Shinobi RPG

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Chairman_Tiel
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Shinobi RPG

Post by Chairman_Tiel » Fri Mar 01, 2013 9:16 pm

TABLE FOR STATISTICS OF PLAYERS

[gspreadsheet]https://docs.google.com/spreadsheet/pub?key=0AgZElp05dNG1dGJLQnJLelNkRWdRZVJTb1Y5aEJWOHc&single=true&gid=0&output=html&widget=true[/gspreadsheet]


Just a change of pace from our typical RPs, this one will have a medieval, feudalistic setting. The best comparison would be Naruto, and a lot of stuff will be drawn from that series.

Image

Above is the playing area for this roleplay. I realize it's a lot to take in, so allow me to explain.

On Gaea (Earth), there are six proud nations living together, though it is a tenuous peace - subterfuge is common as each country constantly re-assesses their neighbor's powers with their militaries - the shinobi. Ninja by any other name, these men and women are masters of 'chakra' (magic), a type of energy generated by mankind's bodies that can be manipulated to cast 'ninjutsu' (spells) via sequences of handsigns and the expelling of a certain amount of chakra. Measuring of the amount exerted is of absolute importance - too much or too little can cause a jutsu to fail, and overdrawing the body's reserves of chakra almost always kills the shinobi performing it. Ninja are drilled through their youth to obtain control of the energy, to the point where mature shinobi can easily kill lesser men with a single touch of the finger should they focus their chakra there.

As a result, shinobi form the backbone of all standing armies on the planet, and are based in the five Hidden Ninja villages within each territory. Kages, the leaders of these villages, share a feudal relationship with the Lords of the five Ninja Nations - while they are free to seek their own agendas, it is expected that they will provide ninja for missions when commanded. In times of peace, the villages operate on a mercanic nature, taking on jobs within their respective provinces in return for payment that goes towards maintaining each village and training new generations of shinobi within them.


Villages

The villages are:

Waves -- Situated on a plateau overlooking the land they protect, the shinobi here specialize in water-based jutsu techniques.
Clans:
Attentus - Special Jutsu: Observation Technique (enhances vision tenfold for efficient reconnaisance, basic mimicry of enemy jutsu)
Unda - Special Jutsu: Mammoth Tide (Calls forth a massive torrent of water to overwhelm foes, though must be near a source to utilize effectively)

Dawn -- The ninja of Dawn fortify themselves in a massive fortress overlooking the Land of Sunset's beaches, where they train their blend of signature Taijutsu (physical combat) and water-oriented ninjutsu.
Clans:
Obex - Special Jutsu: Hagori Wall (summons a defensive barrier from the depths of the soil)
Pugnus - Special Jutsu: Chakra Fist (passive, members of Pugnus clan exhibit increased mastery of their chakra within their hands, bolstering their taijutsu)

Leaves -- Leaf shinobi dwell within a developed village cloaked with surrounding forests, an ironic environment for their lethal fire-based jutsu.
Clans:
Ardor - Special Jutsu: Dragon's Breath (conjures flames from the caster's very lungs using chakra)
Vis - Special Jutsu: Nature Mastery (Utilizes elements of nature to attack a foe. Bugs, birds, what's controlled depends on the caster's skill level)

Sand -- Little more than a glorified pit in the shifting desert, ninja here practice the art of sand manipulation.
Clans:
Calx - Special Jutsu: Terra Missile (propels a chunk of rock at the opponent)
Sol - Special Jutsu: Light Beam (focuses chakra into a tangible yellow beam composed of absorbed solar rays)

Rain -- Rain village ninja train in the art of electricity and ice jutsu within a swampy town constantly assailed by thunderstorms.
Clans:
Glacies - Special Jutsu: Ice Form (forms a protective layer of hardened ice around the caster's skin)
Incussus - Special Jutsu: Electric Strike (converts chakra into a ball of pure electricity in the caster's hand for combat)

Special Jutsus are a clan's unique trait, when you choose one that will be the first jutsu you have under your belt from the beginning. Be wary, though, as some of these will prove risky at lower levels. In addition to these jutsus, the shinobi have access to a variety of gear respecting the age and time:


Items
All of these can be bought whenever your character is within a Town, Port, or Village by specifying in your post the action of going to a store and the amount of items you wish to purchase.

Image

The Kunai Knife (left) is the goto weapon for most ninja, servicing as a thrown projectile as well as a melee weapon. It is, however, fairly costly, at least compared to the Shuriken (right), which while being poor in hand-to-hand combat excels when thrown in large amounts at enemies. It's recommended you take at least a handful of each on each mission.

Image

The Katana is a closerange weapon designed to cleave through ninja armor, though the weapon itself can be destroyed easily if not handled carefully. An awkward cut can easily end the sword's life fairly quickly.

