TSRFM Military

Show dem ships!
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blockman42
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Re: TSRFM Shipyards

Post by blockman42 » Thu Dec 20, 2012 11:54 pm

Tunnelthunder wrote:
catsonmeth wrote:
Tunnelthunder wrote: I think it is meant to be used as a space faring vessel but hey maybe its a toaster factory.
I think you may have a quote there, tunnel.
WOOT! MY FIRST TIME BEING QUOTED IN SOMEONE'S SIGNATURE !
Sorry. It is my first time I am a bit over pleasured with this feeling.
wow our first quote on the new forum!
Last edited by blockman42 on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

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Laserbilly
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Re: TSRFM Shipyards

Post by Laserbilly » Fri Dec 21, 2012 6:56 am

I'm happy to see you didn't forget the straight-man in the joke!
Last edited by Laserbilly on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

cats
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Re: TSRFM Shipyards

Post by cats » Sun Jan 27, 2013 12:32 am

NEW SHIP.

MT-3 DEMERSA
Spoiler:
Length:283
Width:55
Height:44

Armament: 4 light railguns, light ion net defensive shield, heavy slow-deflection shield, heavy mining tractor
Propulsion: Hyperspace Interdeminsional drive, 4 underside ion thrusters, 4 underside repulsor drives, 4 underside atmospheric turbines, 2 aft repulsor drives, 6 aft ion thrusters
Other: Several gas collectors, 2 fusion reactors, large grappling claw, 4 matter 5 modular gas/liquid storage tanks, centrifuge, several material ejectors, 2 modular cargo containers, many solid cargo bays
Crew: 3-10; 1 pilot, 2 engineers min.

The Demersa Multipurpose Mining/Terraforming craft is the workhorse of the TSRFM Colonial and Resource fleets. A hundred of them, given adequate supplies, can make an uninhabitable world ready for colonization in less than half a year. A single can strip a large asteroid of value in a day.
Spoiler:
Image
Fore

Image
Top-view. Note the material ejection vent on the mid-section and the gas storage tanks.

Image
Mining tractor and grappling claw on the belly of the ship. One of the two down-facing engine array in the background.

Image
Fore section. Repulsor engines (bottom) and ion thrusters (top)

Image
Side-view.
Last edited by cats on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

Dr. Mackeroth
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Re: TSRFM Shipyards

Post by Dr. Mackeroth » Sun Jan 27, 2013 1:46 am

I like that a lot! Very innovative design!

You changed the colour though... I think I prefer the red and iron better, it goes with your mechs, the Futureville defenses, my ships, and also makes it look more solid.

And a random question: if all the sub-light engines are underneath, does that mean it flies vertically?
Last edited by Dr. Mackeroth on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
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Laserbilly
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Re: TSRFM Shipyards

Post by Laserbilly » Sun Jan 27, 2013 8:48 am

Wow, great job cats! That looks amazing! Really good job buddy! It looks fantastic.
Last edited by Laserbilly on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

blockman42
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Re: TSRFM Shipyards

Post by blockman42 » Sun Jan 27, 2013 11:42 am

It looks fine, a very weird design
Last edited by blockman42 on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

cats
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Re: TSRFM Shipyards

Post by cats » Sun Jan 27, 2013 11:51 am

Dr. Mackeroth wrote:I like that a lot! Very innovative design!

You changed the colour though... I think I prefer the red and iron better, it goes with your mechs, the Futureville defenses, my ships, and also makes it look more solid.

And a random question: if all the sub-light engines are underneath, does that mean it flies vertically?
It has several aft engines, the vertical ones only serve as support in high-gravity. I'm still playing around with the palette.

@Block: What constitutes a 'normal' design?
Last edited by cats on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

joykler
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Re: TSRFM Shipyards

Post by joykler » Sun Jan 27, 2013 2:43 pm

wow my mouth fals a mile down

but in ships that big why not more interior
farms
engine rooms
bridge
shootingrange
Last edited by joykler on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

Dr. Mackeroth
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Re: TSRFM Shipyards

Post by Dr. Mackeroth » Sun Jan 27, 2013 4:01 pm

joykler wrote:wow my mouth fals a mile down

but in ships that big why not more interior
farms
engine rooms
bridge
shootingrange
My old battle cruiser had all those, and it was a quarter of the size. Well, it didn't have a shooting range, but that's really because I decided it needed to hold fighters.
Last edited by Dr. Mackeroth on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
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joykler
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Re: TSRFM Shipyards

Post by joykler » Sun Jan 27, 2013 4:06 pm

thats great i think people have to worry more about interior than exterior and start desinging the inside befor building anymore ships but thats just me
Last edited by joykler on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

Dr. Mackeroth
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Re: TSRFM Shipyards

Post by Dr. Mackeroth » Sun Jan 27, 2013 4:30 pm

joykler wrote:thats great i think people have to worry more about interior than exterior and start desinging the inside befor building anymore ships but thats just me
Let's see you try to build the interior for a 200m long vessel before you make that statement.
Last edited by Dr. Mackeroth on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
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cats
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Re: TSRFM Shipyards

Post by cats » Sun Jan 27, 2013 5:26 pm

Well, I would have worked on the Demersa a little, maybe take a few screenshots of the new color scheme, but block banned me.
Last edited by cats on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

blockman42
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Re: TSRFM Shipyards

Post by blockman42 » Sun Jan 27, 2013 5:41 pm

catsonmeth wrote:Well, I would have worked on the Demersa a little, maybe take a few screenshots of the new color scheme, but block banned me.
I will unban you, but next time don't look at things that you aren't supposed to. Or.... I'll ban you again.
Last edited by blockman42 on Fri Mar 29, 2013 9:45 am, edited 1 time in total.

Chairman_Tiel
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Re: TSRFM Shipyards

Post by Chairman_Tiel » Sun Jan 27, 2013 5:47 pm

Talk about badmins.
Last edited by Chairman_Tiel on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
[spoiler]Image[/spoiler]

cats
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Re: TSRFM Shipyards

Post by cats » Sun Jan 27, 2013 5:54 pm

But I already know what everything looks like. I won't give away anything to anyone else...

Also I'm still banned
Last edited by cats on Fri Mar 29, 2013 9:45 am, edited 1 time in total.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

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