Star Beast Industries (Poll)

Show dem ships!
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Chose the next creation.

Poll ended at Mon Apr 15, 2013 6:21 am

 
Total votes: 0

Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Sat Jan 19, 2013 2:10 pm

Civilian transport ship - Space and planetary
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blockman42
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Re: Instinct: Syntek Industries

Post by blockman42 » Sat Jan 19, 2013 2:23 pm

why did you use stairs on the outside of your ship?

Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Sat Jan 19, 2013 2:39 pm

blockman42 wrote:why did you use stairs on the outside of your ship?
Don't know i was trying things.
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Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Sat Jan 19, 2013 5:08 pm

GA-TL15 Subsonic
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!-OP Updated-!
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Prototype
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Re: Star Beast Industries

Post by Prototype » Sat Jan 19, 2013 5:43 pm

Sick

Off topic: 1001st post in this sub forum
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Mistake Not... wrote: This isn't rocket science, *!
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Instinct-XIV
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Re: Star Beast Industries

Post by Instinct-XIV » Wed Jan 23, 2013 12:05 am

updated my FV shipyard, almost all my upcoming creations will be made in the shipyard
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blockman42
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Re: Star Beast Industries

Post by blockman42 » Wed Jan 23, 2013 10:29 am

When I checked it out on the server, it looks way awesome! But why do you need turrets?

Prototype
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Re: Star Beast Industries

Post by Prototype » Wed Jan 23, 2013 10:33 am

Why would you not need turrets?
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Mistake Not... wrote: This isn't rocket science, *!
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blockman42
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Re: Star Beast Industries

Post by blockman42 » Wed Jan 23, 2013 10:37 am

Prototype wrote:Why would you not need turrets?
Because its part of a city

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Re: Star Beast Industries

Post by Prototype » Wed Jan 23, 2013 11:01 am

blockman42 wrote:
Prototype wrote:Why would you not need turrets?
Because its part of a city
And you shouldn't put turrets in a city because?
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Mistake Not... wrote: This isn't rocket science, *!
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Iv121
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Re: Star Beast Industries

Post by Iv121 » Wed Jan 23, 2013 11:38 am

why not ? We have AA batteries over the southern cities, makes sense to put guns to protect your city if something endangers it.
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Instinct-XIV
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Re: Star Beast Industries

Post by Instinct-XIV » Wed Jan 23, 2013 3:54 pm

i could remove the turrets if its really a problem... they will be inside for manufacturing anyway.
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blockman42
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Re: Star Beast Industries

Post by blockman42 » Wed Jan 23, 2013 7:33 pm

Iv121 wrote:why not ? We have AA batteries over the southern cities, makes sense to put guns to protect your city if something endangers it.
But why should a private company have active turrets on their buildings when we have a full fledged defense force.

 ҉ 
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Re: Star Beast Industries

Post by  ҉  » Wed Jan 23, 2013 7:39 pm

blockman42 wrote:
Iv121 wrote:why not ? We have AA batteries over the southern cities, makes sense to put guns to protect your city if something endangers it.
But why should a private company have active turrets on their buildings when we have a full fledged defense force.
Because your 'defense force' is corrupt and untrustworthy. In the event of an invasion, they would most likely be off cowering in their bunkers while the Bugger hordes raze your city.
;.'.;'::.;:".":;",,;':",;

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blockman42
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Re: Star Beast Industries

Post by blockman42 » Wed Jan 23, 2013 7:43 pm

Last_Jedi_Standing wrote:
blockman42 wrote:
Iv121 wrote:why not ? We have AA batteries over the southern cities, makes sense to put guns to protect your city if something endangers it.
But why should a private company have active turrets on their buildings when we have a full fledged defense force.
Because your 'defense force' is corrupt and untrustworthy. In the event of an invasion, they would most likely be off cowering in their bunkers while the Bugger hordes raze your city.
And how would you know this?

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