Image

Ninja Food Pills are stimulants, that is, while they will restore health and chakra near-instantaneously, the effects of eating them will probably show up in the next 'day'. Therefore it's probably wise to reserve them for dire situations.

Kunai: 90 Denar
Shuriken: 10 Denar
Katana: 210 Denar
Food Pill: 60 Denar

Unique weapons and potions may be found at shops in towns as the RP progresses, so be sure to check them out.

How this is going to work

After you formulate your character, you will have a total of 3 posts to make per real life day, as that constitutes one day of roleplay-time. The post you make will essentially specify what the heck you did, and if it's within reason I'll respond to it with the outcome in the cliche DnD style.

For example:
Random Guy wrote: I go to the town leader's building and look at the missions board
GM wrote: You see three postings on the wall.

D-Rank -- Walk a woman's dog. Reward: 40 Denar

D-Rank -- Trim a man's grass. Reward: 20 Denar

C-Rank -- Take care of a group of thugs in the local tavern. Reward: 140 Denar
Random Guy wrote: I take the C-Rank posting off the wall and go to the tavern.
GM wrote: You enter the tavern and see a group of ruffians roughing up an old man. Their clothes are ragged, but they appear to be wielding knives. What do you do?
Random Guy wrote: I use my taijutsu to take them down.
GM wrote: After a few punches, they are knocked unconcious. You did, however, manage to take a knife to the knee, taking away 30 HP. You are awarded 140 Denar. You cannot make anymore turns today.
Random Guy wrote: But that's bull. I'm level 10!
GM wrote: *ignore*
Something also worth noting: When you travel somewhere, specify. I've gone out of my way to create a map, just tell me where you're walking to, otherwise I'll start acting like a dumbarse and pretend I don't know what you're talking about. Are you swimming across the ocean, or are you walking across the Great Bridge of Fenway? This kind of stuff is important, y'know.

In addition, you may at times find yourself at a lack of health. Everyone starts at 100, then 200 at Chunin, and finally 400 at Jonin. If you lose health, just go to a city and say you're going to the hospital in a post. The medical ninjas will patch you up right away for minimal cost. If you go to 0 health without healing, well, you are dead. I might end up resurrecting you to fight on the 'bad guys' team, but don't count on it.

Missions

The missions I give you depend on your Skill level. There are three, Genin, Chunin, and Jonin. Genin is a wet-behind-the-ears ninja who's just graduated the academy. As time progresses, though, you'll become a Chunin, a journeyman ninja who has access to C and B rank missions. After you've taken enough of those, eventually you'll become a Jonin, an elite ninja tackling A and S rank missions singlehandedly. It's not something that's judged by EXP or any of that nonsense; can't keep track of that, you just advance in rank after taking a few missions and participating in a few battles, at which point your jutsu gets stronger and you can get more favorable results from the job board, such as...

D- Rank Missions: Involve menial labor, basically petty work. Your skills will improve, albeit slowly.

C- Rank Missions: Usually relegated to Chunin, C-Rank missions involve actual combat such as killing wild raging beasts or taking care of gangs and criminals.

B- Rank Missions: The infamous 'escort' subtype. Need I say more? Probably. B- Rank missions, while comprising of escorting in peacetime, also makes up most war-related duties on the battlefield.

A- Rank Missions: Only Jonin can take these. They involve tricky maneuvering and advanced combat unsuitable for anyone not of the rank.

S- Rank Missions: The most deadly missions for only the most elite of the ninja. Assassinations, Massacres, anything a nation wants swept under its rug falls under this.

Character

Naturally, you are a shinobi, starting out as a genin. Here's the application process, post it below in the thread with the information filled out:

Code: Select all

[b]Name:[/b] (First name, then clan name. You can choose from them under 'Villages' above.)

[b]Favored Weapon:[/b] (You'll start with this, nothing outlandish please)

[b]Backstory:[/b] (Self-explanatory, doesn't have to be too fancy.)

[b]Theme song:[/b] (This is required, believe it or not. Just pick a piece of music that best describes your character's personality)
Also, if you wish to start in a specific town say so within the application, otherwise you start within the Ninja Village your clan resides in.

Example:

Name: Tiel Attentus

Favored Weapon: Katana

Backstory: Tiel went to the academy and graduated. Now he is a genin ready to serve his village.

Theme song:

Oh, one last thing

I am the gamemaster, but I will participate in the RP just like everyone else. In addition, I will sometimes serve up 'general announcements' that everyone, regardless of their location, will know about. These will include things like two Ninja Villages going to war, casualty reports, that sort of thing. Also, a A GREAT DEAL of gameplay concepts were drawn from the anime Naruto, and I recognize that. But please don't come running calling me unoriginal, all of this was typed up over a period of four hours and I did change up quite a few things.

