Futureville City Defences

Show dem ships!
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blockman42
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Futureville City Defences

Post by blockman42 » Sat Dec 08, 2012 10:11 am

The ships and tanks used to defend FV in case of an invasion

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Last edited by blockman42 on Thu Dec 13, 2012 9:28 am, edited 1 time in total.

 ҉ 
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Re: Futureville City Defences

Post by  ҉  » Sat Dec 08, 2012 10:13 am

Ehrmahgerd tanks.
;.'.;'::.;:".":;",,;':",;

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blockman42
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Re: Futureville City Defences

Post by blockman42 » Sat Dec 08, 2012 10:19 am

Last_Jedi_Standing wrote:Ehrmahgerd tanks.
Superheavy tanks*

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Re: Futureville City Defences

Post by Chairman_Tiel » Sat Dec 08, 2012 10:24 am

Last_Jedi_Standing wrote:Ehrmahgerd tanks.
[spoiler]Image[/spoiler]

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Re: Futureville City Defences

Post by Iv121 » Sat Dec 08, 2012 10:46 am

Wow those are BIIIG toys :) (Big enough to be orbitally bombarded :( )

EDIT: WTF IS THIS ??? : :( Is that supposed to be a sad emoticon or a dead emoticon because it seems like this guy was just taken from the morgue.
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Re: Futureville City Defences

Post by Prototype » Sat Dec 08, 2012 11:22 am

Last_Jedi_Standing wrote:Ehrmahgerd tanks.
That was almost sig'd

Apart from that, those tanks are too small, make them bigger, and more awesome.

The ship looks awesome though.
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blockman42
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Re: Futureville City Defences

Post by blockman42 » Sat Dec 08, 2012 11:31 am

Prototype wrote:
Last_Jedi_Standing wrote:Ehrmahgerd tanks.
That was almost sig'd

Apart from that, those tanks are too small, make them bigger, and more awesome.

The ship looks awesome though.
I'm already making a bigger tank, its about 98 blocks long

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Re: Futureville City Defences

Post by Prototype » Sat Dec 08, 2012 11:33 am

blockman42 wrote:
Prototype wrote:
Last_Jedi_Standing wrote:Ehrmahgerd tanks.
That was almost sig'd

Apart from that, those tanks are too small, make them bigger, and more awesome.

The ship looks awesome though.
I'm already making a bigger tank, its about 98 blocks long
98? Why not 198?

No really, if you had a really long, but still wide base, with several large turrets on and AA clusters, that could look pretty cool, just an idea
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Re: Futureville City Defences

Post by blockman42 » Sat Dec 08, 2012 11:37 am

Prototype wrote:
blockman42 wrote:
Prototype wrote:
That was almost sig'd

Apart from that, those tanks are too small, make them bigger, and more awesome.

The ship looks awesome though.
I'm already making a bigger tank, its about 98 blocks long
98? Why not 198?

No really, if you had a really long, but still wide base, with several large turrets on and AA clusters, that could look pretty cool, just an idea
200 blocks? I think that's a bit overkill. Besides, where could I put such a monstrosity.

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Re: Futureville City Defences

Post by Prototype » Sat Dec 08, 2012 11:40 am

Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill.

As for the parking issue, it's a tank, park it on top of whatever is in the way.

Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably
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Re: Futureville City Defences

Post by Ivan2006 » Sat Dec 08, 2012 11:43 am

Prototype wrote:Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill.

As for the parking issue, it's a tank, park it on top of whatever is in the way.

Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably
Does your 198 block tank feature an anti-orbital heavy gun?
Otherwise it will just be orbitally bombarded.

Other idea: make the entire base mobile.
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Re: Futureville City Defences

Post by blockman42 » Sat Dec 08, 2012 11:47 am

Ivan2006 wrote:
Prototype wrote:Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill.

As for the parking issue, it's a tank, park it on top of whatever is in the way.

Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably
Does your 198 block tank feature an anti-orbital heavy gun?
Otherwise it will just be orbitally bombarded.

Other idea: make the entire base mobile.
The new tank will be a mobile base/ mobile fortress

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Re: Futureville City Defences

Post by CaptainSporatic » Sat Dec 08, 2012 12:59 pm

blockman42 wrote:
Ivan2006 wrote:
Prototype wrote:Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill.

As for the parking issue, it's a tank, park it on top of whatever is in the way.

Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably
Does your 198 block tank feature an anti-orbital heavy gun?
Otherwise it will just be orbitally bombarded.

Other idea: make the entire base mobile.
The new tank will be a mobile base/ mobile fortress
Daaaaaang that'll be one massive mobile base/tank/fortress o.o
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Re: Futureville City Defences

Post by Instinct-XIV » Sat Dec 08, 2012 1:15 pm

Prototype wrote:Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill.

As for the parking issue, it's a tank, park it on top of whatever is in the way.

Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably


0 Maneuverability

Gigantic target.




o.o <--- This one looks retarded.
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Re: Futureville City Defences

Post by CaptainSporatic » Sat Dec 08, 2012 1:19 pm

Instinct-XIV wrote:
Prototype wrote:Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill.

As for the parking issue, it's a tank, park it on top of whatever is in the way.

Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably


0 Maneuverability

Gigantic target.




o.o <--- This one looks retarded.
The thing about maneuverability is true, but with massive firepower such as that there is little chance it'll need/have to move around a lot.

Also: o.o
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