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Re: Story Arc 2- The Conspiracy

Post by Chairman_Tiel » Fri May 31, 2013 7:48 am

Prototype wrote:
Tiel wrote:OOC: Next RP, can we have a rule that states you can't field a ship unless you actually build it? Would help a lot as far as impeding accidental OPing yourself.
Problem with that is not everyone can build ships, and even so, this would make my tormentor class really OP compare to other ship, and if I finish the Archetype that's even more OP. and if we do this, god help us if Mack or laserbilly joins.
That's because you use guns like a typist uses words. God help you if the mod has ammunition limitations.

Regardless, I realize not everyone's good at building ships, myself included, but honestly if you can't build your superdreadnought of d00m, chances are you probably have no business fielding it in the RP anyway. At the very least some form of reference should be provided so other members can validate whether a ship can even be completed within a timeframe and estimate combat effectiveness in relation to their own task forces.

I wouldn't mind Mack or Laser joining, tbh. I can't say I'm in love with their respective aesthetic styles, but at least they have ships for almost every use as opposed to, as ACH so eloquently would say, asspulling the required craft for certain tasks.
[spoiler]Image[/spoiler]

Prototype
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Re: Story Arc 2- The Conspiracy

Post by Prototype » Fri May 31, 2013 7:54 am

Tiel wrote: That's because you use guns like a typist uses words
I would object, but I just made the front end of the Archetype one huge gun.
That probably makes me a blackbelt in the art of dakka
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Crash Override
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Re: Story Arc 2- The Conspiracy

Post by Crash Override » Fri May 31, 2013 8:25 am

OOC: The point here is not the war. The point here is diplomacy and how a MAD can happen. The battles here are not created by numbers or equations,but by roleplay. At least is what i think

EDIT: DAKKA FOR THE WIN
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."

EMPRAH * BRUVA

Ivan2006
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Re: Story Arc 2- The Conspiracy

Post by Ivan2006 » Fri May 31, 2013 10:41 am

OOC: Yeah, point is that "Giant badass fleet" attacks Strigiforme.
now we need someone to say what happened. Like Fenway.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

Chairman_Tiel
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Re: Story Arc 2- The Conspiracy

Post by Chairman_Tiel » Fri May 31, 2013 11:53 am

Ivan2006 wrote:OOC: Yeah, point is that "Giant badass fleet" attacks Strigiforme.
now we need someone to say what happened. Like Fenway.
The battles here are not created by numbers or equations,but by roleplay.
That's stupid, I'll be completely honest concerning my opinion on that. In order for an RP to even make sense you need to have traits on characters and such. In this case, that extends to ships, otherwise battles are decided by who can arsepull more, not by any logic or reason. I'm not suggesting we linger on every last statistic from the parabola of a missile's arc to balancing federal budgets, but even a simple combat effectiveness rating assigned to each ship upon construction would suffice to make this less of a 'my superhero is better than yours because x' scenario and more of a 'the vessels adopt a diamond formation and let lose all weapons on the experimental dreadnought' type of shindig.

For the sake of not deviating further from the stated topic I will make further suggestions to Fenway over PMs.
[spoiler]Image[/spoiler]

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Re: Story Arc 2- The Conspiracy

Post by Luna » Fri May 31, 2013 12:16 pm

The thing is, This Rp is made for diplomatic affairs, not war and combat.
"The Sky is the Limit"
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Re: Story Arc 2- The Conspiracy

Post by Chairman_Tiel » Fri May 31, 2013 12:36 pm

Princess Luna wrote:The thing is, This Rp is made for diplomatic affairs, not war and combat.
Orly. Funny when most of the people here's idea of diplomacy is 'give everything you have and help everybody', there's little to no negotiating involved. Like it or not, this has grown into something of an...appetizer, if you will, in lieu of playing a mod that doesn't exist. Combat has and always will be a big part of the roleplaying section, without it there's really no reason to join unless you derive some sort of pleasure from failing at running a nation. Go play Sims 5 with ACH if that's the case.
[spoiler]Image[/spoiler]

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