As for the rules:
  1. No being a hyperlite. Don't make up stuff that doesn't fit the RP's theme.
  • This is very much a dictatorship. What I say, goes. Question me over PMs, not in the thread.
  • No offtopic in thread. Period. No OOC or any of that, if a need is felt then I will make a separate thread for not-directly-relevant discussion.
  • And just to be cliche, have fun! I'll do my best to keep it entertaining, feel free to offer up suggestions via PMs.
Last edited by Chairman_Tiel on Fri Mar 15, 2013 9:03 am, edited 3 times in total.
Reason: Added medical ninjas and how to find clan name (hint: Go under Villages and choose one from one of them); updated maps, added starting info.
[spoiler]Image[/spoiler]

Vinyl
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Re: Shinobi RPG

Post by Vinyl » Fri Mar 01, 2013 9:37 pm

Name: Isis Gaisindo, Ardor

Favored Weapon: Scythe

Backstory: Coming from a now destroyed village, Isis decided to attend the academy as a way of not making her inevitable death vain. She never graduated and was deemed unable to ever become a true ninja, and thus dropped out.

Theme song:
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Shinobi RPG

Post by Chairman_Tiel » Fri Mar 01, 2013 9:42 pm

Alright, accepted. Did it perfectly, too, have to say I'm impressed. You currently have 3 turns, 100 HP, and a rusty farming scythe.
[spoiler]Image[/spoiler]

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Re: Shinobi RPG

Post by Vinyl » Fri Mar 01, 2013 9:45 pm

I run along the rooftops, searching vigilantly for something to do besides scare those unsuspecting.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Shinobi RPG

Post by Chairman_Tiel » Fri Mar 01, 2013 9:48 pm

Vinyl Scratch wrote:I run along the rooftops, searching vigilantly for something to do besides scare those unsuspecting.
You see a group of people below, gathering around a market stall. In the distance, you hear "free food!" carrying over the wind's sharp whistle. As you pan your head, you also notice a shady figure beckoning for you to come at the next chimney. What do you do?
[spoiler]Image[/spoiler]

Vinyl
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Re: Shinobi RPG

Post by Vinyl » Fri Mar 01, 2013 9:56 pm

Stomach rumbling from not having anything to eat yet today, I decide to jump down to the streets and see what all this food buisness is about, pretending I never saw whoever was standing by that chimney. I quickly thought to myself "Although something exciting might have come from it, I never stopped being hungry," then engage in a argument with myself over what the more fruitful course of action would have been, oblivious to the nearby people who have started staring at the crazy lady talking to herself.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Shinobi RPG

Post by Chairman_Tiel » Fri Mar 01, 2013 10:03 pm

Vinyl Scratch wrote:Stomach rumbling from not having anything to eat yet today, I decide to jump down to the streets and see what all this food buisness is about, pretending I never saw whoever was standing by that chimney. I quickly thought to myself "Although something exciting might have come from it, I never stopped being hungry," then engage in a argument with myself over what the more fruitful course of action would have been, oblivious to the nearby people who have started staring at the crazy lady talking to herself.
You feel a heavy hand clap down on your right shoulder. When you look up, you see the face of an uneasy-looking man looking down on you. In his palm lies a piece of bread emanating a visible aroma; he appears to be offering it to you. Before you can grab it, however, you hear a lady scream behind you, the murmurs slowly erupting into screams of terror. You spin around on your heel, and see a man-sized wolf tearing chunks out of the pedestrians. In the background, you see the strange man from before looking down at the scene with a smile on his face. Your scythe is still in reaching distance, but you don't know if it'd even slow the monster down. Do you a) pull out the weapon and fight the beast, b) look around for alternatives, or c) run away?
[spoiler]Image[/spoiler]

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Post by Vinyl » Fri Mar 01, 2013 10:15 pm

Panic surging, my thoughts become uneasy, and start to lack in the ability to perform the calculations necessary to formulate more than two very simple plans. The loss of ability disallows me to find a sensible reason to go with plan A, try to fight it, so I immediately go for plan D, run. So I quickly try to scramble back to the relative safety of the rooftops, where there will not be as much obstructions so I may run away faster, and fail. Panic almost in full swing, I take off down the street, hoping no one will be stupid enough to get in my way.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Shinobi RPG

Post by Tunnelthunder » Fri Mar 01, 2013 10:21 pm

Name: Cuniculus de Obex

Favored Weapon: kusari

Backstory: Cuniculus has been training his whole life to be a ninja. Though, he has great potential in being a ninja he lacked dive in his studies and isn't as prepared mentally as he should be.

Theme song:(dear god this took forever.)

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Re: Shinobi RPG

Post by ACH0225 » Fri Mar 01, 2013 11:51 pm

Name- Cyril Jeduu

Favored weapon- Gladius
Spoiler:
Am I allowed to use non-Japanese weapons? Image
Backstory- Born and raised in the unexplored lands to the north, Cyril has a different accent and cultural knowledge than most others. He has come to the Village of the Leaves to try and become a better Ninja, so he could return home and instruct the future generation of his home village, so they can one day become a great nation.

