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Re: THE FutureCraft Creative Server

Posted: Fri Apr 05, 2013 1:26 pm
by Shadowcatbot
I blame the government of Bukkitlandia

Re: THE FutureCraft Creative Server

Posted: Fri Apr 05, 2013 1:40 pm
by Avenger_7
As of 5:14 AM yesterday, a beta build has been promoted. Server is now 1.5.1 compatible.

Re: THE FutureCraft Creative Server

Posted: Tue Apr 09, 2013 8:21 am
by Tau
Anyone else having connection issues?

Re: THE FutureCraft Creative Server

Posted: Tue Apr 09, 2013 11:59 am
by Avenger_7
Should be working now.

Re: THE FutureCraft Creative Server

Posted: Wed Apr 10, 2013 6:58 am
by Error
Do we have a new gate/warp to FV2? I can't bloody find it.

Re: THE FutureCraft Creative Server

Posted: Wed Apr 10, 2013 9:12 am
by blockman42
Commander Error wrote:Do we have a new gate/warp to FV2? I can't bloody find it.
Vinyl Destroyed the portal to FV1, but we do have a warp to it.

Re: THE FutureCraft Creative Server

Posted: Wed Apr 10, 2013 12:14 pm
by Error
/warp Futureville? or what?

Re: THE FutureCraft Creative Server

Posted: Wed Apr 10, 2013 8:10 pm
by blockman42
Commander Error wrote:/warp Futureville? or what?
/warp NFV

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 5:37 am
by Tell
blockman42 wrote:
Commander Error wrote:/warp Futureville? or what?
/warp NFV
Says I don't have access to that command.

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 8:23 am
by blockman42
Tell wrote:
blockman42 wrote:
Commander Error wrote:/warp Futureville? or what?
/warp NFV
Says I don't have access to that command.
I could just bring you to the city if your on

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 12:52 pm
by joykler
is it possible to import builds from singleplayer some way
then i can import some of my ships
and my computer

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 4:21 pm
by Avenger_7
It's an enormous pain in the ass. I'm going to have to say no-go on that.

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 4:23 pm
by Chairman_Tiel
Yes, using FTP to transfer .schematic files to a directory on the server. What a chore...

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 5:48 pm
by Avenger_7
Actually, he has to make them with WorldEdit via a local bukkit server or they won't work. Otherwise, I have to download the whole world (and it's pretty damn big) and put them in with MCEdit. That'll take a solid 6 hours at least.

Re: THE FutureCraft Creative Server

Posted: Thu Apr 11, 2013 5:55 pm
by Chairman_Tiel
Actually, you can use single player commands and //schematic save mcedit <name> and then you just put the file that produces in Worldedit/schematics/