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Re: The Freeholds Of Valyria
Posted: Sun Jun 16, 2013 11:02 am
by MrTargareyan
Dr. Mackeroth wrote:I like the first one (light cruiser). I think the Needle is lacking balance: it feels like a flying brick. It needs wings or some other variation in width.
Unfortunately it is based of the U.s.s sulaco from aliens, which looked like a greebled flying brick with a circle plonked in the middile; which I quite liked for some reason
Anyways, since everyone seems to be making new ships, here is the engine (or half of it anyway) of my new dreadnought/heavy cruiser.
pic:
Re: The Freeholds Of Valyria
Posted: Sun Jun 16, 2013 3:17 pm
by Dr. Mackeroth
Pretty cool.
Re: The Freeholds Of Valyria
Posted: Sun Jun 16, 2013 7:07 pm
by blockman42
Looks good and are you using binvox or not?
Re: The Freeholds Of Valyria
Posted: Sun Jun 16, 2013 11:37 pm
by MrTargareyan
blockman42 wrote:Looks good and are you using binvox or not?
Not on this one
Re: The Freeholds Of Valyria
Posted: Mon Jun 17, 2013 12:35 am
by blockman42
MrTargareyan wrote:blockman42 wrote:Looks good and are you using binvox or not?
Not on this one
coolio
Re: The Freeholds Of Valyria
Posted: Mon Jun 17, 2013 7:47 am
by Laserbilly
blockman42 wrote:MrTargareyan wrote:blockman42 wrote:Looks good and are you using binvox or not?
Not on this one
coolio
tru dat
Re: The Freeholds Of Valyria
Posted: Mon Jun 17, 2013 10:51 am
by blockman42
Laserbilly wrote:blockman42 wrote:MrTargareyan wrote:
Not on this one
coolio
tru dat
But I still want to see more huge binvox ships.
Re: The Freeholds Of Valyria
Posted: Sat Jun 22, 2013 6:14 am
by MrTargareyan
blockman42 wrote:
But I still want to see more huge binvox ships.
I have a 700 block long binvox flying brick in progress
But anyway, here is the rear of my heavy cruiser, im not sure how to do the front though, so ideas would be nice
Re: The Freeholds Of Valyria
Posted: Sat Jun 22, 2013 7:53 am
by Laserbilly
looking good so far
Re: The Freeholds Of Valyria
Posted: Sun Jul 14, 2013 3:14 am
by MrTargareyan
Finished that ship thingy, I couldn't find a good shape for the front so it looks very weird though
It is about 760 blocks long and has 5 of the massive MAC's used on the flayer, 4 are shown in the pics, another is underneath the cockpit.
Pics:
Front:
Back:
Re: The Freeholds Of Valyria
Posted: Sun Jul 14, 2013 2:37 pm
by MrTargareyan
New binvox ship, obviously its not done yet; still needs colouriness. Anyways, its 500 blocks long again and that big ugly thing on the front will be a cannon. Not to sure about this one; was going for a more rugged look that I have ever done; so advice would be great
Back:
Front:
Re: The Freeholds Of Valyria
Posted: Mon Jul 15, 2013 11:54 am
by MrTargareyan
Finished the binvox ship, feedback would be great as I am still not sure about it
The big hole at the front is a cannon btw
Its even bigger than the one on my first dreadnought
Pics:
Exterior:
Engines:
Hangar bay entrance:
Hangar bay (note the middle ring of lights is actually a 3 block tall walkway, allowing ships to be parked on 2 layers; still need to build the ships to go in it though):
Re: The Freeholds Of Valyria
Posted: Mon Jul 15, 2013 3:56 pm
by Laserbilly
I like the overall shape except for the big blunt cannon at the front. I think you should re-tool the cannon to look scarier, or just scrap the cannon and go for a more traditional bow.
I suggest emulating one of these:
Re: The Freeholds Of Valyria
Posted: Mon Jul 15, 2013 4:38 pm
by MrTargareyan
Laserbilly wrote:I like the overall shape except for the big blunt cannon at the front. I think you should re-tool the cannon to look scarier, or just scrap the cannon and go for a more traditional bow.
I suggest emulating one of these:
Yeah looking back at most of the ships I have made, the cannons do tend to be apocalyptically awful, they just end up being holes in the front of the ship, that unpainted thing looks kinda cool actually, I think I will use that one, or a traditional bow, I think I need to fix the quad circular cannons on the front wings too, they don't really fit in.
Re: The Freeholds Of Valyria
Posted: Mon Jul 15, 2013 4:46 pm
by Laserbilly
MrTargareyan wrote:Laserbilly wrote:I like the overall shape except for the big blunt cannon at the front. I think you should re-tool the cannon to look scarier, or just scrap the cannon and go for a more traditional bow.
I suggest emulating one of these:
Yeah looking back at most of the ships I have made, the cannons do tend to be apocalyptically awful, they just end up being holes in the front of the ship, that unpainted thing looks kinda cool actually, I think I will use that one, or a traditional bow, I think I need to fix the quad circular cannons on the front wings too, they don't really fit in.
Be careful though, and try not to get too organic with it. Otherwise you'll spoil the whole industrial feel you've established with the rest of the ship.