Ships and Flying Vehicles
Drones
Spoiler:
Mite Class Microdrone: A Multi Role drone that is made with high speed and basically no armor or shielding. Jobs include, scouting, intercept, assault, decoy, patrol, and sometimes kamikaze missions. On a side note, it is very cheap. When it was deployed, the military was looking for a cheap expendable and multirole drone that could very easily overwhelm enemies.
Weapons: 1 30 cal. machine gun firing at 1000 rounds per minute
Gnat Class Ewar/Microdrone: "Classified info"
Weapons: Target Breaker, Range Dampener, and AOE cloak
Humming Bird Class Fighter Drone: A drone designed for all purpose dogfighting and quick interception. During testing stages the Humming Bird had many skeptics, they feared that its small frame could not withstand the punishment of dogfighting. But were they wrong, the drone was more durable than even the most hardy drone available at that time. But because of that it is a much slower easier to hit drone. One the drones more prominent features, is its ability to deploy in an instant. This makes for an amazing intercept vehicle capable of bring the fight to the enemy even on defense.
Weapons: Two 50 cal. machine gun, firing at 800 rounds per minute
[url=http://www.servimg.com/image_preview.php?i=88&u=17277279][/url]
Butterfly Class Fighter drone: The Butterfly is the Humming Birds younger faster cousin. And because of it's speed, it is able to avoid all larger sized cannons and most smaller sized cannons. It even has the ability to out fly the most advanced tracking missiles. However, because of it's speed, its armor is very low on the charts. The Butterfly has the ability to fold up it's wings so it doesn't take as much space on deck.
Weapons: Two 50 cal. machine guns, firing at 800 rounds per minute, and 1 Tracking rocket
Spark Class Fighter drone: A drone made to fly along with the Lightning IIX, it is agile, durable, powerful, etc. But it is not cheap. The drone can be remotely controlled by the hosting fighter craft. There are genrally two drones per fighter; the drones can also be put on auto-pilot which is more common for most operations. (It also has a store mode but there is no pic for that)
Weapons: 2 40.Cal (800 RPM), 2 Rocket pods (8 rockets each)
Barracuda Class Assault drone: The Barracuda is a heavy combat drone made mostly to deal damage, it also makes as a great shock and aw weapon. During testing the Barracuda passed with flying colors in all specified criteria. but one major drawback is the missile drones have to return after firing wich means that they are not as common as the beam cannon models. There was a time where when the drones where just programed to suicide after they run out of ammo, but that was quickly redone because it cost to much.
Weapons: One Standard missile or one beam cannon
Warthog Class Assault drone: The Warthog is the latest assault drone to take to the dark skies. It features speed and damage ability over armor. Based off of the A-10 Thunderbolt from ancient Earth ([url]https://en.wikipedia.org/wiki/Fairchild_Republic_A-10_Thunderbolt_II[/url]). Its general strengths are its speed and damage ability, weaknesses are its general durability.
Weapons: 4 Standard missiles or rocket pods of 12 rockets
Bee Class Mining Drone: When miners asked for a small drone that a single man could move around and carry, the design team was faced with a difficult challenge. How could you get a drone that small to store enough material per trip. The answer didn't actually focus on store space but, speed of the drone and speed of its mining. Instead of having it lug a ton of material in one trip very slowly, they had the drone make fast and frequent trips. And should it ever be attacked, it will just fall apart.
Weapons: None
Weapons: 1 30 cal. machine gun firing at 1000 rounds per minute
Gnat Class Ewar/Microdrone: "Classified info"
Weapons: Target Breaker, Range Dampener, and AOE cloak
Humming Bird Class Fighter Drone: A drone designed for all purpose dogfighting and quick interception. During testing stages the Humming Bird had many skeptics, they feared that its small frame could not withstand the punishment of dogfighting. But were they wrong, the drone was more durable than even the most hardy drone available at that time. But because of that it is a much slower easier to hit drone. One the drones more prominent features, is its ability to deploy in an instant. This makes for an amazing intercept vehicle capable of bring the fight to the enemy even on defense.
Weapons: Two 50 cal. machine gun, firing at 800 rounds per minute
[url=http://www.servimg.com/image_preview.php?i=88&u=17277279][/url]
Butterfly Class Fighter drone: The Butterfly is the Humming Birds younger faster cousin. And because of it's speed, it is able to avoid all larger sized cannons and most smaller sized cannons. It even has the ability to out fly the most advanced tracking missiles. However, because of it's speed, its armor is very low on the charts. The Butterfly has the ability to fold up it's wings so it doesn't take as much space on deck.
