FC content pack flan's [UBERTHREADNAUGHT]

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ACH0225
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Re: FC content pack flan's

Post by ACH0225 » Thu Apr 25, 2013 3:56 pm

Prototype wrote:First attempt at a SR rifle:
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Very good.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
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Prototype
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Re: FC content pack flan's

Post by Prototype » Thu Apr 25, 2013 4:15 pm

Tiel wrote:
Iv121 wrote:Well you know my opinion about big player-ran factions - I don't want any. Why do I bring this ? Because you could look at UTN a piece of lore I already made for you and donate, something I won't need within futurecraft so as that is no one's faction I see no reason not to use it, its lore, symbols and ship designs.

...dafuq are you going on about?
I think he's saying tha these factions probably won't actually make into FutureCraft, so there isn't really a reason why we shouldn't use them here.
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Mistake Not... wrote: This isn't rocket science, *!
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Chairman_Tiel
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Re: FC content pack flan's

Post by Chairman_Tiel » Thu Apr 25, 2013 4:38 pm

None of our ships are going to make it into FC, I highly doubt any of our factions will either, at least not the way we envision them now. My whole '3 faction' thing has absolutely nothing to do with what will or won't be in Futurecraft. As I said, it's much easier to condense factions in these little offshoot projects so everyone's well-rounded and the experience is playable than attempting to cater to everyone and ending up with an unbalanced mess, or only restricting oneself to a select few and endure the inevitable moaning.

I mean, seriously, 70% of the factions here are 'generic human empire/trade consortium/republic', give or take an added twist or two...
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Prototype
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Re: FC content pack flan's

Post by Prototype » Thu Apr 25, 2013 4:44 pm

Tiel wrote:None of our ships are going to make it into FC, I highly doubt any of our factions will either, at least not the way we envision them now. My whole '3 faction' thing has absolutely nothing to do with what will or won't be in Futurecraft. As I said, it's much easier to condense factions in these little offshoot projects so everyone's well-rounded and the experience is playable than attempting to cater to everyone and ending up with an unbalanced mess, or only restricting oneself to a select few and endure the inevitable moaning.

I mean, seriously, 70% of the factions here are 'generic human empire/trade consortium/republic', give or take an added twist or two...
I'm only using names of factions, that's pretty much it, it's more of a reference than implementing faction based content.
Basically, all types of "team" guns are going to have the same stats, but I really need a server for proper testing.
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Mistake Not... wrote: This isn't rocket science, *!
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 ҉ 
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Re: FC content pack flan's

Post by  ҉  » Thu Apr 25, 2013 4:56 pm

Guys: All he's doing is trying to name arbitrary teams for the Flan pack. This has little to nothing to do with actual FutureCraft. It isn't really something that needs to be argued about.
;.'.;'::.;:".":;",,;':",;

(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")

Chairman_Tiel
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Re: FC content pack flan's

Post by Chairman_Tiel » Thu Apr 25, 2013 5:08 pm

Last_Jedi_Standing wrote:Guys: All he's doing is trying to name arbitrary teams for the Flan pack. This has little to nothing to do with actual FutureCraft. It isn't really something that needs to be argued about.
You're a bit late with this.
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 ҉ 
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Re: FC content pack flan's

Post by  ҉  » Thu Apr 25, 2013 5:29 pm

Tiel wrote:
Last_Jedi_Standing wrote:Guys: All he's doing is trying to name arbitrary teams for the Flan pack. This has little to nothing to do with actual FutureCraft. It isn't really something that needs to be argued about.
You're a bit late with this.
These things happen. xD
;.'.;'::.;:".":;",,;':",;

(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")

Professor Fenway
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Re: FC content pack flan's

Post by Professor Fenway » Thu Apr 25, 2013 5:54 pm

Fenway is returning to textures to compete with Prototype. He starts with a rifle.

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Re: FC content pack flan's

Post by Prototype » Fri Apr 26, 2013 8:57 am

Professor Fenway wrote:Fenway is returning to textures to compete with Prototype. He starts with a rifle.

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Didn't you make a few 64x64 gun textures a while ago? Because I can use those
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Mistake Not... wrote: This isn't rocket science, *!
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri Apr 26, 2013 9:24 am

NSCD Standard Rifle:
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you can't see trigger and foregrip due to the background
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Mistake Not... wrote: This isn't rocket science, *!
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri Apr 26, 2013 9:40 am

ok, put the NSCD rifle in, though it got a bit distorted when I resized it, but I can fixed that
added the Strigiforme rifle, it looks pretty good in game:
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Slightly distorted NSCD rifle:
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Strigiforme rifle
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I'm working on adding Fenways
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Mistake Not... wrote: This isn't rocket science, *!
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri Apr 26, 2013 11:59 am

N.S.C.D. SMG (only uploading here so I can download to my PC)
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Mistake Not... wrote: This isn't rocket science, *!
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Chairman_Tiel
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Re: FC content pack flan's

Post by Chairman_Tiel » Fri Apr 26, 2013 12:33 pm

You are awesome at this. Seriously.
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Prototype
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Re: FC content pack flan's

Post by Prototype » Fri Apr 26, 2013 12:46 pm

now I'm trying armour, once I get Armour stand working, then I should be able to show it
also fixed distortion on the NSCD Standard Rifle, and got Fenway's gun working
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Mistake Not... wrote: This isn't rocket science, *!
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ACH0225
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Re: FC content pack flan's

Post by ACH0225 » Fri Apr 26, 2013 12:52 pm

Strigiforme armor has red outlines on the core regions(chest) and nowhere else. The head part should have a crimson visor descending to cover the eyes but not the face or neck. It should also be grey black and have lots of flacked lighter grey spots indicating chips from bullets.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
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Image
Image
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