That's a nicety. The fact of the matter is mod makers can't add a few lines of code to the game and suddenly declare that it's theirs; that'd be like painting a dong on the Mona Lisa and saying that it was indubitably created by you. In practically every circumstance the creator of the base on which a modification is made can do what they please with them without any legal repercussions - any argument made in court by a modmaker would not hold water at all. I believe the only reason they invited DrZhark was to get a handle on the code and integrate it more smoothly with Minecraft's, they were under no obligation to do so.Iv121 wrote:Tiel wrote:
Potioncraft? Pistons?
The world of copyright is a realm of treachery. You don't really own anything, even the OS you're running on your computer.
Bring me the Mo' creatures now, the latest is an example of jeb actually asking the creator of that mod to make the horses with him together.
Given the nature of the content (virtual) and the manner in which it was made and the dependencies that make it possible, if these minecraft mod hosts were complete dbags there's very little Proto could do to force them to take the downloads down. He doesn't even have a Creative Commons license on the thing