Weapons: Two 50 cal. machine guns, firing at 800 rounds per minute, and 1 Tracking rocket
Spark Class Fighter drone: A drone made to fly along with the Lightning IIX, it is agile, durable, powerful, etc. But it is not cheap. The drone can be remotely controlled by the hosting fighter craft. There are genrally two drones per fighter; the drones can also be put on auto-pilot which is more common for most operations. (It also has a store mode but there is no pic for that)
Weapons: 2 40.Cal (800 RPM), 2 Rocket pods (8 rockets each)
Barracuda Class Assault drone: The Barracuda is a heavy combat drone made mostly to deal damage, it also makes as a great shock and aw weapon. During testing the Barracuda passed with flying colors in all specified criteria. but one major drawback is the missile drones have to return after firing wich means that they are not as common as the beam cannon models. There was a time where when the drones where just programed to suicide after they run out of ammo, but that was quickly redone because it cost to much.
Weapons: One Standard missile or one beam cannon
Warthog Class Assault drone: The Warthog is the latest assault drone to take to the dark skies. It features speed and damage ability over armor. Based off of the A-10 Thunderbolt from ancient Earth ([url]https://en.wikipedia.org/wiki/Fairchild_Republic_A-10_Thunderbolt_II[/url]). Its general strengths are its speed and damage ability, weaknesses are its general durability.
Weapons: 4 Standard missiles or rocket pods of 12 rockets
Bee Class Mining Drone: When miners asked for a small drone that a single man could move around and carry, the design team was faced with a difficult challenge. How could you get a drone that small to store enough material per trip. The answer didn't actually focus on store space but, speed of the drone and speed of its mining. Instead of having it lug a ton of material in one trip very slowly, they had the drone make fast and frequent trips. And should it ever be attacked, it will just fall apart.
Weapons: None
Spoiler:
Kite Class Fighter/Bomber: The Kite was originally made to replace the Lancer [url]http://futurecraft.forumotion.com/t661-cvn-shipworks[/url]. It soon failed at that task, mainly do to it's lack of firepower. However the Kite still excels at speed and agility. Although it is most common for missiles to be attached, rocket pods can also take that place. One major highlight is that it has the ability to hover while on a planet, which makes them a favorite of ground forces.
Weapons: Three 8 mm rotary guns, two standard missiles, or 2 rocket pods containing 12 rockets
[url=http://www.servimg.com/image_preview.php?i=102&u=17277279][/url]
[url=http://www.servimg.com/image_preview.php?i=103&u=17277279][/url]
Damselfly Class Fighter/Bomber: Made to replace the Lancer (see Kite Class) this was actually successful at the task and has an exceptional amount of firepower. It is also smaller than the Lancer, which means it is more agile and more of it can be stored on a ship. It has many rocket pods, a couple machine guns and a missile launcher. The only problem with it is that it's slow, slow to the point that a Bee mining drone could beat it in a race.
Weapons: 2 10mm Machine guns (500 RPM), 4 rocket pods each containing 12 rockets (48 Total), 1 missile launcher
The Missile
Dragonfly Class Fighter: The cousin of the Damselfly, pilots respect it for it's incredible agility and speed. (the opposite of the Hawk) However it is rather fragile. Often thought of as the piloted counterpart of Butterfly drone. Many cargo ship pilot love it for its agility and speed as it often makes a good distraction while the ships flee to safer space.
Weapons: 4 50.Cal Machine guns (800 RPM)
Hawk Class Heavy Fighter: The very first fighter built by the Laruthian nation, it featured heavy armor and a low speed and agility. Ever since it was first commissiond it hasn't changed at all; despite that, it is still in service as an assault or defense fighter.
Weapons: 8 50.Cal Machine guns (800 RPM)
Lightning Class Fighter: A Fighter made only for the most Elite flyers, it is good on every level... except cost. Therefore, there often isn't that many of them on a ship. Any further Info are classified.
Weapons: 8 50.Cal Machine guns (800 RPM), 2 Rocket pods (12 rockets each)
Wasp Class Intercept Fighter: A very early fighter, it has exceptional speed and agility. But again, very fragile. It has two modes, Flight, And Store.
