Future Earth Roleplay

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Professor Fenway
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Re: Future Earth Roleplay

Post by Professor Fenway » Fri Apr 12, 2013 5:36 pm

Hey Alduin, could you change my color to a darker green? It's hard to see ATM.
BIC:
//Radio Broadcast to Atlantis II//
This is Prime Minister Fenway of the New British Empire. We read you. What's your status? We read your transmission, and given the state of your message, your equipment is not up to standards.

Please send us more information on you.
//END//

[Internal]
A hardened nuclear shelter containing the former Parliament was discovered outside London. After a misunderstanding due to the new government, they have been allowed into a high, but not ruler, of the empire. The shelter is already connected to the Tunnel Network.

The British Channel Tunnel is being excavated in order to provide access to Europe not overseas.

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Alduin
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Re: Future Earth Roleplay

Post by Alduin » Fri Apr 12, 2013 9:43 pm

OOC: later Fenway, been kinda feeling sick and dont wish to do anything with editing pictures

News
____________________________________________________________
The Croatoan Dictatorship has now successfully eliminated all spiders from the northern regions of America
Taco Bell has been eradicated just like McDonald's 5 years ago and Hardee's has taken its place
small racist riots broke out, but were quickly silenced, making everyone happy

Internal Affairs
_____________________________________________________________
New Railgun rifles are being developed to replace the M4A2 or at least help make it less needed due to its price
A new M1911 Handgun anniversary edition has been announced to celebrate 12 Years of TCD rule
Alfredo was declared one of the top 5 TCD food ingredients
It was discovered that some US satellites are still in orbit and capable of taking pretty pictures of where Russia used to be.(can literally only take pictures of Russia)
A new space program Called "Casa" (Croatoan Aeronautics and Space Administration) has been started by the TCD with the intentions of rediscovering how to put a man in space
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blockman42
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Re: Future Earth Roleplay

Post by blockman42 » Fri Apr 12, 2013 11:16 pm

The Cobra Command has been developing mecha technology for several years now in coalition with Japan. The mecha will only be used for "peaceful" purposes.

App sheet:

Faction: Cobra Command
Location/amount: small parts of china and all of Japan
Currency: Yin (about 1.5 Standard)
Population: 500,00
Bio: After years of inner conflict between small advanced mini-factions, Cobra commander united all of the mini-factions to create one large, tech driven society. All of the faction land was united and is ruled over by Cobra commander. This faction is ever expanding its territory and wishes not to interfere with other factions unless provoked. Every 10 years a new commander is appointed by the public.
Race/Races: Human
Technology: 11
Land: 4
Military: 5
Economy: 5
Culture: 5
Max Points:30


Ignore this part for now...
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Units:

Name: GNI-001
Class: heavy mecha
Armament: 2 medium range launchers, 1 HN assault rifle
Defense(armoring):100
Speed(no more than 300):40
Fuel: 75

Name: GNI-002
Class: light mecha
Armerements: 1 medium range launchers, 1 HN assault rifle
Speed: 100
Defence: 75
Fuel: 75

Name:CNT-01
Class: main battle tank
Armerements: 1 RH railgun
Speed: 50
Defence: 50
Fuel: 50

Name: GNC-1
Class: Carrier
Armerements: 4 long range launchers, 4 HF AA turrets
Speed: 200
Defence: 300
Carry capacity: 4 mecha, 10 tanks?
Last edited by blockman42 on Sat Apr 13, 2013 6:22 pm, edited 2 times in total.

Professor Fenway
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Re: Future Earth Roleplay

Post by Professor Fenway » Sat Apr 13, 2013 10:42 am

[Internal]
Laser Beam Networks are being set up in several major cities to beam power across the island. Several functional Nuclear Reactors were found, and will help restore the electric network.

The British Channel Tunnel is close to being excavated. The majority of it is intact, only the entrances were collapsed. Once it is connected to the power network, we will run magnetic trains through it.

A large missile is being constructed. This will launch a small orbital platform, with hardpoints for various systems to be attached at a later date. This was accelerated by the fact that the bunker we found already had this platform built, just not ready to launch.

blockman42
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Re: Future Earth Roleplay

Post by blockman42 » Sat Apr 13, 2013 11:06 am

Professor Fenway wrote:[Internal]
Laser Beam Networks are being set up in several major cities to beam power across the island. Several functional Nuclear Reactors were found, and will help restore the electric network.

The British Channel Tunnel is close to being excavated. The majority of it is intact, only the entrances were collapsed. Once it is connected to the power network, we will run magnetic trains through it.

A large missile is being constructed. This will launch a small orbital platform, with hardpoints for various systems to be attached at a later date. This was accelerated by the fact that the bunker we found already had this platform built, just not ready to launch.

TO: FENWAY FROM: BLOCKMAN

Requesting alience between factions

Professor Fenway
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Re: Future Earth Roleplay

Post by Professor Fenway » Sat Apr 13, 2013 1:16 pm

TO: Blockman FROM: Fenway

Alliance accepted. Perhaps we could exchange our advanced knowledge? We are both technology oriented societies, after all.

