Vinyl's Ships

Show dem ships!
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Ivan2006
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Re: Vinyl's Ships

Post by Ivan2006 » Sun Aug 10, 2014 3:48 am

I see you are making use of the Titan-engines mod to propell your ship.
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Vinyl
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Re: Vinyl's Ships

Post by Vinyl » Thu Sep 04, 2014 5:15 pm

I'm bored and was recently given a reason to play Minecraft. WIP whatever-size-it-ends-up-as.
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Error
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Re: Vinyl's Ships

Post by Error » Thu Sep 04, 2014 5:24 pm

Hm. Interesting.

I guess exoatmospheric ships can be pretty bricklike.
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Re: Vinyl's Ships

Post by Vinyl » Thu Sep 04, 2014 5:55 pm

L-ADM Error wrote:Hm. Interesting.

I guess exoatmospheric ships can be pretty bricklike.
You say before I've finished the hull outline.
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Re: Vinyl's Ships

Post by Error » Thu Sep 04, 2014 5:57 pm

Still pretty bricky.

Never said bricky was a bad thing.
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Vinyl
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Re: Vinyl's Ships

Post by Vinyl » Thu Sep 04, 2014 7:36 pm

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Any ideas for what to make out of the lower half of the largest hexagonal prism?
I was thinking of hangar or troop carriage.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Vinyl's Ships

Post by Shadowcatbot » Thu Sep 04, 2014 7:39 pm

And then, One well placed missile or RG shot kills your bridge deader then Pone at a strigiforme convention.

By its ordinance placement I'd say it would make a good attack carrier.
In yo ceiling, stealin yo wires



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[Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted]

Vinyl
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Re: Vinyl's Ships

Post by Vinyl » Thu Sep 04, 2014 8:22 pm

Shadowcat wrote:And then, One well placed missile or RG shot kills your bridge deader then Pone at a strigiforme convention.
You are aware that is the observation deck up on the top, right?
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Re: Vinyl's Ships

Post by Shadowcatbot » Thu Sep 04, 2014 8:46 pm

Vinyl wrote:
Shadowcat wrote:And then, One well placed missile or RG shot kills your bridge deader then Pone at a strigiforme convention.
You are aware that is the observation deck up on the top, right?
You let your crew see the outside world through something other then a monitor in a steel grey room?
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
[Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted]

Error
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Re: Vinyl's Ships

Post by Error » Thu Sep 04, 2014 8:58 pm

I'd say vehicle storage, or a barracks and deployment tubes. Maybe magazines if there's room.
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Re: Vinyl's Ships

Post by Vinyl » Thu Sep 04, 2014 9:14 pm

Shadowcat wrote:You let your crew see the outside world through something other then a monitor in a steel grey room?
Until the enemy blows it up, yes. And when the enemy does blow it up, I have installed ample security against further hull breaches from it (see below: 1 airlock, 1 bulkhead, 2 security doors, and sealable (not pictured) stairs.) The observation deck was a request by a vocal majority of Zuguthian personnel.
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Ivan2006
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Re: Vinyl's Ships

Post by Ivan2006 » Fri Sep 05, 2014 12:36 am

Damn Zuguthians...
But yea, make the big lower part a hangar/troop transport/storage area thing.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

Error
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Posts:4205
Joined:Thu Dec 06, 2012 11:49 am
Affiliation:CNI
IGN:FC_Rangefinder
Location:Sol IIIa, School of Hard Knocks

Re: Vinyl's Ships

Post by Error » Fri Sep 05, 2014 10:00 am

Or maybe a combined dropship/vehicle hangar.

Look at the hangar in the Pillar of Autumn (Halo CE) for an idea; topside dropship pads and racks, lower hangar vehicle storage.
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Vinyl
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Re: Vinyl's Ships

Post by Vinyl » Fri Sep 05, 2014 8:22 pm

Decided to do a sort of transport ship, with a large bay for dropships/shuttles/strikecraft/etc above a bay for troops/cargo.
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cats wrote:I literally cannot be wrong about this fictional universe

Vinyl
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Re: Vinyl's Ships

Post by Vinyl » Sun Oct 05, 2014 4:33 pm

Pretty sure I made a breddy big frick up. I saved over the world. And I hadn't made a backup for some time.

At least I've got plenty of space to start working on my series of frigates!
cats wrote:I literally cannot be wrong about this fictional universe

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