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Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Thu Jun 27, 2013 9:11 am
by Prototype
You know sometime cute looking war machines can be totally devastating, for example:
I mean you wouldn't expect that thing to take out an entire fleet single handedly, but it does
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Thu Jun 27, 2013 1:29 pm
by Iv121
Well if that thing takes out fleets my not so cute looking bomber will probably take out Navies ... and I'm not sure it is a good idea to send it against a flack frigate so you get the idea ...
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Thu Jun 27, 2013 2:48 pm
by Prototype
Well it took out the alien fleet in Phalanx, which didn't seem to have that good a defence system, or very good aim, still a difficult game though.
But then again all shoot em up ships are super OP.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Thu Jun 27, 2013 6:10 pm
by Dr. Mackeroth
That fighter isn't cute. It just isn't threatening.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Fri Jun 28, 2013 1:08 pm
by Ivan2006
Prototype wrote:Well it took out the alien fleet in Phalanx, which didn't seem to have that good a defence system, or very good aim, still a difficult game though.
But then again all shoot em up ships are super OP.
Well, the Arwing isn´t that OP, the enemies are just crap.
(seriously, even those frigates and cruisers don´t have any frikkin shields in Star Fox 64 (3D-alternatively)
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Wed Jul 03, 2013 11:40 am
by Crash Override
SENTRY class frigate.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Wed Jul 03, 2013 3:03 pm
by Phalanx
Looks good.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Thu Jul 04, 2013 4:40 am
by Ivan2006
Not bad.
You´re definetly getting better, especially compared to your first ships.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sun Jul 07, 2013 11:00 pm
by blockman42
The sides are TOO FLAT!?!
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sat Jul 13, 2013 2:41 pm
by Crash Override
BLADE CLASS FRIGATE
Name: Blade
ClasS:Recon /E-war frigate
Engine: STARDUST class pulse engine
Weapons: 4x 90mm railcannons [Multi Purpose. Both Flak or Ship to Ship combat],2x GARDIAN suites [22 lasers each one,infrared class],2x JAVELIN torpedo racks and 1x Micro Hadron Cannon [Smaller version]
The Blade is very fast,produced with the new STARDUST engines.Using a special E-war suite,AA systems and Fast thrusters,is made to react fast and screen larger ships attacking in wolfpacks.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sat Jul 13, 2013 2:46 pm
by MrTargareyan
Looks nice
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sat Jul 13, 2013 5:10 pm
by Dr. Mackeroth
You're improving.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sun Jul 14, 2013 1:08 am
by blockman42
Indeed
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sun Jul 14, 2013 8:49 am
by Crash Override
Caelom Drone
Class:Drone / medium drone
Role: Multi-role
The Caelom drone is easyly produced,having a advanced tracking system,medium protective alloys and a powerfull fast firing x-ray cannon,capable of disrupting shields or intercepting fighters in a equal level.
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OMICRON MODULAR DEFENSE PLATAFORM
The Omicron is a very simple yet effetive modular protection to colonys or frontiers.Spamming 3x 150mm railcannons,1xAA 20mm railcannon and a ARGUS tracking and surveillance system,its very effective in defending versus pirates or raids.However,its not that resistant [Being modular,it uses a medium quality alloy] and versus a full scale invasion,its requires help from a fleet.Can be used in numbers and can be crewed by 1 people with space of a small apartment.
Re: Darkstar Security CO.[ SHIPS WIP]
Posted: Sun Jul 14, 2013 10:32 am
by Iv121
Well that was a step back
, too small to ever look good in MC, there is only one shape that will look good on this scale and having multiple clones of it never felt like a good idea to me ...