Crash Override
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Re: Future Earth Roleplay

Post by Crash Override » Sat Apr 13, 2013 1:56 pm

Faction: United Green Republic
Location/amount(Be reasonable, seeing as you will be just a remnant): South america,Brazil.
Currency(and conversion to standard currency): There is no currency. We trade scrap and usual goods
Population: 40.000
Bio(wanted, but optional)
Brazil was one of the most resourcefull country of the world. When everything was gone to hell,the populaton ran to the woods and learned the ways of the Cacique [Brazilian Shaman] and lived in peace with the natural world. The technology was adapted to the ambiental cause and with that,the new Brazilian people growed as a united society that worked and lived as one with the natural world.

Race/Races(if you dont wish to specify, just put N/A): Human
Technology: 5
Land(gives you extra land to start with/expansion)
Military: 10
Economy:5
Culture(how happy your people are/civilized):10
Max Points(to start with):30

Name: Tilapia [A brazlian Fish]
Class: Fast Scout Boat
Armament(includes aircraft for carriers if that applies): 2 x .30 machine guns
Defense(armoring): Aluminium plating
Speed(no more than 300): 269
Fuel(100 or less)67

Name: Onça [Brazilian Tiger]
Class: Fast jeep
Armament(includes aircraft for carriers if that applies): 1 x .50 turret
Defense(armoring): Normal jeep with "improvised armoring " [solded plates and spikes]
Speed(no more than 300): 256
Fuel(100 or less)78

Name: Caramuru [A brazilian indian legend]
Class: Infantry
Armament(includes aircraft for carriers if that applies): Bows,Swords,long range rifles
Defense(armoring): Nothing
Speed(no more than 300):67
Fuel(100 or less) 12

Name: Beija Flor [a brazilian Bird]
Class: Fast attack copter
Armament(includes aircraft for carriers if that applies): 2 x air to ground .30 MG
Defense(armoring): Metal
Speed(no more than 300): 200
Fuel(100 or less) 57
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."

EMPRAH * BRUVA

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Alduin
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Re: Future Earth Roleplay

Post by Alduin » Sat Apr 13, 2013 4:03 pm

blockman, actually use the point system, then i might accept if you also remove the corvettes because we are not in space, until then your not in
Last edited by Alduin on Sat Apr 13, 2013 4:38 pm, edited 2 times in total.
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Alduin
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Re: Future Earth Roleplay

Post by Alduin » Sat Apr 13, 2013 4:07 pm

oh and lightspeed, according to the point system you have no land, and please reduce speed of jeep and boat
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DeadlyMiddie
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Re: Future Earth Roleplay

Post by DeadlyMiddie » Sat Apr 13, 2013 5:09 pm

Faction: Republic of the Far East.
Location/amount(Be reasonable, seeing as you will be just a remnant): The coastal part of the Russian Far East
Currency(and conversion to standard currency): Dium (2.0 of standard currency)
Population: 28,000,000
Bio(wanted, but optional) The Republic of the Far East was founded when Russian and American refugees decided to cooperate and make a new society after the world went to the wolves. Now it values technology more than anything (Think Brotherhood of Steel), and it's government is a republic. Most people live in underground bunkers, although the surface is habitable. The bunkers are connected via subway, and if the power fails, they can be traversed by petroleum-powered trains. The surface serves the purpose of having outposts, mines, (not the type used for warfare), and the former port city of Vladivostok, which is now the main port and naval base, although the naval base is underground.
Race/Races(if you don't wish to specify, just put N/A): American/Russian
Technology: 8
Land(gives you extra land to start with/expansion) 3
Military: 8
Economy: 6
Culture(how happy your people are/civilized): 5
Max Points(to start with):30

Units:
Spoiler:
Ground weaponry app(needs to be approved)
Name: Viper
Class: IFV
Armament(includes aircraft for carriers if that applies): 1 30mm cannon, 1 TOW missile launcher, 1 infantry squad
Defense(armoring): Reactive armor
Speed(no more than 300): 50
Fuel(100 or less) 58

Name: Mule
Class: Support Vehicle
Armament(includes aircraft for carriers if that applies): 1 .50 cal. machine gun
Defense(armoring): Aluminum plating
Speed(no more than 300): 30
Fuel(100 or less): 90 (with 300 in storage. Its a support vehicle after all.)

Name: Infantry
Class: Infantry
Armament(includes aircraft for carriers if that applies): 3-round burst/semi-auto gauss rifles, 2 frag grenades. Or 1 10mm SMG, and 1 AT-5 Sabre 92mm anti-tank weapon.
Defense(armoring): Carbon-fiber exoskeletons
Speed(no more than 300): 3 (They can also be transported on refitted Mules)
Fuel(100 or less): 10

Name: Bruiser
Class: MBT (Main Battle Tank
Armament(includes aircraft for carriers if that applies): x1 125mm gun firing SABOT, HEDP, or HEAT rounds, and x2 remote controlled .50 cal machine guns.
Defense(armoring): Reactive armor with tungsten underneath.
Speed(no more than 300): 40
Fuel(100 or less) 60.

