THE FutureCraft Creative Server
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- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
I blame the government of Bukkitlandia
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
Re: THE FutureCraft Creative Server
As of 5:14 AM yesterday, a beta build has been promoted. Server is now 1.5.1 compatible.
- Tau
- Admin
- Posts:750
- Joined:Mon Dec 10, 2012 9:58 am
- Affiliation:Futureville Mafia
- IGN:TehPwnzor7306
- Location:Ancapistan
Re: THE FutureCraft Creative Server
Anyone else having connection issues?
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
Re: THE FutureCraft Creative Server
Should be working now.
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- Lieutenant
- Posts:478
- Joined:Thu Dec 06, 2012 8:04 pm
- Affiliation:Voxel Co.
- IGN:Blockman42
- Location:Holocene
Re: THE FutureCraft Creative Server
Vinyl Destroyed the portal to FV1, but we do have a warp to it.Commander Error wrote:Do we have a new gate/warp to FV2? I can't bloody find it.
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- Lieutenant
- Posts:478
- Joined:Thu Dec 06, 2012 8:04 pm
- Affiliation:Voxel Co.
- IGN:Blockman42
- Location:Holocene
Re: THE FutureCraft Creative Server
/warp NFVCommander Error wrote:/warp Futureville? or what?
Re: THE FutureCraft Creative Server
Says I don't have access to that command.blockman42 wrote:/warp NFVCommander Error wrote:/warp Futureville? or what?
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- Lieutenant
- Posts:478
- Joined:Thu Dec 06, 2012 8:04 pm
- Affiliation:Voxel Co.
- IGN:Blockman42
- Location:Holocene
Re: THE FutureCraft Creative Server
I could just bring you to the city if your onTell wrote:Says I don't have access to that command.blockman42 wrote:/warp NFVCommander Error wrote:/warp Futureville? or what?
Re: THE FutureCraft Creative Server
is it possible to import builds from singleplayer some way
then i can import some of my ships
and my computer
then i can import some of my ships
and my computer
Re: THE FutureCraft Creative Server
It's an enormous pain in the ass. I'm going to have to say no-go on that.
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- Rear Admiral
- Posts:1890
- Joined:Sat Dec 01, 2012 9:39 am
- Affiliation:GLORIOUS REPUBLIC
Re: THE FutureCraft Creative Server
Yes, using FTP to transfer .schematic files to a directory on the server. What a chore...
Re: THE FutureCraft Creative Server
Actually, he has to make them with WorldEdit via a local bukkit server or they won't work. Otherwise, I have to download the whole world (and it's pretty damn big) and put them in with MCEdit. That'll take a solid 6 hours at least.
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- Rear Admiral
- Posts:1890
- Joined:Sat Dec 01, 2012 9:39 am
- Affiliation:GLORIOUS REPUBLIC
Re: THE FutureCraft Creative Server
Actually, you can use single player commands and //schematic save mcedit <name> and then you just put the file that produces in Worldedit/schematics/