StrigiTeam 6

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Professor Fenway
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Re: StrigiTeam 6

Post by Professor Fenway » Sun Jun 29, 2014 2:11 pm

Sergeant Oblivious reporting in, maybe you shouldn't use the auto save if you don't want to lose your work!

cats
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Re: StrigiTeam 6

Post by cats » Mon Jun 30, 2014 10:12 am

Oh yeah, knew there was something I was forgetting to do. I still need to draw a few more ships, right?

Error, shoot me a screenshot of the thing and I'll see if there's anything I can add.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

Error
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Re: StrigiTeam 6

Post by Error » Mon Jun 30, 2014 11:08 am

Spoiler:
Image
Control tower and internal details aren't done. Yet.
Image

cats
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Re: StrigiTeam 6

Post by cats » Wed Jul 02, 2014 3:35 pm

Looks pretty good, not much that I would change other than maybe add a runway and VTOL pad, maybe a place for larger ships.

I think we need another meeting, draw up some more to-do lists for everyone.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

Error
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Re: StrigiTeam 6

Post by Error » Wed Jul 02, 2014 3:45 pm

Runway and VTOL pad are now on the to-do, and unless this is a large-ship hangar (I assumed fighter/VTOL/small craft), the only thing else I'd add is a scale-up.
Image

Chairman_Tiel
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Re: StrigiTeam 6

Post by Chairman_Tiel » Wed Jul 02, 2014 3:49 pm

We do need a new meeting. Unfortunately my shift's kinda till midnight tomorrow so it might have to be next week.

And that's one mesh, right? I can't into Blender's interface
[spoiler]Image[/spoiler]

Error
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Re: StrigiTeam 6

Post by Error » Wed Jul 02, 2014 4:24 pm

Blender treats it as one object, but it's multiple meshes - I do believe I can co bine them, though. If not, I might be able to start from the top, but not sure.
Image

Prototype
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Re: StrigiTeam 6

Post by Prototype » Wed Jul 02, 2014 5:08 pm

You can join them, just shift click all of them, hit the mesh tab and there should be an option to join them together.

And you need to be in object mode for this.
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Shadowcatbot
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Re: StrigiTeam 6

Post by Shadowcatbot » Thu Jul 03, 2014 9:14 pm

I won't have serious steam access for a good chunk of next week.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
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cats
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Re: StrigiTeam 6

Post by cats » Thu Jul 03, 2014 10:34 pm

Will you have sarcastic Steam access?
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

Shadowcatbot
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Re: StrigiTeam 6

Post by Shadowcatbot » Fri Jul 04, 2014 7:14 am

catsonmeth wrote:Will you have sarcastic Steam access?
Pretty much, my phones signal quality wavers wildly, and the steam app doesn't like group chats.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
[Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted]

Chairman_Tiel
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Re: StrigiTeam 6

Post by Chairman_Tiel » Sun Jul 06, 2014 9:16 pm

Not going to be available most of this week either, despite no small sum of whining on my part to le manager. I think I might be able to get someone to cover for me on Tuesday, though, does that work for everyone?
[spoiler]Image[/spoiler]

cats
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Re: StrigiTeam 6

Post by cats » Sun Jul 06, 2014 9:45 pm

What's today?
E: Sunday, just remembered.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

Error
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Re: StrigiTeam 6

Post by Error » Mon Jul 07, 2014 7:05 am

9 to 11AM EST Tuesday I can be on, but I'm at work the afternoon.
Image

Shadowcatbot
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Re: StrigiTeam 6

Post by Shadowcatbot » Mon Jul 07, 2014 10:02 am

I'm not sure if I can, il be busy a lot this week.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
[Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted]

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