Sim city

Futurecraft community gaming.
ACH0225
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Sim city

Post by ACH0225 » Fri May 17, 2013 7:42 pm

Anyone have the newest Sim City? Been thinking of getting it, but not sure. If we all got it, we could build beautiful wondrous regions. Full of heavy industry.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Chairman_Tiel
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Re: Sim city

Post by Chairman_Tiel » Fri May 17, 2013 7:46 pm

Already a thread for it, and it was so bad EA had to give everyone who bought it a free game on account of their terribad DRM.
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Re: Sim city

Post by ACH0225 » Fri May 17, 2013 7:52 pm

That's about the bugs, not the game. Besides, that's all fixed. I kinda wish I could buy it earlier so that I could get a free game.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
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Re: Sim city

Post by Chairman_Tiel » Fri May 17, 2013 8:09 pm

Bugs in the game have nothing to do with the game.

I understand it all now.
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Re: Sim city

Post by ACH0225 » Fri May 17, 2013 8:21 pm

Precisely. Bugs are entirely outside the game, and do not belong in the same thread as the game.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
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Re: Sim city

Post by Chairman_Tiel » Fri May 17, 2013 8:25 pm

The fact remains it's a terrible game that no one should subject themselves to. Always-on DRM is a deal-breaker for me, especially after the fiasco at release that proved there's no guarantee they can keep their servers up.
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Re: Sim city

Post by ACH0225 » Fri May 17, 2013 9:07 pm

DRM has a purpose; preventing piracy. Its' effectiveness is debatable, but its' goal is a legitimate one. As for always on, that is optional(methinks), and they added plenty of servers. I've yet to hear of any complaints after that incident.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

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Re: Sim city

Post by Chairman_Tiel » Fri May 17, 2013 9:53 pm

ACH0225 wrote:DRM has a purpose; preventing piracy. Its' effectiveness is debatable, but its' goal is a legitimate one. As for always on, that is optional(methinks), and they added plenty of servers. I've yet to hear of any complaints after that incident.
When a DRM prevents customers from accessing the game I think it's safe to say it's purpose is rendered null and void, just like the ethics of the company that spawned it.
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Re: Sim city

Post by Tunnelthunder » Fri May 17, 2013 10:16 pm

Tiel wrote:
ACH0225 wrote:DRM has a purpose; preventing piracy. Its' effectiveness is debatable, but its' goal is a legitimate one. As for always on, that is optional(methinks), and they added plenty of servers. I've yet to hear of any complaints after that incident.
When a DRM prevents customers from accessing the game I think it's safe to say it's purpose is rendered null and void, just like the ethics of the company that spawned it.
When did EA have ethics?

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Re: Sim city

Post by Chairman_Tiel » Fri May 17, 2013 10:22 pm

That's the point.
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Re: Sim city

Post by Tunnelthunder » Fri May 17, 2013 10:24 pm

Tiel wrote:That's the point.
Muh. bad.

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Re: Sim city

Post by ACH0225 » Fri May 17, 2013 10:29 pm

We don't have ethics eiter. We also would probably use DRM. Besides, I legit bought Spore and had no problems.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

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Re: Sim city

Post by Chairman_Tiel » Fri May 17, 2013 10:47 pm

Exception, not the rule.

Futurecraft won't have DRM. That'd be stupid.
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Re: Sim city

Post by Iv121 » Sat May 18, 2013 2:24 am

It's a mod anyway so there is nothing to protect. Somehow I feel that this DRM will only make them loose money. Not only the pirates won't buy the game and just move on to another title but also the standard players won't buy the game , maybe out of disappointment, frustration, out of protest or out of fear after the terrible launch news. They should find a better way to do it or they will play the blood price for failure.
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Re: Sim city

Post by ACH0225 » Fri May 24, 2013 4:50 pm

I think I'm gonna get it. Peer pressure anyone?
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
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