No music.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

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Re: Shinobi RPG

Post by Avenger_7 » Sat Mar 02, 2013 12:36 am

So if I were to do this, could I theoretically claim an Eternal Mangekyō as a weapon?

I want Ameratsu...
Image

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Re: Shinobi RPG

Post by Ivan2006 » Sat Mar 02, 2013 2:00 am

I won´t play here, but... mission ranks for missions on sheets of paper on a wall?
Sounds like Pokemon Mystery Dungeon to me...
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

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Re: Shinobi RPG

Post by Professor Fenway » Sat Mar 02, 2013 5:32 am

Hmm...

I guess I will participate. Seems pretty interesting.

Name: Asj Attentus

Favored Weapon: Tachi (Predated the Katana, different forging style)

Backstory: Asj grew up in a family whom metalworking was their trade. He was always incredibly calculating, and easily surpassed his Father's metalworking skills. It was at his fathers suggestion that he join the Academy due to his skills. His Tachi is made by himself, and given time and materials, he could easily make more. It is doubtful he will, though. Rumors are spreading...

Theme Song:

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Re: Shinobi RPG

Post by ACH0225 » Sat Mar 02, 2013 9:13 am

Cyril is walking through the Leaf Village streets. He goes to the Missions board to look for a mission.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

Chairman_Tiel
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Re: Shinobi RPG

Post by Chairman_Tiel » Sat Mar 02, 2013 9:27 am

Tunnelthunder wrote:Name: Cuniculus de Obex

Favored Weapon: kusari

Backstory: Cuniculus has been training his whole life to be a ninja. Though, he has great potential in being a ninja he lacked dive in his studies and isn't as prepared mentally as he should be.

Theme song:(dear god this took forever.)
Professor Fenway wrote:Hmm...

I guess I will participate. Seems pretty interesting.

Name: Asj Attentus

Favored Weapon: Tachi (Predated the Katana, different forging style)

Backstory: Asj grew up in a family whom metalworking was their trade. He was always incredibly calculating, and easily surpassed his Father's metalworking skills. It was at his fathers suggestion that he join the Academy due to his skills. His Tachi is made by himself, and given time and materials, he could easily make more. It is doubtful he will, though. Rumors are spreading...

Theme Song:
Both accepted. Each of you are genin with 100 HP and have three turns remaining. I assume you're already familiar with the special jutsus associated with your clans, so I won't mention them. Also, note your weapons - they are not at 100% strength, either dull or rusted. Might be wise to visit a shop to fix them up.
ACH0225 wrote:Name- Cyril Jeduu

Favored weapon- Gladius
Spoiler:
Am I allowed to use non-Japanese weapons? Image
Backstory- Born and raised in the unexplored lands to the north, Cyril has a different accent and cultural knowledge than most others. He has come to the Village of the Leaves to try and become a better Ninja, so he could return home and instruct the future generation of his home village, so they can one day become a great nation.

No music.
*sigh*. Fair enough, but I'm going to need some information about your clan's special jutsu, if any. You're in the Leaf Village and have 100 HP, 3 turns, and a sharpened Gladius.
Avenger_7 wrote:So if I were to do this, could I theoretically claim an Eternal Mangekyō as a weapon?

I want Ameratsu...
I haven't gotten very far in Shipuuden yet, but if the Mangenkyo is still an eye-based technique then no. Sharingan doesn't even exist in this universe, the closest thing to it would be the Attentus's jutsu which is sorta a combination of Byakugan and Sharingan, though technically weaker than both. Amerasu would also be offlimits as a result, though the Dragon's Breath jutsu is pretty similar.

That also brings up an interesting prospect. Could players create their own jutsu by studying at a town's library? That way stuff like Rasengan can find its way in here, abeit as effective as a squirt gun at lower levels. Will have to think about implementing that.
Vinyl Scratch wrote:Panic surging, my thoughts become uneasy, and start to lack in the ability to perform the calculations necessary to formulate more than two very simple plans. The loss of ability disallows me to find a sensible reason to go with plan A, try to fight it, so I immediately go for plan D, run. So I quickly try to scramble back to the relative safety of the rooftops, where there will not be as much obstructions so I may run away faster, and fail. Panic almost in full swing, I take off down the street, hoping no one will be stupid enough to get in my way.
Fortunately, everyone else is similarly avoiding the rampaging beast and you manage to sprint to safety within a sturdy ramen shop. You have three turns left.

On a final note, I'll be available until 3 PM CST today, have to catch a flight. So don't be surprised if your posts after that time don't get responses until tomorrow.
[spoiler]Image[/spoiler]

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