Weapons: 2 50.cal Machine Guns (800 RPM)
Parrot Class Atmospheric Fighter: The very first Laruthian fighter with full planetary capability doesn't use the mechanics of an airplane, but that of a helicopter. Thus allowing it to perform maneuvers beyond what was previously thought possible. The plan was to make a fighter that could fill every role possible, from recon to assault and even logistics. This was executed brilliantly with a good mix of speed and armor with surprisingly high firepower using EMACs. Despite this rather balanced craft, it is highly susceptible to EM pulses giving it a very impending weakness.
Weapons: 2 EMAC's (smaller versions of MACs with almost 0 recoil)
Weapons: Three 8 mm rotary guns, two standard missiles, or 2 rocket pods containing 12 rockets
[url=http://www.servimg.com/image_preview.php?i=102&u=17277279][/url]
[url=http://www.servimg.com/image_preview.php?i=103&u=17277279][/url]
Damselfly Class Fighter/Bomber: Made to replace the Lancer (see Kite Class) this was actually successful at the task and has an exceptional amount of firepower. It is also smaller than the Lancer, which means it is more agile and more of it can be stored on a ship. It has many rocket pods, a couple machine guns and a missile launcher. The only problem with it is that it's slow, slow to the point that a Bee mining drone could beat it in a race.
Weapons: 2 10mm Machine guns (500 RPM), 4 rocket pods each containing 12 rockets (48 Total), 1 missile launcher
The Missile
Dragonfly Class Fighter: The cousin of the Damselfly, pilots respect it for it's incredible agility and speed. (the opposite of the Hawk) However it is rather fragile. Often thought of as the piloted counterpart of Butterfly drone. Many cargo ship pilot love it for its agility and speed as it often makes a good distraction while the ships flee to safer space.
Weapons: 4 50.Cal Machine guns (800 RPM)
Hawk Class Heavy Fighter: The very first fighter built by the Laruthian nation, it featured heavy armor and a low speed and agility. Ever since it was first commissiond it hasn't changed at all; despite that, it is still in service as an assault or defense fighter.
Weapons: 8 50.Cal Machine guns (800 RPM)
Lightning Class Fighter: A Fighter made only for the most Elite flyers, it is good on every level... except cost. Therefore, there often isn't that many of them on a ship. Any further Info are classified.
Weapons: 8 50.Cal Machine guns (800 RPM), 2 Rocket pods (12 rockets each)
Wasp Class Intercept Fighter: A very early fighter, it has exceptional speed and agility. But again, very fragile. It has two modes, Flight, And Store.
Weapons: 2 50.cal Machine Guns (800 RPM)
Parrot Class Atmospheric Fighter: The very first Laruthian fighter with full planetary capability doesn't use the mechanics of an airplane, but that of a helicopter. Thus allowing it to perform maneuvers beyond what was previously thought possible. The plan was to make a fighter that could fill every role possible, from recon to assault and even logistics. This was executed brilliantly with a good mix of speed and armor with surprisingly high firepower using EMACs. Despite this rather balanced craft, it is highly susceptible to EM pulses giving it a very impending weakness.
Weapons: 2 EMAC's (smaller versions of MACs with almost 0 recoil)
Spoiler:
Beetle Mk. I Class Dropship:
Beetle Class Dropship: A heavy and strong craft, this is made for safe travel off goods over short distances.
Whale Class Dropship: The larger of dropships, it is made for dropping off vehicles.
Beetle Class Dropship: A heavy and strong craft, this is made for safe travel off goods over short distances.
Whale Class Dropship: The larger of dropships, it is made for dropping off vehicles.
Spoiler:
Crow Class Gunship: Made mostly for escort, it does make a practical assault vessel considering its excellent amount of firepower for such a small vessel.
Weapons: 2 Quad cannons(Need to Refresh pics), 8 standard missiles, 24 omnidirectional 50 cal. machine guns at 500 rounds per minute
Raven Class Gunship: A small but well armed gunship made specifically for space fighting.
Weapons: 1 Quad cannon, 2 rapid launch missile tubes (each have four missiles), 2 forward facing beam cannons
The Rapid Missile Launchers
Cobra Class Gunship: A Midsized gunship made for patrol and defensive actions. It packs quite a punch for it's size.
Weapons: 4 Beam Cannons, 2 Missile Launchers, 1 Mite Class Micro Drone
The Front firing missiles
The Mite Drone Launching
Mosquito Class Gunship: An anti fighter and drone escort built to be held on the underside of ships as well as be launched from a carrier deck. The ship also has atmospheric capabilities.
