Texturing Fever This Week

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TinkerPox
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Re: Texturing Fever This Week

Post by TinkerPox » Fri Jul 17, 2015 6:21 pm

I don`t even know how it got THIS far off-course...No way I can steer it back now anyways.

Vinyl
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Re: Texturing Fever This Week

Post by Vinyl » Fri Jul 17, 2015 6:21 pm

I can't really tell what's custom, I only really noticed which ones you didn't make.
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Re: Texturing Fever This Week

Post by TinkerPox » Sat Jul 18, 2015 5:24 am

Vinczhechov wrote:I can't really tell what's custom, I only really noticed which ones you didn't make.
I`m constantly updating the pack, the link doesn`t change though. I only make textures as I need/want to use a certain one. All the armors except leather have model textures. Also pumpkins when used as helmets have a HUD also have a transparent visor.
Spoiler:
Image
Image

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Re: Texturing Fever This Week

Post by Saravanth » Sat Jul 18, 2015 6:20 am

Looking nice
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Re: Texturing Fever This Week

Post by Vinyl » Sat Jul 18, 2015 3:46 pm

An oblong motion tracker is basically useless.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Texturing Fever This Week

Post by TinkerPox » Sat Jul 18, 2015 5:13 pm

Vinczhechov wrote:An oblong motion tracker is basically useless.
No, it`s circular. My computer just compresses it to fit my screen.

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Re: Texturing Fever This Week

Post by Vinyl » Sat Jul 18, 2015 5:24 pm

Sounds like a personal problem.
cats wrote:I literally cannot be wrong about this fictional universe

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