FC official server

Anything about the game. Maps, mods, servers, etc.
ACH0225
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Re: FC official server

Post by ACH0225 » Sun Mar 08, 2015 3:58 pm

prototype wrote:Well I can save everyone's playerdata and items so I guess so, it's just the physically built things to save.

EDIT: fucking hell it worked, we have the exact same world. Only when I go to spawn all I see is this...

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KEEP IT! KEEP THE DOOMSPHERE!
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Prototype
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Re: FC official server

Post by Prototype » Sun Mar 08, 2015 4:00 pm

Vinyl wrote:So which mod adds giant meteors.
I don't even know.

Also, you can get on the server using the testing pack: http://www.technicpack.net/modpack/futu ... ack.600020

Right now I'm using multiverse to install a copy of the old world so we can transfer over all the towns and stuff, some help would be appreciated.
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Mistake Not... wrote: This isn't rocket science, *!
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Loggerc4
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Re: FC official server

Post by Loggerc4 » Sun Mar 08, 2015 4:13 pm

AE2 (Applied energistics 2) adds the meteors.. :P

Hope to hell others spawn around so players can actually get the chest inside. the chests have stuff to build machines.

Also, ryanmonkills claims server isn't up. His forums account seems to not be working.
'Tis not th'y 'monstrosity' you speak of, 'tis SCIENCE!!

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Re: FC official server

Post by Prototype » Sun Mar 08, 2015 4:25 pm

THe server isn't up, I'm currently changing things.
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Mistake Not... wrote: This isn't rocket science, *!
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Prototype
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Re: FC official server

Post by Prototype » Sun Mar 08, 2015 4:30 pm

So I loaded up the old world...


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Too much freedom, we need to rebuild
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Mistake Not... wrote: This isn't rocket science, *!
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Vinyl
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Re: FC official server

Post by Vinyl » Sun Mar 08, 2015 4:36 pm

At least they aren't beehives or something.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: FC official server

Post by Prototype » Sun Mar 08, 2015 4:38 pm

Well this does mean we have to rebuild absolutely everything
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Mistake Not... wrote: This isn't rocket science, *!
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Re: FC official server

Post by Loggerc4 » Sun Mar 08, 2015 4:39 pm

Well then, I just spawned in for half a second before I crashed and there is tons of jap boxes underwater.. xD

Anyways, may I help build if trusty enough?


-Ryan wants to build too..
'Tis not th'y 'monstrosity' you speak of, 'tis SCIENCE!!

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Re: FC official server

Post by Tell » Sun Mar 08, 2015 4:48 pm

I am joining
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Iv121
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Re: FC official server

Post by Iv121 » Sun Mar 08, 2015 11:58 pm

What the hell did you do with your ids proto ?
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Re: FC official server

Post by Prototype » Mon Mar 09, 2015 2:59 am

Iv121 wrote:What the hell did you do with your ids proto ?
Tried to load two different worlds that were made with two different mod packs onto the same server, hilarity ensued.
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Re: FC official server

Post by Iv121 » Mon Mar 09, 2015 5:14 am

Well its not that bad, try to reshuffle the IDs completley so that you start to walk on cakes with red matter bombs as flowers.
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Re: FC official server

Post by Prototype » Mon Mar 09, 2015 5:25 am

Iv121 wrote:Well its not that bad, try to reshuffle the IDs completley so that you start to walk on cakes with red matter bombs as flowers.
Afraid that's not possible. There's no manual option anymore, forge does it all automatically. And frankly I'd rather rebuild that reassign IDs for every single item.

Also no red matter. ICBM is kill.
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Iv121
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Re: FC official server

Post by Iv121 » Mon Mar 09, 2015 6:04 am

Well ofc it is, its freaking weaps of mass destruction !
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Re: FC official server

Post by ACH0225 » Mon Mar 09, 2015 6:19 am

Iv121 wrote:Well ofc it is, its freaking weaps of mass destruction !
No, the mod is kill. As in, mod is ded.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
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