NeoRoman Industries.

Show dem ships!
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Dux_Tell31
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Re: NeoRoman Industries.

Post by Dux_Tell31 » Thu Jan 03, 2013 8:50 pm

Tiel wrote:When AT-ATs were deployed in urban environments they were utterly useless. Even the morale debuff/buff of the hulking mecha couldn't compensate for the lack of maneuvering room and restricted firing arcs...that's where the aging A6 and A5 Juggernauts showed their merit in their versatility.

You know, as long as we're using Star Wars vehicles as examples. A massive tank isn't going to be of much use in an urban combat setting unless the goal is also to utterly destroy buildings and infrastructure, in which case an orbital bombardment would be much more efficient.
The tanks in the Tiananmen Square massacre were pretty effective. :apc:
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Professor Fenway
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Re: NeoRoman Industries.

Post by Professor Fenway » Fri Jan 04, 2013 4:18 am

ALRIGHT THAT'S ENOUGH!

Dr. Mackeroth
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Re: NeoRoman Industries.

Post by Dr. Mackeroth » Fri Jan 04, 2013 10:18 pm

I like it.
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Professor Fenway
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Re: NeoRoman Industries.

Post by Professor Fenway » Sun Jan 06, 2013 4:02 pm

I have completed the Destroyer! Interior needs some more work, but I'll get to that later.

The Myriad

Description
Spoiler:
The Myriad is a Destroyer constructed in the late days of the Roman Civil War. It's armaments include 6 Beam Laser Turrets, 2 Heavy Pulse Laser Turrets, 2 Light Plasma Turrets, 3 Ion Torpedo Turrets, 4 Heavy Gauss Rail-guns, 4 Light Gauss Rail-Guns, and a Fusion Coil Splicer. It is highly modular, and variations of this design fill countless other roles. Its powerful engines allow for quick acceleration, and its twin Fusion Cores are highly advanced and extremely efficient. The Myriad uses Talloric Alloy, Graphene, Silicon Carbide, and another alloy named Blutanic Alloy, giving the ship amazing survivability in combat. The ship features three Graiv Field Generators, a staple on any ship, which allows another to take the load if one loses power or is destroyed. The Fusion Coil Splicer is its most powerful weapon, allowing it to take on ships nearly three times its size. Coupled with it's acceleration, shields, and armor, this makes the Myriad a force to be reckoned with.
Exterior Pictures
Spoiler:
[Click to Enlarge]

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Find my other two projects!

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Laserbilly
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Re: NeoRoman Industries.

Post by Laserbilly » Sun Jan 06, 2013 6:20 pm

Looks really good! What's a fusion core splicer?

blockman42
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Re: NeoRoman Industries.

Post by blockman42 » Sun Jan 06, 2013 8:07 pm

looks cool

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Post by Vinyl » Sun Jan 06, 2013 9:13 pm

It looks clean and neat. Unlike my bed sheets.
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Re: NeoRoman Industries.

Post by cats » Sun Jan 06, 2013 9:56 pm

Looks very nice. Very nice indeed.
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Spoiler:
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Re: NeoRoman Industries.

Post by Professor Fenway » Sun Jan 06, 2013 11:11 pm

A Fusion Coil Splicer is a Composite Laser mounted on most NeoRoman ships above Frigate Class. It uses high-isotope antimatter to form these beams, as the antimatter isotopes decay quickly and create the beam. Each guidance mechanism locks onto a single target over time, and the longer the target is locked, the more exponential the energy output becomes, because the antimatter fluxes make the other decay extremely quickly. Very Powerful. Standard on most ships. Looks like the TEC Kol's beam gun.

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Re: NeoRoman Industries.

Post by Chairman_Tiel » Mon Jan 07, 2013 2:43 pm

Professor Fenway wrote: Looks like the TEC Kol's beam gun.
How convenient!
[spoiler]Image[/spoiler]

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Re: NeoRoman Industries.

Post by Professor Fenway » Fri Jan 11, 2013 8:55 pm

Shipyard Update: New Models Available!

We have rolled out two things today. Lets run through the new products.

NR-2 Light Cargo Crate
Spoiler:
The NR-2 Cargo Crate is an updated rendition of the aging NR-1. It features ample storage space within the crate, which is well protected by a Talloric Alloy hull and other composites. This version also features a small Shield Generator, capable of protecting the crate from debris and light weaponry. Sustained fire will get through the civilian version, but the Military Version can sustain much more damage. It can open from the sides, for crewmen to load/unload, or from the top, which allows cranes and such to access them.
NR-2 Crate Pictures
Spoiler:
[url=http://postimage.org/image/tflxvcgnv/]Image[/url]

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The A-115 Light Assault Craft
Spoiler:
The A-115 Light Assault Craft is a form of a helicopter using enclosed blades to stay airborne. The craft is composed of Talloric Alloy, Graphene, and Silicon Carbide, while the blades consist of Blutanic Alloy. This stronger alloy allows the blades to spin at much faster rates and to sustain damages that would otherwise incapacitate them. This craft only works in atmospheres, but it can be deployed in large numbers. It has twin Ion Torpedo Launchers and a Gauss Rail-gun as it's main armaments. It is well suited to any battlefield, as its small size allows it to maneuver in an urban environment, and it's speed is well suited for other battlefields, as it can avoid enemy fire. It also houses a Shield Generator, keeping it safe in conflict. Fast, cheap, powerful, and easy to produce, this is an all-around excellent vehicle.
A-115 Light Assault Craft Pictures
Spoiler:
[url=http://postimage.org/image/f29nuom6p/]Image[/url]

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Laserbilly
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Re: NeoRoman Industries.

Post by Laserbilly » Fri Jan 11, 2013 9:13 pm

The Cargo crate looks great! I really like the sliding doors and the over shape. The assault craft is a really good minecraft render of an attack helicopter, too.

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Re: NeoRoman Industries.

Post by blockman42 » Fri Jan 11, 2013 10:24 pm

sooooo smexxy

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Re: NeoRoman Industries.

Post by Dr. Mackeroth » Sat Jan 12, 2013 4:52 am

I really like the cargo crate, much cooler than the one Laserbilly uses. However, the galactic standard crate sizes are 4x4 and 25x25 (I just decreed that now). Then again, that is a big size difference... what size is your crate?

The assault craft is pretty cool, although I'd suggest more colour integration between the whooshy thing and the main body. Engine! That's what it's called. I made one quite similar once, have a picture (and let me tell you, it was not easy to find):
Spoiler:
Image
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Re: NeoRoman Industries.

Post by Professor Fenway » Sun Jan 13, 2013 8:42 pm

The NR-2 is 21x11x8 (LxWxH). I say the standard crate should be 20x10x10, and minor some deviations for specific nations are fine. Just so long as the crate is very similar to the standard size. All Cargo Freighters should be able to shift their locks in order to accommodate for different sizes (From 17x7x7 to 23x13x13). Anything outside that is not standard.

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