N.S.C.D. industrial/military production
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My bad. Anyway. I need to work on my ships. (I am terrible at making a large 1000+ long ship
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Re: N.S.C.D. industrial/military production
I love twenty questions!Octav3a wrote:I am not a horse, pony, or any other equine being.
Are you a penguin?
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Re: N.S.C.D. industrial/military production
NEW SHIP LOL, this took me literally half an hour:
not the Archetype, but I might use this instead of the Extinctor as the cruisers carried on the Archetype:
Introducing, the Desecrator class cruiser:
Engines:
now I tried to do a flyby in the UTF Scimitar, but I suck at flying so.
back of the ship:
Midsection, showing the missile silos:
not the Archetype, but I might use this instead of the Extinctor as the cruisers carried on the Archetype:
Introducing, the Desecrator class cruiser:
Engines:
now I tried to do a flyby in the UTF Scimitar, but I suck at flying so.
back of the ship:
Midsection, showing the missile silos:
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
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Re: N.S.C.D. industrial/military production
Prototype wrote:NEW SHIP LOL, this took me literally half an hour:
not the Archetype, but I might use this instead of the Extinctor as the cruisers carried on the Archetype:
Introducing, the Desecrator class cruiser:
Spoiler:
Looks really cool But you might want to make the front wing/canards a bit thicker; at the moment they seem a little insubstantial
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Re: N.S.C.D. industrial/military production
Looks fine.... I don't really like the shape of the ship.
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Re: N.S.C.D. industrial/military production
Ok, starting on a Frestorian Battle cruiser for RP purpose, so far only have the shape, but I'll add detail as I go,
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
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Re: N.S.C.D. industrial/military production
what else?Tiel wrote:binvox?
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
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Re: N.S.C.D. industrial/military production
Well, that's nice. At least I can say I used binvox before it was cool.
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Re: N.S.C.D. industrial/military production
30.... minutes??? a half hour??? *Jaw Drops*Prototype wrote:NEW SHIP LOL, this took me literally half an hour:
not the Archetype, but I might use this instead of the Extinctor as the cruisers carried on the Archetype:
Introducing, the Desecrator class cruiser:
Engines:
now I tried to do a flyby in the UTF Scimitar, but I suck at flying so.
back of the ship:
Midsection, showing the missile silos:
Mine is still a sphere and I had been working on it since monday!
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- Rear Admiral
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Re: N.S.C.D. industrial/military production
He used binvox. Think of it as a cheat code, except not.
Basically people who use it can make an exterior shell in a matter of minutes where doing it using Worldedit or MCEdit would take days.
Basically people who use it can make an exterior shell in a matter of minutes where doing it using Worldedit or MCEdit would take days.
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- Designer
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Re: N.S.C.D. industrial/military production
Well, your work's improving. I think using Binvox is cheating and unoriginal though. It took me 25 hours to build I.C.E.S.S., but this would cut that to around 10 minutes. Completely unfair.
Lewshizz, spoiler images in quotes please, we don't need to see them twice.
Lewshizz, spoiler images in quotes please, we don't need to see them twice.
This is a signature.
- Laserbilly
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Re: N.S.C.D. industrial/military production
Desecrator class cruiser looks good enough. Kind of like a filler ship; one that you put on the edge of the photo that the viewers note, but don't really care about because they're focusing on the big-n-sexy ship in the center!
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Re: N.S.C.D. industrial/military production
Problem is binvox can make a hull, but the detail sucks, making something as detailed as the I.C.E.S.S. would still take hours, as you'd have to stick all the details on, though I do plan on using it for templates, which I can then copy by hand.Dr. Mackeroth wrote:Well, your work's improving. I think using Binvox is cheating and unoriginal though. It took me 25 hours to build I.C.E.S.S., but this would cut that to around 10 minutes. Completely unfair.
Lewshizz, spoiler images in quotes please, we don't need to see them twice.
But then again I am the model guy, this should be my speciality, though compared to my hand built stuff I don't really like these ones, though it can save me some time for certain parts of the Archetype, namely the Shiva cannon.
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!
Spoiler:
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Re: N.S.C.D. industrial/military production
I think you're forgetting that in order to binvox you need a 3d model in the first place. Learning to do that and actually making a decent one is a lengthy process, but the good news is you're going to have a lot more job opportunities by figuring out how to model than building ships in what's now considered a kid's game.