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Re: The Cavnin Fleet (New Stuff YAY)

Posted: Tue Mar 12, 2013 7:38 pm
by Luna
Laserbilly wrote:Nice, you've been busy!
Indeed

Edit: I found out throughout the makers of Eihort (the rendering program) that i can not use it until they update it to 1.5 because i refuse to use anything less than the latest Snapshot. Which means the bobcat won't be posted for a while, because it uses the new redstone block.

Re: The Cavnin Fleet (New Stuff YAY)

Posted: Wed Mar 13, 2013 9:54 am
by Luna
Is there a reason people don't comment on my work?

Re: The Cavnin Fleet (New Stuff YAY)

Posted: Wed Mar 13, 2013 11:32 am
by Laserbilly
CatsVsNinjas wrote:Is there a reason people don't comment on my work?
Well, I really like a lot of the concepts that you're pursuing in your builds like fighters and drones that fold in on themselves for better storage, oddly shaped ships like the Leopard and the Sentry, and I like how you made the effort to classify all your ships and give them interdependent roles. I can really see the effort you're putting into bringing your fictitious nation to life and I'm enjoying the lore that you're giving us. However, your ships need to do some serious work on design, coloring, and detailing. I think that when you improve these things you'll start seeing a huge increase of interest in your ship thread. Also, while it doesn't really bother me that much, there are a lot of spelling errors in your OP, maybe you should put a little more effort into proofreading your post. If you want any real help, just PM me and I'd be happy to you advice on anything ship related. I'll bet many of the other forum members would too.

Re: The Cavnin Fleet (New Stuff YAY)

Posted: Wed Mar 13, 2013 12:44 pm
by Luna
Laserbilly wrote:
CatsVsNinjas wrote:Is there a reason people don't comment on my work?
Well, I really like a lot of the concepts that you're pursuing in your builds like fighters and drones that fold in on themselves for better storage, oddly shaped ships like the Leopard and the Sentry, and I like how you made the effort to classify all your ships and give them interdependent roles. I can really see the effort you're putting into bringing your fictitious nation to life and I'm enjoying the lore that you're giving us. However, your ships need to do some serious work on design, coloring, and detailing. I think that when you improve these things you'll start seeing a huge increase of interest in your ship thread. Also, while it doesn't really bother me that much, there are a lot of spelling errors in your OP, maybe you should put a little more effort into proofreading your post. If you want any real help, just PM me and I'd be happy to you advice on anything ship related. I'll bet many of the other forum members would too.
The tarantula and the scavenger are intentionally spelled incorrectly. But thanks

Re: The Cavnin Fleet

Posted: Wed Apr 24, 2013 6:39 pm
by Luna
Hey guys, I was board so I built a new fighter, and it looks... well... umm... like nothing I have ever built before. I really wish you guys could here my tone of voice while talking about it because it's just so odd. Not to say I don't like it, it's just that it looks so wrong yet I don't wan't to get rid of it, so here it is.
Spoiler:
Image
Image
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So yeah, I really don't know what to make of this. please give me your thoughts on it because I feel like I don't have any. It was based off of the drones in the movie Oblivion (Which I personally did not like but you should still go see). And I'll have mor ships on the way soon. And Light speed, I'll upload the schematic for the Nest carriers for you when I post more ships.

Re: The Cavnin Fleet

Posted: Wed Apr 24, 2013 9:13 pm
by Chairman_Tiel
It's the ugly duckling of the squadron.

Re: The Cavnin Fleet

Posted: Thu Apr 25, 2013 8:13 am
by Luna
craftqq wrote:I'd make it a bit flatter and the front longer. (or the back shorter and the whole fighter wider - or just change the shape somehow; you pretty much hit a "blind spot"(in lack of a better term) there.)
Yeah, I really have no idea what to make of it still. I don't exactly like it so i'm likely going to change it.

Re: The Cavnin Fleet

Posted: Wed May 08, 2013 10:14 pm
by Luna
New stuff:
added ships
Changed The odd looking fighter (now known as the Parrot)
Changed the thing that was under mechs.

Next update is Ground units

Re: The Cavnin Fleet

Posted: Thu May 09, 2013 1:56 am
by Crash Override
Princess Luna wrote:Hey guys, I was board so I built a new fighter, and it looks... well... umm... like nothing I have ever built before. I really wish you guys could here my tone of voice while talking about it because it's just so odd. Not to say I don't like it, it's just that it looks so wrong yet I don't wan't to get rid of it, so here it is.
Spoiler:
Image
Image
Image
Image
Image
Image
Image
So yeah, I really don't know what to make of this. please give me your thoughts on it because I feel like I don't have any. It was based off of the drones in the movie Oblivion (Which I personally did not like but you should still go see). And I'll have mor ships on the way soon. And Light speed, I'll upload the schematic for the Nest carriers for you when I post more ships.
. For a small sum of your resources [Really,not much] I can mass construct your fighter. And oblivion is a good movie,i liked the idea of a DANM PIRAMID ORBITING EARTH. THEN THE DANM PYRAMID DESTROYED MOON.OH HELL. AND THEN THE RESISTANCE WITH "Fallout like" clothes

Re: The Cavnin Fleet

Posted: Wed Jul 10, 2013 11:27 pm
by Luna
Ok guys, I finally got all those ground vehicles up and posted, hopefully I can put them to use in the RP! ^-^
EDIT: I'll have two new destroyers for you lot, plus a shiny new battleship

Re: The Cavnin Fleet

Posted: Thu Jul 11, 2013 8:42 pm
by Vinyl
For me at least, all your new images are broken.

Re: The Cavnin Fleet

Posted: Thu Jul 11, 2013 9:05 pm
by Luna
Vinyl wrote:For me at least, all your new images are broken.
It's just you.

Re: The Cavnin Fleet

Posted: Fri Jul 12, 2013 4:33 pm
by Luna
Battleship uploaded, redone Leopard uploaded

Re: The Cavnin Fleet

Posted: Fri Jul 12, 2013 7:47 pm
by Chairman_Tiel
Broken when browsing as guest, seem to work fine when logged in.