Weapons: 4 Microbeam Cannons.
Spectre Class Gunship: This Gunship was one of the first ships ever made by the Laruthian nation. After many decades the gunship has been upgraded with many new weapons. [url]http://futurecraft.forumotion.com/t661-cvn-shipworks[/url] Here is the original under the spoiler classless ships.
Weapons: 1 Powder Cannon, 1 Microbeam Cannon, 2 Forward Facing Missile Launchers, 18 Omnidirectional 50. Cal Machine guns firing at 500 RPM, 1 Deployable Spider Turrets, Several Spider Class Drones, Several Beacon Bombs.
The deployed Omnidirectional Machine guns
The Forward Facing Missiles
Deploying the Spider Turret
The Turret activating
The Beacon Bomb and the Spider drone dropping
An explosion from a beacon bomb
Weapons: 2 Quad cannons(Need to Refresh pics), 8 standard missiles, 24 omnidirectional 50 cal. machine guns at 500 rounds per minute
Raven Class Gunship: A small but well armed gunship made specifically for space fighting.
Weapons: 1 Quad cannon, 2 rapid launch missile tubes (each have four missiles), 2 forward facing beam cannons
The Rapid Missile Launchers
Cobra Class Gunship: A Midsized gunship made for patrol and defensive actions. It packs quite a punch for it's size.
Weapons: 4 Beam Cannons, 2 Missile Launchers, 1 Mite Class Micro Drone
The Front firing missiles
The Mite Drone Launching
Mosquito Class Gunship: An anti fighter and drone escort built to be held on the underside of ships as well as be launched from a carrier deck. The ship also has atmospheric capabilities.
Weapons: 4 Microbeam Cannons.
Spectre Class Gunship: This Gunship was one of the first ships ever made by the Laruthian nation. After many decades the gunship has been upgraded with many new weapons. [url]http://futurecraft.forumotion.com/t661-cvn-shipworks[/url] Here is the original under the spoiler classless ships.
Weapons: 1 Powder Cannon, 1 Microbeam Cannon, 2 Forward Facing Missile Launchers, 18 Omnidirectional 50. Cal Machine guns firing at 500 RPM, 1 Deployable Spider Turrets, Several Spider Class Drones, Several Beacon Bombs.
The deployed Omnidirectional Machine guns
The Forward Facing Missiles
Deploying the Spider Turret
The Turret activating
The Beacon Bomb and the Spider drone dropping
An explosion from a beacon bomb
Spoiler:
Lion Class Corvette: A ship made specifically for recon (and obliterating the ones curios with the ships actions). Despite its name, the ship is not that focused on armor, instead, it is focused on speed and maneuverability. But speed isn't the ships only defense, it also has a fair amount of weapons, these weapons are made to quickly eliminate any ships before they can transmit back to base.
Weapons: 6 Beam cannons, 1 360-degree quad cannon
Echidna Class Heavy Corvette: Currently the largest corvette of the Laruthian nation, it is a pure missile boat. It is slow for corvettes, but it also extremely heavily armored. It features a grand piece of technology known as Jump Missiles, which have the ability to teleport between two points.
Weapons: 6 Rocket launchers, 24 Standard Missile launchers, 6 anti ship missiles, 2 Torpedo launchers, and 1 Jump drive missile.
Developer notes: This was made as an attempt to replicate Laserbilly's designs, it turned out to be one of the most tacky ships I've ever built.
Weapons: 6 Beam cannons, 1 360-degree quad cannon
Echidna Class Heavy Corvette: Currently the largest corvette of the Laruthian nation, it is a pure missile boat. It is slow for corvettes, but it also extremely heavily armored. It features a grand piece of technology known as Jump Missiles, which have the ability to teleport between two points.
Weapons: 6 Rocket launchers, 24 Standard Missile launchers, 6 anti ship missiles, 2 Torpedo launchers, and 1 Jump drive missile.
Developer notes: This was made as an attempt to replicate Laserbilly's designs, it turned out to be one of the most tacky ships I've ever built.
Spoiler:
Nightmare Class Frigate: The oldest ship to still be in service, this frigate does not disappoint, it is a very well rounded ship, with solid weaponry, speed, maneuverability, and shielding. This makes for a highly versatile platform capable of recon, assault, defense and much more. It's underbelly has several fighters and drones, 6 Humming Birds, 4 Wasps, 2 Hawks, And 1 Lightning. The ship also has 2 anti ship missiles, and 12 standard missiles.
