Star Beast Industries (Poll)

Show dem ships!
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Chose the next creation.

Poll ended at Mon Apr 15, 2013 6:21 am

 
Total votes: 0

blockman42
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Re: Instinct: Syntek Industries

Post by blockman42 » Wed Dec 26, 2012 8:10 pm

any civilian stuff?

Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Wed Dec 26, 2012 8:51 pm

blockman42 wrote:any civilian stuff?
Really i dont know >:|
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cats
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Re: Instinct: Syntek Industries

Post by cats » Wed Dec 26, 2012 9:46 pm

Yes, you should make some civilian ships and diplomatic craft.
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Dr. Mackeroth
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Re: Instinct: Syntek Industries

Post by Dr. Mackeroth » Thu Dec 27, 2012 8:40 pm

catsonmeth wrote:Yes, you should make some civilian ships and diplomatic craft.
He had the mining ship and the gas collecting ship.

I don't mind the drone, but I think the stone brick doesn't work. I'd use a texture pack, as iron is too bright for your ships in default, and you are also using stone. Try SMP's 2268 texture pack (I think that's what it's called). I'm assuming the purple wool means something else, because otherwise it makes no colour-sense. The design is balanced however, if not a bit too big compared to others' fighters. The drone that I build was 13-7-3 blocks, to compare.

What progress on the capital ship?
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Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Fri Dec 28, 2012 3:52 am

Dr. Mackeroth wrote:
catsonmeth wrote:Yes, you should make some civilian ships and diplomatic craft.
He had the mining ship and the gas collecting ship.

I don't mind the drone, but I think the stone brick doesn't work. I'd use a texture pack, as iron is too bright for your ships in default, and you are also using stone. Try SMP's 2268 texture pack (I think that's what it's called). I'm assuming the purple wool means something else, because otherwise it makes no colour-sense. The design is balanced however, if not a bit too big compared to others' fighters. The drone that I build was 13-7-3 blocks, to compare.

What progress on the capital ship?
1-I know the default stone bricks doesn't match.
2-I already use a texture pack its just chunky texture pack doesn't work for me so it looks like that.
3-Its not big 11W-15L-5H
4-What progress on the capital ship?:the fighter bays, the control room and the outside detailing.

Ps there's a construction status on each ships on the fist page so before telling me that they need more detail etc... wait for them to be finish Thank you. >:|
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Avenger_7
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Re: Instinct: Syntek Industries

Post by Avenger_7 » Fri Dec 28, 2012 4:48 pm

Pwnd.
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blockman42
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Re: Instinct: Syntek Industries

Post by blockman42 » Fri Dec 28, 2012 7:05 pm

Avenger_7 wrote:Pwnd.
more like, "what your saying is wrong, please let me direct you in the right direction".

 ҉ 
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Re: Instinct: Syntek Industries

Post by  ҉  » Fri Dec 28, 2012 7:11 pm

Are you going to make light weaponry to complement your medium and heavy?
;.'.;'::.;:".":;",,;':",;

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Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Fri Dec 28, 2012 8:45 pm

Last_Jedi_Standing wrote:Are you going to make light weaponry to complement your medium and heavy?

It would make no sense if i didn't. :P
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Error
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Re: Instinct: Syntek Industries

Post by Error » Mon Jan 07, 2013 10:17 am

Correct me if I'm wrong, but aren't there 2 types of Longswords? the one you have and the C709s (the ones deployed aboard Pillar of Autumn in Halo CE.
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Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Mon Jan 07, 2013 10:09 pm

Commander Error wrote:Correct me if I'm wrong, but aren't there 2 types of Longswords? the one you have and the C709s (the ones deployed aboard Pillar of Autumn in Halo CE.
There's only 1 type the GA-TL1 Longsword (c709 is the model)
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Error
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Re: Instinct: Syntek Industries

Post by Error » Wed Jan 09, 2013 9:04 am

Instinct-XIV wrote:
Commander Error wrote:Correct me if I'm wrong, but aren't there 2 types of Longswords? the one you have and the C709s (the ones deployed aboard Pillar of Autumn in Halo CE.
There's only 1 type the GA-TL1 Longsword (c709 is the model)
...What?
I belive you, but if GA-TL1 Longsword is the hull designation, would the "models" just be under GA-TL1-A/B/C/D/Etc.?
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Instinct-XIV
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Re: Instinct: Syntek Industries

Post by Instinct-XIV » Tue Jan 15, 2013 7:04 pm

Commander Error wrote:
Instinct-XIV wrote:
Commander Error wrote:Correct me if I'm wrong, but aren't there 2 types of Longswords? the one you have and the C709s (the ones deployed aboard Pillar of Autumn in Halo CE.
There's only 1 type the GA-TL1 Longsword (c709 is the model)
...What?
I belive you, but if GA-TL1 Longsword is the hull designation, would the "models" just be under GA-TL1-A/B/C/D/Etc.?

I wasn't right this might help you http://www.halopedia.org/GA-TL1_Longsword
Last edited by Instinct-XIV on Tue Jan 15, 2013 7:24 pm, edited 1 time in total.
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blockman42
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Re: Instinct: Syntek Industries

Post by blockman42 » Tue Jan 15, 2013 11:59 pm

So both of you were wrong, there are 3 different types of longswords

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Re: Instinct: Syntek Industries

Post by Tunnelthunder » Wed Jan 16, 2013 12:07 am

blockman42 wrote:So both of you were wrong, there are 3 different types of longswords
Block enters argument! This can not be, only two players may battle at a time! BLOCK IS DISQUALIFIED!

At instinct-Oh, and good to hear you are making lots of stuff. I need things to copy into my log, for later.(edited a bit as my first draft would only read well to the blind def and dumb.)

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