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Re: Vinyl's Ships
Posted: Wed Apr 23, 2014 9:19 pm
by Laserbilly
That looks great vinyl! I like the curves.
And was that video from that 5555 movie?
Re: Vinyl's Ships
Posted: Wed Apr 23, 2014 9:32 pm
by Vinyl
Laserbilly wrote:That looks great vinyl! I like the curves.
Thanks, I was trying out something a bit different from my usual reference:
Laserbilly wrote:And was that video from that 5555 movie?
Yes.
Re: Vinyl's Ships
Posted: Wed Apr 23, 2014 9:45 pm
by Chairman_Tiel
SOTP is looking to be so 1337.
Also laser be trollin.
Also I like this ship because curves, even though your blocky ones are so industriously appealing.
Re: Vinyl's Ships
Posted: Wed Apr 23, 2014 9:59 pm
by Vinyl
Chairman Tiel wrote:SOTP is looking to be so 1337.
You mean is.
Chairman Tiel wrote:your blocky ones are so industriously appealing.
Re: Vinyl's Ships
Posted: Thu Apr 24, 2014 8:13 pm
by Vinyl
Currently a couple projects on the top rack of the turned off oven.
Inescapable-Class HDAD (Heavy Direct Assault Dreadnought)
Prescri-Class HA/FCJ (Heavy Assault/Fleet Command Juggernaut)
Re: Vinyl's Ships
Posted: Thu Apr 24, 2014 8:16 pm
by ҉
Admiral Vinyl wrote:Thanks, I was trying out something a bit different from my usual reference:
Oooh, pretty. I might have to look into SotP.
Re: Vinyl's Ships
Posted: Thu Apr 24, 2014 10:26 pm
by Vinyl
Boredome + Space Engineers = New Ships
Gallant-Class Refinery Ship
Re: Vinyl's Ships
Posted: Sat May 31, 2014 3:40 pm
by Vinyl
I know, I know, it looks horrible, but trust me, it'll look slightly less so when it's done.
Re: Vinyl's Ships
Posted: Sat May 31, 2014 3:42 pm
by Error
Not speec enginurs this time?
Re: Vinyl's Ships
Posted: Sat May 31, 2014 3:44 pm
by Vinyl
Icelandic Perehelion wrote:Not speec enginurs this time?
No, I'd have lagged to death before I got to the crew area if I did.
Re: Vinyl's Ships
Posted: Sat May 31, 2014 6:40 pm
by Vinyl
It was just not working out, so I present half of the superstructure of the Hospis-Class! At the time of screenshots, its is 126 blocks from prow to airlocks 1-4. The Hospis mounts an experimental beam cannon on its front because I couldn't think of another frontally mounted heavy weapon that wasn't very invasive.
Re: Vinyl's Ships
Posted: Sun Jun 01, 2014 1:55 pm
by Vinyl
Re: Vinyl's Ships
Posted: Sun Jun 01, 2014 3:06 pm
by Error
Yay, starships. Ships are cool.
This one especially. Modular, or something?
Re: Vinyl's Ships
Posted: Sun Jun 01, 2014 3:33 pm
by Vinyl
Icelandic Perehelion wrote:This one especially. Modular, or something?
It's the first second generation ship, utilizing new modular methods. I present unto you this 172 block (biggest I've finished) heavy cruiser,
Hospis-Class HACCx-2
Re: Vinyl's Ships
Posted: Sun Jun 01, 2014 4:43 pm
by Vinyl
Decided to make a generic example of a Hexalan city. Design is based on Roman Castra. Scale is 1:100 blocks.
By the front is the barracks where the garrison is stationed when not in any of the 6 defensive towers, unused barracks house the homeless. In the center is the Federal Administration building, inside one would find the equivalents of the post office, DMV, and nationalized legal firms, and the Primary Shopping center, which is basically a giant mall. Northwest of that is the port where ships dock and unload cargo into the warehouses below, the main buildings leading to the streets are owned and operated by private space-related firms as well as the federal shipyards. The Northeast is the business district, all of which culminates to the Main Trading Center.