Weapons: 16 Beam cannons, 12 standard missiles, 2 anti ship missiles, and 13 fighters/drones.
Fighter Bay
An anti-ship missile
Standard side launching missiles
Turantula Class Command Frigate: A much needed part of any fleet, the Turantula command frigate was specifically tailored for well command. Turantulas are never deployed without a fleet to back it up, and they are almost always deployed in triplets, rarely twins. Despite it's role, the Turantula can easily take down another frigate or two if necessary.
Weapons: 12 Microbeam cannons, 8 Powder cannons, 10 Beam cannons, 8 Missile launchers, 2 Torpedo launchers, and 4 rocket turrets
Missiles and torpedo
Weapons: 16 Beam cannons, 12 standard missiles, 2 anti ship missiles, and 13 fighters/drones.
Fighter Bay
An anti-ship missile
Standard side launching missiles
Turantula Class Command Frigate: A much needed part of any fleet, the Turantula command frigate was specifically tailored for well command. Turantulas are never deployed without a fleet to back it up, and they are almost always deployed in triplets, rarely twins. Despite it's role, the Turantula can easily take down another frigate or two if necessary.
Weapons: 12 Microbeam cannons, 8 Powder cannons, 10 Beam cannons, 8 Missile launchers, 2 Torpedo launchers, and 4 rocket turrets
Missiles and torpedo
Spoiler:
Leopard Class Destroyer: Although slow and heavy compared to most ships of this size, for a destroyer this is as fast as they get. A well armored and shielded vehicle, the Leopard is made for upfront and direct combat. Along with turrets it also has a large Anti-Ship torpedo rated to destroy anything below the size of a battleship. and there's more, it also has a drone bay with 4 Humming birds, and 8 Mites.
Weapons: 6 powder cannons, 6 railguns, 2 beam cannons, 4 dual beam cannons, 4 rocket launchers, 1 Medium coil gun, 3 anti ship missiles, 1 torpedo, 8 Mite class drones, 2 butterfly class drones, 2 humming bird class drones.
Torpedo
Anti ship missiles
Drones launching
Condor Class Destroyer: An even slower and heavier than the Condor is really just a slow moving gun platform. It's slow speed is largely due to it's small thrusters. The Condor has a wide variety of guns that will quickly pick apart any ship of similar size. The ship's major weakness is that it's it's guns can't track fighters and drones. They are generally too small to be hit by the ships guns.
Weapons: 12 Powder cannons, 12 Railguns, 2 medium Rainguns, 12 coilguns, 16 small Beam cannons, 1 medium Beam Cannon, 150 standard missiles.
Missiles
The separation of weapons pod.
Weapons: 6 powder cannons, 6 railguns, 2 beam cannons, 4 dual beam cannons, 4 rocket launchers, 1 Medium coil gun, 3 anti ship missiles, 1 torpedo, 8 Mite class drones, 2 butterfly class drones, 2 humming bird class drones.
Torpedo
Anti ship missiles
Drones launching
Condor Class Destroyer: An even slower and heavier than the Condor is really just a slow moving gun platform. It's slow speed is largely due to it's small thrusters. The Condor has a wide variety of guns that will quickly pick apart any ship of similar size. The ship's major weakness is that it's it's guns can't track fighters and drones. They are generally too small to be hit by the ships guns.
Weapons: 12 Powder cannons, 12 Railguns, 2 medium Rainguns, 12 coilguns, 16 small Beam cannons, 1 medium Beam Cannon, 150 standard missiles.
Missiles
The separation of weapons pod.
Spoiler:
Sentry Class Light Cruiser: A slow heavily armored and shielded ship, made for defense. A ship that was found in an old dusty hangar it was really a modified giant sentry turret that had propulsion(And thus, the name Sentry). Looking at old data logs, this project (project ADSP or Advanced Defensive Space Platform) was found to be cancelled at least 17 times. In the end, this ship turned into the Laruthian Nations best defense platform yet.
Weapons: 24 Beam Cannons, 12 Quad Cannons, 1 Coil Gun
Because of minecrafts limited render distance, it was difficult to take a picture of the whole thing so here is the mcedit schematic
[url]http://www.mediafire.com/?rl2qs6r76h0540k[/url]
Nightingale Class Cruiser: The Nightingale is much like the Nightmare in that it has no specific role. It is loaded with missiles, guns, and fighters. It was designed to be the backbone of any fleet operations. Ranging from scouting roles to head on assault. It is the smallest ship to feature a large sized weapon. The ship has weapons near the entry port to make sure no enemy fighters get into the fighter bay.
Weapons: 16 medium beam cannons, 1 large railgun, 2 microbeam turrets, 2 heavy rocket launchers, 2 small powder cannons, 1 medium powder cannon, 2 Sparrow class drones, 2 Mite class drones, 3 Warthog class drones, 3 Barracuda class drones, 8 Wasp class fighters. + an uncountable number of anti ship missiles.
Drone and fighter bay
Drone and fighter bay
Drone and fighter bay
Launch strip
Weapons: 24 Beam Cannons, 12 Quad Cannons, 1 Coil Gun
Because of minecrafts limited render distance, it was difficult to take a picture of the whole thing so here is the mcedit schematic
[url]http://www.mediafire.com/?rl2qs6r76h0540k[/url]
Nightingale Class Cruiser: The Nightingale is much like the Nightmare in that it has no specific role. It is loaded with missiles, guns, and fighters. It was designed to be the backbone of any fleet operations. Ranging from scouting roles to head on assault. It is the smallest ship to feature a large sized weapon. The ship has weapons near the entry port to make sure no enemy fighters get into the fighter bay.
Weapons: 16 medium beam cannons, 1 large railgun, 2 microbeam turrets, 2 heavy rocket launchers, 2 small powder cannons, 1 medium powder cannon, 2 Sparrow class drones, 2 Mite class drones, 3 Warthog class drones, 3 Barracuda class drones, 8 Wasp class fighters. + an uncountable number of anti ship missiles.
Drone and fighter bay
Drone and fighter bay
Drone and fighter bay
Launch strip
Spoiler:
Bobcat Class Battleship: Laruth's first battleship, it is a fast attack ship that is made to confuse and disorient the enemy while simultaneously pummeling them to dust. Because it is a small fast ship it only features medium and smaller weapons.
Weapons: 64 small quad cannons (forward facing), 144 standard missile launchers, 24 medium beam cannons, 3 medium railguns, 6 medium quad cannons, 16 jump missiles.
4 Standard missiles launching
Shuttle bay
Weapons: 64 small quad cannons (forward facing), 144 standard missile launchers, 24 medium beam cannons, 3 medium railguns, 6 medium quad cannons, 16 jump missiles.
4 Standard missiles launching
Shuttle bay
Spoiler:
Spoiler:
(Wasp) Nest Class Light Carrier: This carrier is an entirely A.I. driven carrier, during fleet battles the carriers are given "Avatars" for communicating with the fleet commanders and other ships. The drones always have direct communication with the carrier, the carrier how ever can be controlled manually if necessary by inputting a passcode. There are two types of these carriers, A model is an escort carrier filled with fighters, B model is an assault carrier made to tear apart cruisers if need be. Despite each ships survival capability (given that they are drones is surprisingly high) They very rarely fly alone, they are often found with other Nest carriers or another ship the size of a frigate or higher.
Weapons A: 16 Butterfly drones, 16 Humming Bird drones, 32 Mite drones
Weapons B: 16 Warthog A drones, 16 Warthog B drones, 16 Barracuda A drones, 16 Barracuda B drones
Vulture Class Drone Carrier: Although the Nest is good at what it does, it still lacks in firepower. That is where the Vulture comes in. The Vultures unique design was made to help protect the main compartment and launching/landing strips. This is an extremely fragile carrier if shot at in the right place. Pilots of this ship are warned never to directly face or have your back at the enemy. This ship is only a support carrier and is not meant to be directly under fire.
Weapons: 88 Mite class drones, 88 Gnat class drones, 22 Warthog class drones, 22 Barracuda class drones, 22 Butterfly class drones, 22 Humming Bird class drones.
Weapons A: 16 Butterfly drones, 16 Humming Bird drones, 32 Mite drones
Weapons B: 16 Warthog A drones, 16 Warthog B drones, 16 Barracuda A drones, 16 Barracuda B drones
Vulture Class Drone Carrier: Although the Nest is good at what it does, it still lacks in firepower. That is where the Vulture comes in. The Vultures unique design was made to help protect the main compartment and launching/landing strips. This is an extremely fragile carrier if shot at in the right place. Pilots of this ship are warned never to directly face or have your back at the enemy. This ship is only a support carrier and is not meant to be directly under fire.
Weapons: 88 Mite class drones, 88 Gnat class drones, 22 Warthog class drones, 22 Barracuda class drones, 22 Butterfly class drones, 22 Humming Bird class drones.
Spoiler:
Elephant Mk. I Class Freighter:The Tried and and true cargo ship for the Laruthain Nation, has been in service for many decades (there have been minor upgrades to keep it on active duty). Excelling in several categories such as speed, capacity, and cost (which is one of it's major selling points) its only weakness is durability.
Elephant Mk. II Class Freighter: Just and upgraded version of the original Elephant, instead of carrying two large containers, it carries 22 ten by ten smaller containers. It is also slightly longer.
Manta Ray Class Jump Freighter: A smaller faster freighter made for getting supplies to a location very fast. It has room for 5 five by five containers; not very much compared to most freighters. This ship has an advanced jump drive for rapidly hopping from system to system.
Scavanger Class Mining Ship: An old mining ships. Originally for civillians, it quickly became a ship of major companies. The ships has 6 Bee Mining pods and 3 bee mining drones. It also includes a grabber in the front for maintenance of its drones and pods.
The Grabber at the front of the vessel
The ship launching mining drones
A pod docking after a mining run
Mouse Class Mining Ship: A tiny mining ship made specifically for the Sanctuary Nomad Ship. Equipped with two small mining turrets.
Sanctuary Class Nomad Ship: A ship made for adventurers, the idea was to give citizens the ability to travel the galaxy, and live off of it's resources as they go along. It features solar panels, two biodomes with a full functioning self sustainable ecosystem, and a small mining vessel known as the mouse.
Developer notes: Based off the Obelisk from eve online.
Elephant Mk. II Class Freighter: Just and upgraded version of the original Elephant, instead of carrying two large containers, it carries 22 ten by ten smaller containers. It is also slightly longer.
Manta Ray Class Jump Freighter: A smaller faster freighter made for getting supplies to a location very fast. It has room for 5 five by five containers; not very much compared to most freighters. This ship has an advanced jump drive for rapidly hopping from system to system.
Scavanger Class Mining Ship: An old mining ships. Originally for civillians, it quickly became a ship of major companies. The ships has 6 Bee Mining pods and 3 bee mining drones. It also includes a grabber in the front for maintenance of its drones and pods.
The Grabber at the front of the vessel
The ship launching mining drones
A pod docking after a mining run
Mouse Class Mining Ship: A tiny mining ship made specifically for the Sanctuary Nomad Ship. Equipped with two small mining turrets.
Sanctuary Class Nomad Ship: A ship made for adventurers, the idea was to give citizens the ability to travel the galaxy, and live off of it's resources as they go along. It features solar panels, two biodomes with a full functioning self sustainable ecosystem, and a small mining vessel known as the mouse.
Developer notes: Based off the Obelisk from eve online.
Tanks
Spoiler:
Murauder Class Hover Tank: The Murauder is the oldest tank design of the Laruthian nation. It is surprisingly quick and has a heavy weapon, it is however lacking in armor.
Weapons: 1 Beam cannon
Bean Class Tank: A simple treaded tank with heavy armor and a heavy powder canon.
Weapons: 1 Powder cannon
Overlord Class Megatank: Originally conceptualized as a stagnent battle station the Overlord has turned into Laruth's heaviest tank and has to be carried by a special type of dropship (yet to be made).The Overlord boasts an impressive amount of fire power and comes with drones specifically tailored for planetary operation.
Weapons: 3 Rocket launchers, 8 Small Powder cannons, 8 Small Railguns, 10 Small quad cannons, 10 Small beam cannons, 1 Medium Beam cannon, 1 Custom fit coilgun, 8 Planetary drones
Drone bays
An empty bay
Weapons: 1 Beam cannon
Bean Class Tank: A simple treaded tank with heavy armor and a heavy powder canon.
Weapons: 1 Powder cannon
Overlord Class Megatank: Originally conceptualized as a stagnent battle station the Overlord has turned into Laruth's heaviest tank and has to be carried by a special type of dropship (yet to be made).The Overlord boasts an impressive amount of fire power and comes with drones specifically tailored for planetary operation.
Weapons: 3 Rocket launchers, 8 Small Powder cannons, 8 Small Railguns, 10 Small quad cannons, 10 Small beam cannons, 1 Medium Beam cannon, 1 Custom fit coilgun, 8 Planetary drones
Drone bays
An empty bay
Spoiler:
Spider Class UV: As the Laruthian Nation has no infantry division spiders take this job as they are very versatile and can carry a wide range of weapons. Can climb on any surface with a combination of electro magnets and high powered suction units.
Weapons: Any one of these, Dual 50 Cal. machine guns, Long range sniper rifle, grenade launcher, Rocket launcher.
They actually look like this, but with less drilly bits.
Ant Class UV: A vehicle that can take two forms, either as a tank or a AOE shield unit.
Weapons: A model: One Microbeam cannon, B model: AOE Shield Generator
Model B with shield inactive
Model B with shield active
Weapons: Any one of these, Dual 50 Cal. machine guns, Long range sniper rifle, grenade launcher, Rocket launcher.
They actually look like this, but with less drilly bits.
Ant Class UV: A vehicle that can take two forms, either as a tank or a AOE shield unit.
Weapons: A model: One Microbeam cannon, B model: AOE Shield Generator
Model B with shield inactive
Model B with shield active
Spoiler:
Weasel Class Jeep: Taking the original concept of the jeep and adapting it to the modern age, the Weasel makes for a fast scout or anti infantry unit.
Weapons: 1 Omnidirectional Quad cannon.
Weapons: 1 Omnidirectional Quad cannon.
Spoiler:
Gadfly Class MLRS: A heavy truck platform that is capable of launching a hailstorm of rockets at the enemy at artillery like range.
Weapons: 480 Rockets
Moth Class HMT: The Gadfly's larger heavier brother, capable of launching conventional explosive missiles or Spider missiles.
Weapons: 6 Standard missiles or 6 spider missiles
Missiles launching
Weapons: 480 Rockets
Moth Class HMT: The Gadfly's larger heavier brother, capable of launching conventional explosive missiles or Spider missiles.
Weapons: 6 Standard missiles or 6 spider missiles
Missiles launching
Spoiler:
Mule class Transport: The main ground transport unit of the Laruthian Nation, it features a tractor followed by and average of 2-5 hovering cargo pods.
Ships and Sizing
Fighter: Small craft that range in roles from escort to scouting. These craft are manned, unlike their drone cousins.
Jump Drive: No
Hyper Drive: Yes
Weapons: XS (XS=Extra Small)
Size: 1-20
Subtypes for Fighter:
Spoiler:
Drone: Small craft that have various roles that can range from mining to scouting. Drones are unmanned craft.
Jump Drive: No
Hyper Drive: Sometimes
Weapons: XS
Jump Drive: No
Hyper Drive: Sometimes
Weapons: XS
Jump Drive: No
Hyper Drive: Yes
Weapons: XS-S (S=Small)
No Subtypes
Corvette: The smallest of ships to have jump drives, they are often used for scouting and gunboat roles.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: S
Size: 51-100
No Subtypes
Frigate: One of the most common ships in any fleet, frigates never disappoint, and often fill all military related roles.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: S
Size: 101-250
Subtypes for Frigate:
Spoiler:
Destroyer: The stronger and slower counterparts of frigates, better at roles such as assault and defense.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: S-M (Mostly Small) (M=Medium)
Jump Drive: Yes
Hyper Drive: Yes
Weapons: S-M (Mostly Small) (M=Medium)
Jump Drive: Yes
Hyper Drive: Yes
Weapons: S-M (Mostly Medium)
Size: 251-500
Battleship/Battlecruiser: The largest ship that isn't considered capital, often spearheading the smaller military operations.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: S-L (L=Large)
Size: 501-1km
Dreadnaught: One of the smallest capital ships, they only have one job, destroy. (some pilots often call them Super Destroyers)
Jump Drive: Yes
Hyper Drive: Yes
Weapons: M-XL (XL=Extra Large)
Size: 1km-5km
Subtypes for Dreadnaught:
Spoiler:
Super Dreadnought: A midsize capital ship that often operates as a command ship/ hyper gunboat.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: L-XL
Size: 5km-10km
Hyper Dreadnought: Also known as Titans, the Hyper dreadnought is the rarest of ships, only used for the largest battles or planetary assault.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: L-XL
Size: 10km+
Jump Drive: Yes
Hyper Drive: Yes
Weapons: L-XL
Size: 5km-10km
Hyper Dreadnought: Also known as Titans, the Hyper dreadnought is the rarest of ships, only used for the largest battles or planetary assault.
Jump Drive: Yes
Hyper Drive: Yes
Weapons: L-XL
Size: 10km+