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What next.

Posted: Sat Jan 11, 2014 5:31 pm
by Tell
So were here, now what?

Re: What next.

Posted: Sat Jan 11, 2014 5:34 pm
by Error
Carry on as reasonably normal. The new DEV Team
(cma, Tau, Iv, myself, and a few others who I cannot remember at the moment)
revamp and begin work on FutureCraft.

And try not to be a massive troll, please.

Re: What next.

Posted: Sat Jan 11, 2014 5:34 pm
by Archduke Daynel, PhD
Now, we continue with whatever we were doing on the old forum.
I guess.

Re: What next.

Posted: Sat Jan 11, 2014 11:15 pm
by CMA
Commander Error wrote:Carry on as reasonably normal. The new DEV Team
(cma, Tau, Iv, myself, and a few others who I cannot remember at the moment)
revamp and begin work on FutureCraft.

And try not to be a massive troll, please.
Pretty much this, although it's most likely going to be a while before we do any actual work.

Re: What next.

Posted: Sat Jan 11, 2014 11:35 pm
by TinkerPox
Commander Error wrote:Carry on as reasonably normal. The new DEV Team
(cma, Tau, Iv, myself, and a few others who I cannot remember at the moment)
revamp and begin work on FutureCraft.

And try not to be a massive troll, please.
^TinkerPox......

Re: What next.

Posted: Wed Jan 15, 2014 5:00 pm
by Avenger_7
So who's still active, exactly? Also, have you thought of asking Reddit for experienced Minecraft super-modders to help?

Re: What next.

Posted: Wed Jan 15, 2014 5:03 pm
by Chairman_Tiel
Avenger_7 wrote:So who's still active, exactly? Also, have you thought of asking Reddit for experienced Minecraft super-modders to help?
I'd doubt the validity of any that'd actually be willing to hop in this, to be honest.

Re: What next.

Posted: Wed Jan 15, 2014 6:06 pm
by Keon
I'd shy away from asking for modders. Maybe if we showed some progress in the MC forurm, we'd get more help.

Re: What next.

Posted: Wed Jan 15, 2014 7:27 pm
by CMA
Keon wrote:I'd shy away from asking for modders. Maybe if we showed some progress in the MC forurm, we'd get more help.
This, the last thing we need is more publicity. Also, I hate reddit with a burning passion, but that's secondary.

Re: What next.

Posted: Thu Jan 16, 2014 12:09 am
by Iv121
What cma are you ashamed of our mod's state ? More ppl knowing of us is fine , I just doubt it is possible for us to reach more people than we did already in ou current state

Re: What next.

Posted: Thu Jan 16, 2014 6:59 am
by Chairman_Tiel
Iv121 wrote:What cma are you ashamed of our mod's state ? More ppl knowing of us is fine , I just doubt it is possible for us to reach more people than we did already in ou current state
Because we want Futurecraft to be associated with a prospering, indev mod; not the dying hulk it currently is (things are looking up, tho).

Re: What next.

Posted: Thu Jan 16, 2014 9:05 am
by Keon
^

Programmers tend to not jump on board disorganized heaps of dung. But if we were to say, put out a little mod that has some basic flan-like entities, we might be good to go public again.

Re: What next.

Posted: Thu Jan 16, 2014 10:00 am
by fr0stbyte124
Are the details for this grand restructuring written down somewhere? I have no idea what all was discussed.

Re: What next.

Posted: Thu Jan 16, 2014 11:19 am
by Iv121
Yea and you prob won't be blown away: [EDIT: Retracted by Iv, just to avoid greifing by some strangers, other than that ANY member of the community is welcome to contribute, link over at skype and via PMs]

Re: What next.

Posted: Thu Jan 16, 2014 11:22 am
by Chairman_Tiel
[retracted]