i personnaly think there is no use for lone players but cleaning up the trash big nations made
people should work in factorys or citys
or join a nations army
when in a city they are more dependant and its more like sims
but with the danger of bombs dropping on you head
and when in an army wll then you are in a army
this wll make ships better easyer flyable
bigger citys
nicer nations
not as much scrap
sure people can make little groups
or can fly alone in a miner vessel
but that would be more sims-ich
Roleplaying points
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Re: Roleplaying points
Lone wolves have the advantage of not needing supply lines. He carries everything he needs with him, and just steals everything else. Established empires have fleets and defenses, but the fleets can't loot everything, and the defenses need repairs after an attack. It will eventually lead up to some "Mongol" faction of rapid strike, agile raiders taking down empires. The cycle of anarchy goes on and on and on.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Roleplaying points
but when we are talking about mongol raids
we are not talkin about lone wolves
because then they already have to be with i think about 10
so a decent faction
that needs group skills
we are not talkin about lone wolves
because then they already have to be with i think about 10
so a decent faction
that needs group skills
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Re: Roleplaying points
Or just mob regulation. They don't bother each other, they each get what they can grab. No leadership there. To start it, a faction is weakened by war and attacked by one raiding group. The lone wolves who are nearby see it, and start looting. More people come and loot.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
Re: Roleplaying points
Yea but prob the big dogs will be those to come and loot and on the way get rid of you and all the lone puppies couse they are better organized and equipped, maybe building up like all those competitive pro clans in shooters, kicking out bad ppl and stuff. Believe me if you are going to give power to people they will use it and you won't like it ...
They're watching ... 
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"I am forbidden tag" -CvN
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Re: Roleplaying points
Iv121 wrote:Yea but prob the big dogs will be those to come and loot and on the way get rid of you and all the lone puppies

In all seriousness, the game should not be tied to the RP in any way. Let people make their own factions.
That said, I will be in the NeoRoman Empire