Name: Cougar
Class: Fighter
Armament(includes aircraft for carriers if that applies): x2 20mm cannons, x3 smart bombs, and x2 AMRAAM
Defense(armoring): Aluminum Plating, chaff, and flares.
Speed(no more than 300): 250
Fuel(100 or less): 70

Name: Dominater
Class: VTOL
Armament(includes aircraft for carriers if that applies): 1 30mm cannon, x8 Air-to-Surface missiles, x2 unguided rocket pods, or x4 torpedos, x2 floating sonar arrays, and x2 Excalibur anti-ship missiles.
Defense(armoring): Aluminum plating, radar scrambler, and flares.
Speed(no more than 300): 150
Fuel(100 or less): 80

Name: Intrepid
Class: Aircraft Carrier
Armament(includes aircraft for carriers if that applies): x5 flak cannons, x5 SAMs, 1 radar, 15 Cougars, and 3 Dominaters.
Defense(armoring): Aluminum plating with a reactive armor bottom (to protect from torpedoes).
Speed(no more than 300): 100
Fuel(100 or less): Nuclear Reactor

Name: Surprise
Class: Fast Attack Boat
Armament(includes aircraft for carriers if that applies): x4 torpedos, x2 Surface-to-Surface missiles, x3 floating sonar arrays, x1 40mm cannon.
Defense(armoring): Aluminum plating
Speed(no more than 300): 110
Fuel(100 or less): 90

Name: Humpback
Class: Tanker
Armament(includes aircraft for carriers if that applies): N/A
Defense(armoring): Aluminum Plating
Speed(no more than 300): 100
Fuel(100 or less): Nuclear Reactor (500 units of regular fuel in storage)

Name: Pilum
Class: Amphibious Assault Ship
Armament(includes aircraft for carriers if that applies): x3 40mm cannons, x10 Surface-to-Surface missiles, x2 Dominaters, x3 infantry battalions.
Defense(armoring): Aluminum plating
Speed(no more than 300): 100
Fuel(100 or less): Nuclear Reactor
Last edited by DeadlyMiddie on Thu Apr 18, 2013 8:23 am, edited 6 times in total.
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joykler
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Re: Future Earth Roleplay

Post by joykler » Sat Apr 13, 2013 5:10 pm

////message from atlantis II////////

new british empire
we cant directly send messages our communications were connected with cables that people have stolen
the grounbased outposts dont respond anymore
we can only send emergency broadcasts

our status is safe we are hard to reach thanks to harsh weather
we are rebuilding and our commications are better already

we have enough food and energy
the submerged parts of our installation are not reacable until we have more energy
for this we are rebuilding the geothermal installation

some of the people living there have made contact with us this is hard and uses the energy needed for life support
we have people trapped at diffrent heights even in a base at the core we havent heard from them they are probably fried

if you contact any of our outposts
please tell them to start protocol c13 to reconnect the web of intelligence

atlanis II
______________________________
internal affairs
building:radio tower, mining base
rebuilding:geothermal installation , core elavator = a 10 person elavator that almost goes thru the center of the earth to come back on the other side
connected levels:
main installation height 0 sea lvl
aqua bio lab - 40 below sea lvl
geothermal installation - 100 below sea lvl



connected outposts: bermuda triangle outpost connected 3 survivers 1 mech 1 boat

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Re: Future Earth Roleplay

Post by Alduin » Sat Apr 13, 2013 5:18 pm

airsoft, accepted and i encourage you to transfer all your information to the wiki for this roleplay, link can be found on main roleplay page
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blockman42
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Re: Future Earth Roleplay

Post by blockman42 » Sat Apr 13, 2013 5:56 pm

Alduin wrote:blockman, actually use the point system, then i might accept if you also remove the corvettes because we are not in space, until then your not in
Sheet updated

@fenway

good to hear, I can trade you our mecha and clean energy tech for some resources.

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Re: Future Earth Roleplay

Post by Alduin » Sat Apr 13, 2013 6:00 pm

Internal Affairs
___________________________________________________
Old Satellites reactivated by CASA have found movement on the far eastern part of Russia, could be a possible civilization
Old stash of Rockets were found that were brought when part of the Florida military retreated to TCD over 12.5 years ago
Rockets being examined to find out how they sustained life temporarily in space
Launch pad being build in southern TCD
Railgun Rifle research has made progress with a new "clip" system of reloading.
oldest man alive in TCD turns 115 and pretty healthy still
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Alduin
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Re: Future Earth Roleplay

Post by Alduin » Sat Apr 13, 2013 6:02 pm

blockman42 wrote:
Alduin wrote:blockman, actually use the point system, then i might accept if you also remove the corvettes because we are not in space, until then your not in
Sheet updated

@fenway

good to hear, I can trade you our mecha and clean energy tech for some resources.
Blockman, get out of this roleplay, you continue to ignore rules. consider this your "kick"
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