Sim city
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Anyone have the newest Sim City? Been thinking of getting it, but not sure. If we all got it, we could build beautiful wondrous regions. Full of heavy industry.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: Sim city
Already a thread for it, and it was so bad EA had to give everyone who bought it a free game on account of their terribad DRM.

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Re: Sim city
That's about the bugs, not the game. Besides, that's all fixed. I kinda wish I could buy it earlier so that I could get a free game.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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Re: Sim city
Bugs in the game have nothing to do with the game.
I understand it all now.
I understand it all now.

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Re: Sim city
Precisely. Bugs are entirely outside the game, and do not belong in the same thread as the game.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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Re: Sim city
The fact remains it's a terrible game that no one should subject themselves to. Always-on DRM is a deal-breaker for me, especially after the fiasco at release that proved there's no guarantee they can keep their servers up.

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Re: Sim city
DRM has a purpose; preventing piracy. Its' effectiveness is debatable, but its' goal is a legitimate one. As for always on, that is optional(methinks), and they added plenty of servers. I've yet to hear of any complaints after that incident.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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Re: Sim city
When a DRM prevents customers from accessing the game I think it's safe to say it's purpose is rendered null and void, just like the ethics of the company that spawned it.ACH0225 wrote:DRM has a purpose; preventing piracy. Its' effectiveness is debatable, but its' goal is a legitimate one. As for always on, that is optional(methinks), and they added plenty of servers. I've yet to hear of any complaints after that incident.

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Re: Sim city
When did EA have ethics?Tiel wrote:When a DRM prevents customers from accessing the game I think it's safe to say it's purpose is rendered null and void, just like the ethics of the company that spawned it.ACH0225 wrote:DRM has a purpose; preventing piracy. Its' effectiveness is debatable, but its' goal is a legitimate one. As for always on, that is optional(methinks), and they added plenty of servers. I've yet to hear of any complaints after that incident.
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Re: Sim city
Muh. bad.Tiel wrote:That's the point.
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Re: Sim city
We don't have ethics eiter. We also would probably use DRM. Besides, I legit bought Spore and had no problems.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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Re: Sim city
Exception, not the rule.
Futurecraft won't have DRM. That'd be stupid.
Futurecraft won't have DRM. That'd be stupid.

Re: Sim city
It's a mod anyway so there is nothing to protect. Somehow I feel that this DRM will only make them loose money. Not only the pirates won't buy the game and just move on to another title but also the standard players won't buy the game , maybe out of disappointment, frustration, out of protest or out of fear after the terrible launch news. They should find a better way to do it or they will play the blood price for failure.
They're watching ... 
"I am forbidden tag" -CvN

"I am forbidden tag" -CvN
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Re: Sim city
I think I'm gonna get it. Peer pressure anyone?

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler: