Futureville City Defences

Show dem ships!
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cats
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Re: Futureville City Defences

Post by cats » Sun Jan 06, 2013 9:03 pm

blockman42 wrote:
Laserbilly wrote:
blockman42 wrote:
and I can put more weapons on, so I can lure unsuspecting victims in and blast them away...
Who wouldn't suspect a tank that big not to have a ton of big guns on it??
I don't know about a total n00b?
I think even a total n00b knows not to get too close to the biggiant tracked vehicle with a big cylinder on the top of it.
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Re: Futureville City Defences

Post by Error » Tue Jan 08, 2013 9:34 am

Is anyone else interesting in interior'ing some of the ships and tanks?
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blockman42
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Re: Futureville City Defences

Post by blockman42 » Tue Jan 08, 2013 9:36 am

Commander Error wrote:Is anyone else interesting in interior'ing some of the ships and tanks?
none of the tanks need interior because all of the insides are either machinery or a command bridge

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Re: Futureville City Defences

Post by Error » Tue Jan 08, 2013 9:54 am

Meant the ships.
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blockman42
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Re: Futureville City Defences

Post by blockman42 » Tue Jan 08, 2013 6:29 pm

Commander Error wrote:Meant the ships.
okay, cool

 ҉ 
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Re: Futureville City Defences

Post by  ҉  » Tue Jan 08, 2013 6:47 pm

blockman42 wrote:
Commander Error wrote:Is anyone else interesting in interior'ing some of the ships and tanks?
none of the tanks need interior because all of the insides are either machinery or a command bridge
I thought their huge, open interiors were some of their best features. I have a lot planned for those interiors once I'm finished with Serroco-class.
;.'.;'::.;:".":;",,;':",;

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Re: Futureville City Defences

Post by Talon93 » Wed Jan 23, 2013 5:13 am

Well those ships are really boring without an interior, FIX IT!
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Re: Futureville City Defences

Post by Dr. Mackeroth » Tue Feb 26, 2013 3:49 am

I don't quite remember why I came to this thread, but I DEFINITELY don't remember the last two vehicles: when did they get there? I know this is a necro (I was the one who put that rule in place), but I must know: where did they come from...?
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cats
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Re: Futureville City Defences

Post by cats » Tue Feb 26, 2013 5:57 am

Dr. Mackeroth wrote:I don't quite remember why I came to this thread, but I DEFINITELY don't remember the last two vehicles: when did they get there? I know this is a necro (I was the one who put that rule in place), but I must know: where did they come from...?
The last one's Block's big blocky mehcy artillery thingy, the other one is Block's large less-blocky tanky thingy.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

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Re: Futureville City Defences

Post by blockman42 » Tue Feb 26, 2013 9:32 am

catsonmeth wrote:
Dr. Mackeroth wrote:I don't quite remember why I came to this thread, but I DEFINITELY don't remember the last two vehicles: when did they get there? I know this is a necro (I was the one who put that rule in place), but I must know: where did they come from...?
The last one's Block's big blocky mehcy artillery thingy, the other one is Block's large less-blocky tanky thingy.
They both make huge explosions :)

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Re: Futureville City Defences

Post by Dr. Mackeroth » Tue Feb 26, 2013 3:11 pm

Okay then, that's comforting to know. You can go about your business.
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