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Vinyl's SFM Adventure

Posted: Tue May 20, 2014 10:20 pm
by Vinyl
So I was bored, yeah? And I have Source Filmmaker, yeah? So I decided to start using it. This is the first thing I made, gaze upon its hideous glory.
Spoiler:
Image

Re: Vinyl's SFM Adventure

Posted: Tue May 20, 2014 10:21 pm
by Luna
It's not horrible.

Re: Vinyl's SFM Adventure

Posted: Tue May 20, 2014 10:23 pm
by Chairman_Tiel
Hmm. Do you plan on moving on to animations at any point in time?

Re: Vinyl's SFM Adventure

Posted: Tue May 20, 2014 10:26 pm
by Vinyl
I've thought about it, but I've been mostly going around, picking random numbers on my list of things to do, in order to sort of alleviate its crushing monotony and looming number of tasks. I estimate it to have anywhere from 15 to 25 things on it.

Re: Vinyl's SFM Adventure

Posted: Sun May 25, 2014 12:56 am
by Vinyl
Made another. Got tang is volumetric lighting amazing.
Spoiler:
Image

Re: Vinyl's SFM Adventure

Posted: Sun May 25, 2014 3:27 am
by Iv121
Well you sure cut him well , good thing you didnt got a bit lower so that his head is getting cut off completley :tongue: .

Re: Vinyl's SFM Adventure

Posted: Sun May 25, 2014 9:25 pm
by Vinyl
I am the MASTØR.


Re: Vinyl's SFM Adventure

Posted: Sun May 25, 2014 10:36 pm
by Luna
Holy cow Vinyl that's incredible! How long did it take to make?

Re: Vinyl's SFM Adventure

Posted: Sun May 25, 2014 10:44 pm
by Vinyl
CatsVsNinjas wrote:Holy cow Vinyl that's incredible! How long did it take to make?
Despite having the actual walk anim stock from Valve, it actually took quite the time, though a lot of it was problem solving, it was a great learning experience.
I actually found out quite a few handy things for such a well put together short. I'd estimate it to have taken at least an hour just in SFM, but it wasn't all to much once I got past the issues I'd been having, namely that of Bill's speaking and getting the eyes to not be broked. I'll probably be starting work on another test/practice within the hour, I just hope I don't half-ass it because I have a more limited amount of time to work in.

Re: Vinyl's SFM Adventure

Posted: Mon May 26, 2014 2:59 pm
by Vinyl
So I made a thing but it exported bad, but I'm working to correct it so stay tuned.

Re: Vinyl's SFM Adventure

Posted: Mon May 26, 2014 3:36 pm
by Vinyl
Image

Re: Vinyl's SFM Adventure

Posted: Mon May 26, 2014 3:38 pm
by Luna
If you keep this up Vinyl everyone's gonna want a FC SFM short.

Re: Vinyl's SFM Adventure

Posted: Mon May 26, 2014 3:40 pm
by Vinyl
I'll be experimenting with vehicles soon enough.
Just you wait until I find some decent maps.

Re: Vinyl's SFM Adventure

Posted: Tue May 27, 2014 9:05 am
by Iv121
Make some decent maps, or possibly search for HL2 mp maps.

Re: Vinyl's SFM Adventure

Posted: Tue May 27, 2014 1:31 pm
by Vinyl
Iv121 wrote:Make some decent maps, or possibly search for HL2 mp maps.
I've been looking into the Source SDK, but I won't be getting much further until I have time to check out some documentation :P

Been hunting everywhere since day 1.